Difference between revisions of "User:Solo03"

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'''To-Do'''
=== Miscellanea ===
*<s>Merge Breaking and Making sections</s>
A section for the stranger chems in the game that are hard to classify anywhere else.
*Make everything consistent
*Make the page look better
*Organize stuff
*Add more useful information
*Make weapons section not shit


==Weapons==
{| class="wikitable sortable"
 
!Reagent
===Bombs===
!class="unsortable" | Recipe
 
!Depletion rate
====Butt bomb====
!Penetrates skin?
Harmless prank. Works like a grenade.
!class="unsortable" | Per life cycle
 
!class="unsortable" | Immediate effect upon application
You will need:
!class="unsortable" | Per plant cycle<br>(plant tray)
  A [[Doctoring#Butt|butt]]
!Addiction probability<br>(INGEST)
  A [[Science Objects#Timer|timer]]
!class="unsortable" | Notes
 
|- id="????"
To build:
|????||N/A. [[Guide to Botany#Out of this
  Add the timer to the butt.
 
====Suicide bomb vest====
The payload will be triggered upon death of whoever is wearing the vest, heating the mixture inside the beaker by 30 K (see [[Chemistry|ignition temperatures]]) when so equipped. If required, the payload can be removed and the entire suit taken apart with a wrench.
 
You will need:
  A regular [[Security Objects#Body Armor|ballistic vest]]
  A [[Medical Objects#Health Analyzer|health analyzer]]
  An [[Science Objects#Igniter|igniter]]
  A [[Murder#Grenades|grenade]] '''OR''' a [[Pipe bomb|pipe bomb]] '''OR''' a [[Medical Objects#Beaker|beaker]]
  A [[Engineering Objects#Screwdriver|screwdriver]]
  A [[Engineering Objects#Wrench|wrench]] (optional)
To build:
  Use a screwdriver on the igniter.
  Combine the igniter with the health analyzer.
  Secure the assembly with the screwdriver.
  Combine the assembly with the vest.
  If you intend to use the beaker, prepare a chemical mix of your choice.
  Attach the payload to the vest.
 
====Rigged light tube/power cell====
A rather uncommon and creative way to booby-trap machinery or whole rooms. It is not a bad idea to turn the power off before installing either of them.
 
You will need:
  A light tube '''OR''' a [[Engineering_Objects#Power_Cell|power cell]]
  A [[Medical Objects#Syringe|syringe]] of [[Chemistry#Pyrotechnic Chems|plasma]] from a chemical dispenser
 
To build:
  Inject the light tube or power cell with plasma.
 
====Pipe bomb====
Not to be confused with the [[Syndicate Items#Syndicate Pipe Bomb|version]] traitors can order. Other materials can be used in place of welding fuel if available. Ordered by explosive power: [[Chemistry#Phlogiston Dust|phlogiston dust]], phlogiston, CLF3, or black powder. [[Guide to Mining#Ore|Plasmastone and erebite]] work differently in that they are crafted from [[Ore Processing|custom metal sheets]], then combined with one of the listed reagents. A small variety of items can also be shoved into one or both of the pipe bomb's two pipes to add a special effect to the detonation. If you shove two of the same item inside a pipe bomb, the item's effect will be boosted.
 
You will need:
  3 [[Engineering Objects#Metal Sheets|metal sheets]]
  A [[Engineering Objects#Wire|cable coil]]
  An [[Science Objects#Igniter|igniter]]
  A [[Science Objects#Timer|timer]] '''OR''' [[Science Objects#Proximity Sensor|a proximity sensor]] '''OR''' [[Science Objects#Remote Signaler|a remote signaller]]
  A container ([[Medical Objects#Beaker|beaker]], [[Foods and Drinks#Drinking Glass|glass]] etc.) of welding fuel (20 units)
  A [[Engineering Objects#Welder|welder]]
  A [[Engineering Objects#Screwdriver|screwdriver]]
  (Optional: one or two additional items.)
 
To build:
  Turn the metal sheets into a pipe frame.
  Use the welder on the frame.
  Optionally, stuff the extra item(s) in the hollow frame (note: you cannot do this once the frame is filled!).
  Fill the frame with welding fuel.
  Add some wires.
  Use a screwdriver on the igniter.
  If you intend to employ a signaller, use the screwdriver on it as well.
  Combine the igniter with the timer, the proximity sensor, or the signaller.
  Add the igniter assembly to the pipe frame.
 
Some possible extra items to add:
  Metal scrap
  Glass shards
  Butter
  Cloth
  Instruments
  Butts
  Glowsticks
  Paper
  Ectoplasm
  Meat
  Telecrystals
  RCD cartridges
  Cable coils
  Power cells (only works in combination with aforementioned cable coils)
  Medical patch boxes
  Gold star boxes
  Assorted sticker boxes
 
And the great thing is, if the extra item isn't coded to have a special effect, it simply won't be added to the bomb. That is, if the item you're adding ''does'' go in, you know something special will happen!
 
=====Mousetrap bomb=====
Compatible with pipe bombs (regular, Syndicate) and grenades. They can be used as makeshift mines or to booby-trap backpacks and other containers. Can be taken apart with a wrench if required.
 
You will need:
  A [[General Objects#Mousetrap|mousetrap]]
  A pipe bomb '''OR''' [[Murder#Grenades|grenade]]
  A [[Engineering Objects#Wrench|wrench]] (optional)
 
To build:
  Attach the pipe bomb or grenade to the mousetrap.
  Don't forget to arm the mousetrap by clicking on it before use.
 
=====Mousetrap car=====
A mousetrap bomb on wheels. Once set in motion, the cart will scoot off in whichever direction you're facing and detonate the grenade upon impact with a large object or unfortunate bystander. Can be taken apart with a wrench if required.
 
You will need:
  3 [[Engineering Objects#Metal Sheets|metal sheets]]
  A mousetrap bomb (grenade or pipe bomb only)
  A [[Engineering Objects#Wrench|wrench]] (optional)
 
To

Revision as of 04:02, 2 August 2019

Miscellanea

A section for the stranger chems in the game that are hard to classify anywhere else.

Reagent Recipe Depletion rate Penetrates skin? Per life cycle Immediate effect upon application Per plant cycle
(plant tray)
Addiction probability
(INGEST)
Notes
???? N/A. Purple goop or ???? (food) / smoldering mess. 0.4 No INGEST - Food poisoning, stuns the consumer briefly.
Beer N/A. Find in beer bottles (duh), obtain from alcohol dispensers, or distill from wheat. 0.4 No INGEST & Below 280K - Heals 5 TOX damage It only heals immediately after it's ingested, not when it's in your bloodstream, so an IV drip (which constantly supplies chems in small increments) of it is better than a pill (which supplies it all in one go).
Beepskybräu Security Schwarzbier Beer + Nanomachines. Distill from roboburgers 0.4 No Decays into 4 units of ethanol.

IF IN A VEHICLE: Stun, victim is ejected from vehicle. Drunk driving is a crime, you know!
The "shock" you get from attempting drunk driving with this can cure certain diseases and damage cyberhearts. The reason it doesn't burn you is because it's coming straight from your liver.
Beff Partially Hydrogenated Space-Soybean Oil + Meat Slurry + Plasma 0.4 No 8% chance of decaying into 0.8 units of either partially hydrogenated space-soybean oil/toxic slurry/synthflesh/changeling blood/corn syrup/porktonium. 5% chance of decaying into up to 3 units of cholesterol
Blood N/A. Draw blood from somebody with a syringe or IV drip. 0.4 No See stable mutagen. 5+ UNITS: Creates slippery blood stains when applied to floor tiles.

INGEST - Provides nourishment for vampires.
If plant is man-eater: +3 GROWTH Changeling blood reacts to heat (324 K), which can be used to identify them.
Bread N/A. Use a loaf or slice of bread (any type) on a beaker. 0.4 No 5+ UNITS: Creates bread slices when applied to floor tiles.
Caledonium N/A. Extract from haggis. 0.4 No Grants the "Scottish accent" mutation for exactly three minutes, giving you the peculiar vocabulary and accent of tartan-wearing highlanders. Effect is not cumulative. TOUCH / INGEST - Same effect. Basically a Scots trait you can turn on and off. Even the smallest doses will give you the accent for three minutes, so you only need a little bit at a time to get your accent back.
Carbon Tetrachloride
(Firefighting Foam)
Carbon + Sulfur + Chlorine 0.4 No See CLF3. TOUCH - Reduces the BURNING var when splashed onto people, objects or turfs that are on fire.
Carpet Space Fungus + Blood 0.4 No 5+ UNITS: Creates a dirty carpet when applied to floor tiles.
Catonium N/A. Extract from Catnip/Nepeta cataria 0.4 No A cat drugs precursor that makes cats purr, roll about, and do weird cat things.
Cheese Milk + Vomit. Extract from cheese sandwiches made with spooky bread. 0.4 No 3% chance to create 1-2 units of cholesterol. 5+ UNITS: Creates a slice of cheese when applied on the floor. Fun to mix with smoke powder and a great way to replenish the kitchen's cheese stocks.
Cheese Substitute N/A. Extract from magical jelly beans and certain Discount Dan's burritos. 0.4 No OVERDOSE (50) - 8% chance of 1 to 2 TOX damage. 10%
Chocolate N/A. Extract from Chocolate ice-cream, chocolate chip cookies, chocolaty drinks, Hetz Cups, and chocolate bars. 0.4 No Raises body temperature very slightly. Decays into 0.8 units of sugar. Removes any Freeze. 3+ UNITS: Creates a chocolate bar on the floor. Grody.
Colorful Reagent Plasma + Radium + Space Drugs + Cryoxadone + Triple Citrus + Stabilizing Agent 0.4 No INGEST - Changes your blood to a random colour.

TOUCH - Paints almost everything it touches with a random colour.
Foaming or smoking this can be fun.
Congealed Gnesis N/A. Use a beaker or similar on puddles of teal fluid or weird stringy fibers. OR eat a flockburger and extract your blood. 0 No Converts your blood into more congealed gnesis, at 2 units converted to 2 units of gnesis per second.

200+ UNITS: Chance of gibbing AI (i.e. noncontrollable) flockdrone, virtually guaranteed at 300 units.
ON TURF: Creates either a scrap of gnesis or shard of transparent gnesis

TOUCH: Paints item into a rather dark shade of teal, adds "teal-stained" if possible.

INGEST: Amusing message about the gnesis tasting like children's modeling clay.
It eats your blood from the inside out, like an unholy crossbreed of grey goo and vampires. To delay such a cruel and unusual fate, refill your blood with packs or filgrastim, saline, and other blood-restoring chems. To avoid it, take some calomel to flush it out faster than it can convert it.
Corn Starch N/A. Extract from corn and bee kibble. 0.4 No Corn-related precursor.
Corn Syrup Corn Starch + Sulfuric Acid @ 374 K 0.4 No Decays into 1.2 units of sugar. A sufficiently high dose can easily lead to hyperglycaemic shock.
Denatured Enzyme Booster Enzyme @ 424 K OR Extract from certain Discount Dan's products 0.4 No An otherwise completely useless chem that's a precursor to many other chems, secret and non-secret.
Diluted Fliptonium Fliptonium + Water 0.1 No Makes you flip off nearby people.

OVERDOSE (30) - 8% chance of +1/+2 TOX.
5%
Ectoplasm N/A. Extract from ectoplasm globs and spooky scary sandwiches and baked goods. Obtain from Spooky Dan's Horrotastic Cola. 0.4 No Ominous but ultimately harmless sensations of something that isn't there, i.e. the heebie-jeebies. 10+ UNITS: Creates a surprisingly edible blob of ectoplasm. As a blob, it's surprisingly malleable when processed.
Egg N/A. Eggplant mutation or use an egg on a drinking glass. 0.4 No 8% chance of farting, 3% of decaying into up to 2 units of cholesterol.
Essence of Elvis N/A. Extract from foods containing Elvis bread. 0.4 No Grants the Elvis's accent for exactly three minutes. Effect is not cumulative. TOUCH / INGEST - Same effect. Elvis lives through the power of chemistry! The best part is that you only need a little bit of Elvis each time you want to extend the duration, since even the smallest of doses grant Elvis's accent for three minutes.
Expresso (3) Neurotoxin + (1) Espresso 0.4 No +2 BRAIN damage 5?% The dimwitted cousin of espresso. Grammar is not exactly its strong suit, but inflicting brain damage is.
Fartonium Refried Beans + Egg + ???? + Cheese Substitute or extract from assburgers 0.4 No 66% chance of farting.

If simethicone is present: funny text messages, 5-25% chances of up to +4 BRUTE
Non-stop farty party.
Flaptonium Egg + Colorful Reagent + Chicken Soup + Strange Reagent + Blood @ 374 K N/A N/A Makes a parrot upon synthesis, similar to life. Squawk!
Fliptonium Gin and Sonic + Liquid Dark Matter + Chocolate + Ephedrine 0.2 No 1.5x stun reduction, slight stamina regeneration buff. Spins your mob constantly. Causes jitteriness, reduces drowsiness.

OVERDOSE (15) - 8% chance of +1/+2 TOX. Scales with dose. Effects can be confused movement, stuns, drop items hold in either hand, jitteriness
10%
Foamed Metal Fluorosurfactant + Sulfuric Acid + (Aluminium or Iron) N/A N/A Reacts immediately upon mixing. After a short delay, the foam will turn into weak metal walls (and floors, if there isn't one on the tile), which can be destroyed with a few whacks of a blunt object.

A silly chem that can be as helpful or as harmful as you want it to be, you can either plug up holes in the station or inconvenience people with huge metal obstructions. Unlike other foams, this one can't be slipped on (since it doesn't use water).
Green vomit N/A. Extract from Pro Puffs cigarettes. Collect from green vomit piles. 0.4 No 5+ UNITS: Creates a slippery glob of green vomit. Grody. When you collect this from a green vomit pile, anyone who sees you may vomit from sheer disgust. Green vomit piles often result from ingesting toxic slurry, and they can be found in a few disgustingly ill-kept places and occasionally around a Port-a-Puke.
Holy Water Water + Wine + Mercury or garlic. 0.4 No Temporarily creates a slippery surface when applied to floor tiles.

TOUCH - Reduces the BURNING var when splashed onto people, objects or turfs that are on fire. -10 BRAIN, 1% chance of curing diseases.

TOUCH/INGEST - If target is vampire: +1.25 BURN and -1.25 blood per unit applied.
Will be displayed as simply "water" in the chem dispenser and reagent scanner.
Honkfartium Fartonium + Simethicone @ 374 K 0.4 No Changes your fart sounds into honking noises. Farty party clown style.
Luminol Oxygen + Hydrogen + Nitrogen + Carbon 0.4 No 5+ UNITS: Shows blood stains that might have been removed. Highly useful for Detectives!
Ice Water @ 273 K 0.4 No 5+ UNITS: Creates a solid, non-slippery chunk of ice when applied to floor tiles. The frozen state of water. The reagent turns to water when brought to a temperature higher than 0° C.
Life Strange Reagent + Synthflesh + Blood @ 374 K N/A N/A Creates a random NPC immediately upon synthesis for you to play with. Be careful though, not all of them are friendly! Note that you have to get the reagent numbers exactly right, otherwise you'll just produce a critter or meat cube.

Note: Spamming this in a public area as a non-antag isn't advised, as you could end up with a bunch of the violent mobs that will attack the crew.
Meat Slurry Corn Starch + Blood 0.4 No 4% chance of decaying into up to 3 units of cholesterol. 5+ UNITS: 10% chance of creating slippery gibs when applied to floor tiles.
Milk N/A. Found in, well, milk bottles, milk jugs, and certain Discount Dan's products. 0.4 No If total TOX damage is less than 25: Heals 1 TOX damage.

Removes caspicin 5 units at time. Removes all Dragon's Breath and Ghost Chili Juice, completely consuming the milk.
Mint N/A. Extract from mint. 0.4 No Attempts to lower body temp to 0° C in 5 degree increments. An essential ingredient in mint-based cocktails.
Monosodium glutamate (MSG) N/A. Extract from most Discount Dan's products 0.2 No BLOOD TYPE NOT A+: 10% chance of 2-4 TOX damage, 7% chance of short- to medium-duration stun

BLOOD TYPE A+: Same as above, but much less often.
INGEST: Messages about food tasting amazing. The secret of Discount Dan's: migraine-inducing salt that discriminates by blood type!
Moonshine N/A. Find in jugs of syndie moonshine. 0.4 No Decays into 10 units of ethanol. INGEST & IF Traitor: Gives 10 units of omnizine. Potent brew that heals traitors and makes nontraitors absolutely smashed. Beware of omnizine overdose.
Paper N/A. Use a sheet of paper on a beaker. 0.4 No 5+ UNITS: Creates ripped up paper when applied to floor tiles.
Partially Hydrogenated Space-Soybean Oil Space-Soybean Oil + Hydrogen @ 524 K OR Extract from Discount Dan's burritos, noodles, TV dinners, and snack cakes 0.2 (75+ UNITS: 0.4) No 15% chance of decaying into up to 3 units of cholesterol, 8% chance of decaying into 5 units of porktonium.

OVERDOSE (75) - 10% chance of +5 OXY, 5% of +25 OXY and a medium-duration stun
Potentially, a sufficiently large dose of soybean oil could be used as a delayed stealth poison if the RNG cooperates.
Pepperoni Saltpetre + Beff + Synthflesh. Extract from pepperoni logs and slices 0.4 No TOUCH - Funny text messages, 50% chance of +1 BRUTE (blocked by headgear).
Refried Beans N/A. Extract from certain Discount Dan's products. 0.4 No 10% chance to *fart.
Reversium Secret! 0.4 No Grants the 'reversed speech' mutation for 3 min (not cumulative), making you say everything backwards. TOUCH / INGEST - Same effect. Harmless fun. The duration can't be extended by having excess reversium in your bloodstream, so you only need to consume a tiny quantity every three minutes.
Sewage N/A. Put Discount Dan's burritos in a still. 0.4 No 7% chance of 1 TOX damage. TOUCH/INGEST - Makes you vomit. Blarrgh. Of course it makes you vomit. What else were you expecting?
Silicate Silicon + Oxygen + Aluminium 0.4 No Reinforces windows up to a maximum durability of 500. Every application makes the window twice as strong. A standard reinforced window has about 80 durability.
Space Fungus N/A. Fungi from botany or patches growing on walls. 0.4 No INGEST - 50% chance of contracting food poisoning, 10% of up to 5 units of toxin (reagent). Up to +3 ENDURANCE Space fungus is acquired by scraping it off walls with your beaker. It mostly grows in maintenance tunnels, so you might need to request appropriate access to get at it.
Space Lube Silicon + Oxygen + Water 0.4 No Temporarily crates a very slippery surface when applied to floor tiles. Causes people to slip and fall regardless of running or walking. Deals no damage to people who slip, the damaging version can be made by adding helium.
Organic Superlubricant Space Lube + Helium 0.4 No Temporarily crates an extremely slippery surface when applied to floor tiles. Causes people to slip and fall regardless of running or walking. Deals BRUTE damage to people who slip.
Space-Soybean Oil N/A. Extract from soybeans and Discount Dan's burritos, noodles, TV dinners, and snack cakes 0.4 No 8% chance to decay into 5 units of porktonium, separate 10% chance to decay into 1-3 units of cholesterol
Strange green goop N/A. Extract from ProPuff cigarettes, decays from Ecto Cooler. 0.8 No Let's you see GHOSTS!
Swedium N/A. Extract from swedish meatballs. 0.4 No Grants the Swedish accent mutation for three minutes at any dose level. TOUCH/INGEST - Same effect. As with reversium, the duration can't be extended by having excess swedium in your bloodstream.
Urine N/A. Fill your stomach with water, then use the *piss emote or pee in a drinking glass or beaker. 0.4 No 5+ UNITS: Temporarily creates slippery puddles of urine when applied to floor tiles.
Very-High-Fructose Corn Syrup (VHFCS) Corn Syrup + Denatured Enzyme (enzyme is not consumed). OR Find inside any soda that isn't Grones or Orange-Aid 0.4 No Decays into 2.4 units of sugar. A more potent form of corn syrup that can more easily induce hyperglycaemic shock.
Vomit N/A. Get drunk and puke all over the floor. OR ingest sewage or space ipecac. 0.4 No 5+ UNITS: Creates slippery pools of vomit when applied to floor tiles. There's also a green variant of vomit, which can be scooped in a beaker to make others vomit.
Weird Cheese Milk + Green Vomit. Extract from weird cheese. 0.4 No 5% chance of adding 1-3 units of cholesterol. 5+ UNITS: Creates a slice of weird cheese when applied to floor tiles. 5% Essentially the SS13 version of Limburger and other stinky cheeses. Fun to make chemsmoke with.