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Show new changes starting from 11:01, 7 May 2024
   
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7 May 2024

     05:37  Clothing‎‎ 2 changes history +237 [Studenterhue‎ (2×)]
     
05:37 (cur | prev) +7 Studenterhue talk contribs →‎Labcoats: Got to update the description for the standard white labcoat as well
     
05:36 (cur | prev) +230 Studenterhue talk contribs →‎Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match

6 May 2024

     01:50  Traitor‎‎ 3 changes history +1,214 [Ilysen‎ (3×)]
 m   
01:50 (cur | prev) +66 Ilysen talk contribs →‎Sleeper Agents: A little more refinement before I stop obsessing over this
 m   
01:46 (cur | prev) −43 Ilysen talk contribs →‎Sleeper Agents: Remove reference to hard-mode traitors
     
01:33 (cur | prev) +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun)
     01:45  Jobs‎‎ 2 changes history +222 [Ilysen‎ (2×)]
 m   
01:45 (cur | prev) +23 Ilysen talk contribs →‎Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline
     
01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section

5 May 2024

     06:06  Murder‎‎ 7 changes history +504 [Studenterhue‎ (7×)]
     
06:06 (cur | prev) +171 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam dart revolver as well.
     
06:01 (cur | prev) +216 Studenterhue talk contribs →‎List of Sidearms: Explain how to get foam darts and gun, fix a comma splice
     
04:38 (cur | prev) +65 Studenterhue talk contribs →‎List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading
     
04:37 (cur | prev) +3 Studenterhue talk contribs →‎List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit
     
04:32 (cur | prev) +50 Studenterhue talk contribs →‎List of Longarms: Explain why Striker-7's pre-wound drum is notable
     
04:21 (cur | prev) 0 Studenterhue talk contribs →‎List of Sidearms: Update Lo-Point capacity, per same PR
     
04:02 (cur | prev) −1 Studenterhue talk contribs →‎List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged
     05:51  General Objects diffhist +6 Studenterhue talk contribs →‎General Items (handheld): Complete Handheld Arcade Games ID

4 May 2024

     14:58  Chief Engineer diffhist +431 Sord213 talk contribs department ID comp
     14:55  Research Director diffhist +374 Sord213 talk contribs department ID comp

3 May 2024

     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun

2 May 2024

     05:31  Syndicate Items diffhist −62 Studenterhue talk contribs →‎Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything"

1 May 2024

 m   22:27  Chemicals diffhist −78 Ilysen talk contribs →‎Miscellanea: Fixed an inaccuracy about holy water displaying as "water"
     07:09  Janitor‎‎ 2 changes history +377 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +349 Studenterhue talk contribs →‎Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly.
     
07:04 (cur | prev) +28 Studenterhue talk contribs →‎Crew Objectives: Update objective text