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2 May 2024
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
1 May 2024
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07:09 | Janitor 2 changes history +377 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +349 Studenterhue talk contribs →Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly. | ||||
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07:04 (cur | prev) +28 Studenterhue talk contribs →Crew Objectives: Update objective text |
30 April 2024
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06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
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06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
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06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
29 April 2024
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06:59 | Security Objects 5 changes history +378 [Studenterhue (5×)] | |||
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06:59 (cur | prev) +226 Studenterhue talk contribs →Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164 | ||||
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06:50 (cur | prev) +285 Studenterhue talk contribs →Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers. | ||||
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06:44 (cur | prev) −185 Studenterhue talk contribs →Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack | ||||
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06:40 (cur | prev) +123 Studenterhue talk contribs →Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164 | ||||
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06:38 (cur | prev) −71 Studenterhue talk contribs →Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164 |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
26 April 2024
06:13 | Making and Breaking diffhist +139 Studenterhue talk contribs →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 |
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06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
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05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
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05:22 | Engineering Objects 2 changes history +1,143 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +84 Studenterhue talk contribs →Engineering Apparel: Add links to info on construction cones | |||
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05:21 (cur | prev) +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
25 April 2024
m 05:47 | Foods and Drinks diffhist +102 Studenterhue talk contribs →Catering Apparel: Add links to info on various clothing items, namely the maid dress, butler's suit, waistcoat, and bartender's suit |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |
23 April 2024
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05:18 | Guide to Mining 2 changes history +212 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +206 Studenterhue talk contribs →Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed | ||||
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05:05 (cur | prev) +6 Studenterhue talk contribs →Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba |
05:04 | Making and Breaking diffhist +4 Studenterhue talk contribs →Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba |
22 April 2024
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21:12 | Foods and Drinks 2 changes history −203 [Ilysen (2×)] | |||
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21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start | ||||
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20:44 (cur | prev) −204 Ilysen talk contribs →Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
21 April 2024
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22:14 | Security Objects 7 changes history +1,613 [Studenterhue (7×)] | |||
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22:14 (cur | prev) +13 Studenterhue talk contribs →Lethal: Tweak explanation of damage vs pods and vs walls and humans | ||||
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20:43 (cur | prev) +54 Studenterhue talk contribs →Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it | ||||
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20:38 (cur | prev) −11 Studenterhue talk contribs →Lethal: Tweak explanation of the pod-targeting missile launcher's homing works | ||||
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06:21 (cur | prev) +79 Studenterhue talk contribs →Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells | ||||
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06:18 (cur | prev) +1,418 Studenterhue talk contribs →Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged | ||||
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05:00 (cur | prev) +28 Studenterhue talk contribs →Security Apparel: Add link to info about police uniform as well | |||
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04:59 (cur | prev) +32 Studenterhue talk contribs →Security Apparel: Add link to info about constable's helmet |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
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06:44 | Clothing 7 changes history +1,787 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +16 Studenterhue talk contribs →Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice | ||||
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06:41 (cur | prev) −23 Studenterhue talk contribs →Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier | ||||
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05:17 (cur | prev) +381 Studenterhue talk contribs →(Exo)Suit: Add apron | ||||
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05:05 (cur | prev) +2 Studenterhue talk contribs →Back: Fix a grammar error | |||
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05:03 (cur | prev) +488 Studenterhue talk contribs →Back: Separate rucksack and rucksack satchel | ||||
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04:40 (cur | prev) +551 Studenterhue talk contribs →Head: Add constable's helmet | ||||
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04:26 (cur | prev) +372 Studenterhue talk contribs →Uniform: Add police uniform |
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
20 April 2024
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
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04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
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04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
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04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
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04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
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04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
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03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
18 April 2024
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06:25 | Security Objects 5 changes history −234 [Studenterhue (5×)] | |||
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06:25 (cur | prev) 0 Studenterhue talk contribs →Less-than-Lethal: Use the slightly more correct capitalization here | |||
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06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:05 (cur | prev) −220 Studenterhue talk contribs →Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this | ||||
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05:59 (cur | prev) −8 Studenterhue talk contribs →Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well |
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05:41 | Clothing 5 changes history +2,322 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +59 Studenterhue talk contribs →Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines | ||||
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05:37 (cur | prev) +616 Studenterhue talk contribs →Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version | ||||
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05:23 (cur | prev) +712 Studenterhue talk contribs →Labcoats: Add alternate roboticist's labcoat, adjust some link text | ||||
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05:11 (cur | prev) +541 Studenterhue talk contribs →Labcoats: Add alternate version of geneticist's labcoat as well | ||||
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05:01 (cur | prev) +394 Studenterhue talk contribs →Labcoats: Add alternate version of doctor's labcoat |
17 April 2024
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
16 April 2024
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06:17 | Clothing 5 changes history +2,118 [Studenterhue (5×)] | |||
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06:17 (cur | prev) +720 Studenterhue talk contribs →(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole | ||||
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06:02 (cur | prev) +965 Studenterhue talk contribs →(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail. | ||||
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05:15 (cur | prev) +151 Studenterhue talk contribs →Head: Add NT combat helmet, with a similar format | ||||
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05:13 (cur | prev) +134 Studenterhue talk contribs →Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page. | ||||
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05:11 (cur | prev) +148 Studenterhue talk contribs →(Exo)Suit: Add NT pressure suit, or really a link to info on it |
m 06:16 | Science Objects diffhist +25 Studenterhue talk contribs →Research Apparel: Provide more specific links to labcoat reskins, update labcoat links |
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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14:12 | Security Objects 2 changes history +134 [Studenterhue (2×)] | |||
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14:12 (cur | prev) +102 Studenterhue talk contribs →Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged. | ||||
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05:02 (cur | prev) +32 Studenterhue talk contribs →Equipment: Briefly mention inspectors get Security TicketWriter 2000 |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
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23:17 | Syndicate Items 2 changes history +84 [Studenterhue (2×)] | |||
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23:17 (cur | prev) +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant | ||||
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23:17 (cur | prev) +20 Studenterhue talk contribs →Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged |
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23:09 | Implants 2 changes history +88 [Studenterhue (2×)] | |||
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23:09 (cur | prev) +68 Studenterhue talk contribs →Mind Protection Health Implant: Note which other jobs have this implant | ||||
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23:00 (cur | prev) +20 Studenterhue talk contribs →Mind Protection Health Implant: Note Cap has mind protection health implant too. That feature was introduced when PR #18294 was testmerged and then got merged proper. |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
05:50 | Guide to Mining diffhist −23 Studenterhue talk contribs →Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged |
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05:25 | Clothing 5 changes history +1,699 [Studenterhue (5×)] | |||
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05:25 (cur | prev) −143 Studenterhue talk contribs →Uniform: Remove Chaplain Uniforms. Redundant now that we have entries on each item shown and it's not particularly useful to lump all these items together into one entry and animation | ||||
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05:20 (cur | prev) +13 Studenterhue talk contribs Correct nun robe being listed as an outerwear item (oops): move it to jumpsuit section, correct description | ||||
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05:09 (cur | prev) +515 Studenterhue talk contribs →Uniform: Add atheist sweater | ||||
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04:57 (cur | prev) +691 Studenterhue talk contribs →(Exo)Suit: Add weird cultist robe | ||||
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04:31 (cur | prev) +623 Studenterhue talk contribs →(Exo)Suit: Add adeptus mechanicus robe |
12 April 2024
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18:30 | Clothing 11 changes history +4,292 [Studenterhue (11×)] | |||
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18:30 (cur | prev) +8 Studenterhue talk contribs →(Exo)Suit: Up listing for cuirass too, since PR #10625 also upped the cuirass's explosion resistance, fix a reference to combat dress having only 20% resistance, tweak some wording | ||||
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18:24 (cur | prev) +1 Studenterhue talk contribs →(Exo)Suit: Up explosion resistance listed for specialist operative combat dress, as it was upped from 20% to 30% when PR #10625 was merged, fix a small grammar error | ||||
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18:14 (cur | prev) +830 Studenterhue talk contribs →(Exo)Suit: Delve more into specialist heavy operative combat armor stats | ||||
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17:55 (cur | prev) −1 Studenterhue talk contribs →Head: Change "5% [radOhms]" to just "5 [radOhms]", since we're not working with percentages | ||||
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07:17 (cur | prev) +695 Studenterhue talk contribs →Shoes: Add witchfinder general's boots. These and the other three witchfinder general outfit pieces have been around since Manta. | ||||
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07:08 (cur | prev) +664 Studenterhue talk contribs →(Exo)Suit: Add witchfinder general's coat | ||||
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07:01 (cur | prev) +598 Studenterhue talk contribs →Uniform: Add witchfinder general's outfit | ||||
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06:35 (cur | prev) +50 Studenterhue talk contribs →Head: Might as well note heavy specialist great helm is also acidproof, as with the other specialist helmets | ||||
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06:34 (cur | prev) +419 Studenterhue talk contribs →Head: Note specialist health monitor and specialist welding helmet share identical stats to specialist combat helmet, fix specialist health monitor having different header than ID, tweak some prose here and there | ||||
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06:21 (cur | prev) +353 Studenterhue talk contribs →Head: Discuss stats of specialist combat helmet as well | ||||
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06:12 (cur | prev) +675 Studenterhue talk contribs →Head: Delve more into heavy specialist great helm's stats |
9 April 2024
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
8 April 2024
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06:35 | Clothing 7 changes history +2,163 [Studenterhue (7×)] | |||
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06:35 (cur | prev) +72 Studenterhue talk contribs →Head: Likewise for nun hood in its description | ||||
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06:34 (cur | prev) +46 Studenterhue talk contribs →(Exo)Suit: Namedrop the other part of the nun outfit in nun robe description | ||||
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06:30 (cur | prev) +605 Studenterhue talk contribs →Uniform: Add chaplain jumpsuit. This, the priest's robe, and buddhist robe are pretty old, so I can't say when this was added. | ||||
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06:18 (cur | prev) +651 Studenterhue talk contribs →Uniform: Add priest's robe, get in a mention of the buddhist robe's somewhat unusual name | ||||
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05:58 (cur | prev) +488 Studenterhue talk contribs →Uniform: Add buddhist robe | ||||
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05:38 (cur | prev) +172 Studenterhue talk contribs →Masks: Note Sketchy D-5 sells the blue SWAT masks, per commit d71a63a | ||||
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05:35 (cur | prev) +129 Studenterhue talk contribs →Masks: Put info about different versions of the SWAT mask (that share the same name) into bullet points |
7 April 2024
04:31 | Medical Objects diffhist +227 Studenterhue talk contribs →Cloning Modules: Describe how to get NecroScan II Cloner Upgrade Module |
6 April 2024
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07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
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07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
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06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
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06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
5 April 2024
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07:56 | Guide to Botany 9 changes history +18 [Retrino (9×)] | |||
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07:56 (cur | prev) −2 Retrino talk contribs Mutadone Plant Formula sprite update | ||||
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07:54 (cur | prev) −8 Retrino talk contribs saltpetre new bottle. its actually the same exact color as potash, so im gonna reuse the sprite here | |||
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07:49 (cur | prev) −2 Retrino talk contribs Potash Plant Formula updated sprite | |||
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07:44 (cur | prev) −2 Retrino talk contribs Atrazine Plant Formula udpate sprite | |||
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07:40 (cur | prev) −2 Retrino talk contribs Ammonia Plant Formula bottle update | |||
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07:37 (cur | prev) −2 Retrino talk contribs mutagenic formula sprite update | |||
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06:49 (cur | prev) 0 Retrino talk contribs water pipe update | |||
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06:39 (cur | prev) 0 Retrino talk contribs small beaker update | |||
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06:03 (cur | prev) +36 Retrino talk contribs killer tomatoes now contain blood |
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m 07:15 | Medical Objects 4 changes history +1 [Retrino (4×)] | |||
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07:15 (cur | prev) +2 Retrino talk contribs vial sprite update | |||
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07:04 (cur | prev) −1 Retrino talk contribs medicine bottle update | |||
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06:40 (cur | prev) 0 Retrino talk contribs small beaker update | |||
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06:31 (cur | prev) 0 Retrino talk contribs beaker update |
m 06:41 | Science Objects diffhist 0 Retrino talk contribs small beaker update |
m 06:38 | Foods and Drinks diffhist 0 Retrino talk contribs small beaker update |
4 April 2024
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06:44 | Clothing 7 changes history +1,891 [Studenterhue (7×)] | |||
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06:44 (cur | prev) +6 Studenterhue talk contribs →Head: Specify how much melee resistance the space-american football helmet provides | ||||
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06:36 (cur | prev) +20 Studenterhue talk contribs →Uniform: Clarify who "their" is in the outlander's jumpsuit description, because I realize now it could also refer to the outlander's outfit | |||
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06:33 (cur | prev) −68 Studenterhue talk contribs →(Exo)Suit: Cut reference to gang getting the authentic versions of the sneaking suit | ||||
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06:31 (cur | prev) +125 Studenterhue talk contribs →(Exo)Suit: Add light armor vest, or rather a link directing people to info on it | ||||
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06:23 (cur | prev) +539 Studenterhue talk contribs →Masks: Add respirator mask, added when PR #13739 was merged | ||||
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06:06 (cur | prev) +568 Studenterhue talk contribs →Uniform: Add outlander's jumpsuit, from same PR | ||||
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05:49 (cur | prev) +701 Studenterhue talk contribs →Head: Add outlander's mask, added when PR #17965 was merged |
3 April 2024
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06:39 | Clothing 3 changes history +1,222 [Studenterhue (3×)] | |||
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06:39 (cur | prev) +6 Studenterhue talk contribs →Uniform: Add missing preposition and pronoun | |||
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06:36 (cur | prev) +650 Studenterhue talk contribs →Head: Add druid mask, from same PR | ||||
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06:24 (cur | prev) +566 Studenterhue talk contribs →Uniform: Add druid robes, added when PR #17965 was merged |