Related changes
← Traits
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
4 May 2024
|
05:05 | Medical Doctor 5 changes history +1,115 [Studenterhue (5×)] | |||
|
05:05 (cur | prev) +123 Studenterhue talk contribs →The Cloner: Reference emagging the console to remove the record deletion access lock here as well, though in a different way that assumes the reader ISN'T an antag | ||||
|
05:01 (cur | prev) +61 Studenterhue talk contribs →Syndicate Shenanigans: Traitor Medical Doctor: Update name of sleep toxin, add a handful of links and a missing article | ||||
|
04:58 (cur | prev) +271 Studenterhue talk contribs →Syndicate Shenanigans: Traitor Medical Doctor: Get in a mention of emagging the cloner to remove the access lock, added in commit 75cc96c | ||||
|
04:51 (cur | prev) +603 Studenterhue talk contribs →Antagonist Medical Doctor: List the job-specific items for Traitor Medical Doctor, add in some topic sentences, | ||||
|
04:37 (cur | prev) +57 Studenterhue talk contribs →Syndicate Shenanigans: Split up into general antag vs traitor-specific stuff (don't have very creative titles for this one) |
3 May 2024
|
07:01 | Traits 2 changes history +138 [Studenterhue (2×)] | |||
|
07:01 (cur | prev) +48 Studenterhue talk contribs →Character Setup Traits: Note aggressive critters spawn tame in Pet Person description | ||||
|
06:22 (cur | prev) +90 Studenterhue talk contribs →Job Traits: Note Engineer Training allows salvager zip gun repair |
|
06:46 | Salvager 2 changes history +616 [Studenterhue (2×)] | |||
|
06:46 (cur | prev) −24 Studenterhue talk contribs Tweak intro, because stealing doors and walls and stuff is a bit rare/not that valuable to the salvage vendor | ||||
|
06:32 (cur | prev) +640 Studenterhue talk contribs →Items the M4GP13 Salvage and Barter System sells: Explain customized/salvager zip gun in further detail |
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
|
05:55 | Guide to Botany 2 changes history +39 [Studenterhue (2×)] | |||
|
05:55 (cur | prev) +19 Studenterhue talk contribs →Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks | ||||
|
05:34 (cur | prev) +16 Studenterhue talk contribs →Available Crops: Add images for sunflower plant and crop |
05:51 | Foods and Drinks diffhist +381 Studenterhue talk contribs →Snacks: Add sunflower seeds, introduced when PR #17626 was merged |
2 May 2024
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
1 May 2024
|
06:48 | Medical Doctor 2 changes history +547 [Studenterhue (2×)] | |||
|
06:48 (cur | prev) +463 Studenterhue talk contribs →Crew Objectives: Elaborate on conditions for patches objective. This page no longer recommends applying patches to yourself, since it no longer counts | ||||
|
05:54 (cur | prev) +84 Studenterhue talk contribs →Crew Objectives: Specify you need a doctor's labcoat for the Patchwork, rephrase general explanation of said reward |
05:35 | Spacebux diffhist +148 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for the Jobs of the Days |
30 April 2024
|
06:30 | Spacebux 2 changes history +299 [Studenterhue (2×)] | |||
|
06:30 (cur | prev) +250 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for various gimmick jobs | ||||
|
06:21 (cur | prev) +49 Studenterhue talk contribs →Base Spacebux Wage: Add in wages for Botanist and Rancher |
|
06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
|
06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
|
06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
29 April 2024
|
06:59 | Security Objects 5 changes history +378 [Studenterhue (5×)] | |||
|
06:59 (cur | prev) +226 Studenterhue talk contribs →Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164 | ||||
|
06:50 (cur | prev) +285 Studenterhue talk contribs →Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers. | ||||
|
06:44 (cur | prev) −185 Studenterhue talk contribs →Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack | ||||
|
06:40 (cur | prev) +123 Studenterhue talk contribs →Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164 | ||||
|
06:38 (cur | prev) −71 Studenterhue talk contribs →Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164 |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
06:50 | Chemicals diffhist −481 Studenterhue talk contribs →Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam |
|
06:26 | Botanist 4 changes history +475 [Studenterhue (4×)] | |||
|
06:26 (cur | prev) +152 Studenterhue talk contribs →Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards | ||||
|
06:17 (cur | prev) +33 Studenterhue talk contribs →Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods | ||||
|
06:09 (cur | prev) +257 Studenterhue talk contribs →Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged | ||||
|
06:06 (cur | prev) +33 Studenterhue talk contribs →Crew Objectives: Update text of botanist objectives |
06:00 | Medical Director diffhist −2 Studenterhue talk contribs →Crew Objectives: Update text of patches-related objective |
|
05:58 | Medical Doctor 3 changes history +465 [Studenterhue (3×)] | |||
|
05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective | ||||
|
05:42 (cur | prev) −8 Studenterhue talk contribs →Medicine: Correct summation of menders | ||||
|
05:38 (cur | prev) +477 Studenterhue talk contribs →Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430 |
05:48 | Adventure Zone diffhist −311 Azrun talk contribs |
|
05:22 | Spacebux 6 changes history +150 [Studenterhue (6×)] | |||
|
05:22 (cur | prev) −2 Studenterhue talk contribs →Base Spacebux Wage: Likewise update the engineering jobs' listings | ||||
|
05:21 (cur | prev) −1 Studenterhue talk contribs →Base Spacebux Wage: Update listings for med and sci jobs | ||||
|
05:19 (cur | prev) +4 Studenterhue talk contribs →Base Spacebux Wage: Update wages listed for various civ jobs | ||||
|
05:14 (cur | prev) −49 Studenterhue talk contribs →Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely | ||||
|
04:56 (cur | prev) +171 Studenterhue talk contribs →Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity | ||||
|
04:48 (cur | prev) +27 Studenterhue talk contribs →Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |