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28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
06:50 | Chemicals diffhist −481 Studenterhue talk contribs →Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam |
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06:26 | Botanist 4 changes history +475 [Studenterhue (4×)] | |||
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06:26 (cur | prev) +152 Studenterhue talk contribs →Crew Objectives: Mention completing objectives also gives XP, while also noting that more objectives means more rewards | ||||
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06:17 (cur | prev) +33 Studenterhue talk contribs →Botanist XP: Indirectly mention completing objectives (or at least one of the possible objectives) being an method for earning XP in intro, similar to the other methods | ||||
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06:09 (cur | prev) +257 Studenterhue talk contribs →Botanist XP: Add objective-based methods for earning XP, now that PR #18430 has been merged | ||||
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06:06 (cur | prev) +33 Studenterhue talk contribs →Crew Objectives: Update text of botanist objectives |
06:00 | Medical Director diffhist −2 Studenterhue talk contribs →Crew Objectives: Update text of patches-related objective |
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05:58 | Medical Doctor 3 changes history +465 [Studenterhue (3×)] | |||
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05:58 (cur | prev) −4 Studenterhue talk contribs Update text of patches objective | ||||
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05:42 (cur | prev) −8 Studenterhue talk contribs →Medicine: Correct summation of menders | ||||
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05:38 (cur | prev) +477 Studenterhue talk contribs →Medical Doctor XP: Add objective-based methods for earning XP, reflecting merging of PR #18430 |
05:48 | Adventure Zone diffhist −311 Azrun talk contribs |
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05:22 | Spacebux 6 changes history +150 [Studenterhue (6×)] | |||
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05:22 (cur | prev) −2 Studenterhue talk contribs →Base Spacebux Wage: Likewise update the engineering jobs' listings | ||||
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05:21 (cur | prev) −1 Studenterhue talk contribs →Base Spacebux Wage: Update listings for med and sci jobs | ||||
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05:19 (cur | prev) +4 Studenterhue talk contribs →Base Spacebux Wage: Update wages listed for various civ jobs | ||||
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05:14 (cur | prev) −49 Studenterhue talk contribs →Base Spacebux Wage: Attempt to update wages for Heads of Staff, silicon, Sec, based on commit b9a4a24. Also cuts gimmick jobs listing since those can vary widely | ||||
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04:56 (cur | prev) +171 Studenterhue talk contribs →Purchasable Items: Similar sort of deal for Travel Backpack, though more in the vein of being more informative than removing unnecessary negativity | ||||
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04:48 (cur | prev) +27 Studenterhue talk contribs →Purchasable Items: Revise travel backpack description to something less negative/less sarcastic/more informative |
04:38 | Clothing diffhist +566 Studenterhue talk contribs →Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
02:14 | Head of Security diffhist −154 Jan.antilles talk contribs Updated to clarify the HoS position on the chain of command: they are not above the Captain |
26 April 2024
06:13 | Making and Breaking diffhist +139 Studenterhue talk contribs →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 |
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06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
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05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
05:25 | Clothing diffhist +165 Studenterhue talk contribs →Head: Add construction cone |
05:21 | Engineering Objects diffhist +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
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04:45 | Chemicals 3 changes history +343 [Studenterhue (3×)] | |||
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04:45 (cur | prev) +157 Studenterhue talk contribs →Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589 | ||||
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04:39 (cur | prev) +49 Studenterhue talk contribs →Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.) | ||||
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04:28 (cur | prev) +137 Studenterhue talk contribs →Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged |
25 April 2024
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10:40 | (Upload log) [Error2147483647 (8×)] | |||
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10:40 Error2147483647 talk contribs uploaded a new version of File:StunhatRed.png (New stunhat sprite!) | ||||
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10:39 Error2147483647 talk contribs uploaded a new version of File:StunhatGreen.png (New stunhat sprite!) | ||||
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10:39 Error2147483647 talk contribs uploaded a new version of File:StunhatBlue.png (New stunhat sprite!) | ||||
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10:33 Error2147483647 talk contribs uploaded a new version of File:SunhatGreen.png (Updates the green sunhat image to use the new sprite made by Paai.) | ||||
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10:32 Error2147483647 talk contribs uploaded a new version of File:SunhatBlue.png (Updates the blue sunhat image to use the new sprite made by Paai.) | ||||
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10:32 Error2147483647 talk contribs reverted File:SunhatRed.png to an old version (Reverted to version as of 10:29, 25 April 2024 (GMT) -) | ||||
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10:31 Error2147483647 talk contribs reverted File:SunhatRed.png to an old version (Reverted to version as of 23:01, 22 March 2020 (GMT) due to failure to upload image.) | ||||
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10:29 Error2147483647 talk contribs uploaded a new version of File:SunhatRed.png (Updates the red sunhat image to use the new sprite made by Paai.) |
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06:22 | Traits 3 changes history +1,464 [Studenterhue (3×)] | |||
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06:22 (cur | prev) +290 Studenterhue talk contribs →Character Setup Traits: Add German trait, from the merging of PR #18050. Don't have an entry on it for Guide to Genetics/Genetic Mutations just yet, but I'm basically prepping this for later | ||||
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06:14 (cur | prev) +47 Studenterhue talk contribs →Character Setup Traits: Point out another thing about the list of pets for Pet Person | ||||
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05:58 (cur | prev) +1,127 Studenterhue talk contribs →Character Setup Traits: Add Pet Person. This was introduced when PR #18510 was merged, and a couple of later commits tweaked the kinds of pets you can't get |
06:01 | Medals diffhist +65 Studenterhue talk contribs →Non-Secret Medals: Note pets from Pet Person don't count for Noah's Shuttle, per merging of PR #18510 |
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05:19 | Clothing 7 changes history +2,198 [Studenterhue (7×)] | |||
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05:19 (cur | prev) −348 Studenterhue talk contribs →Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful | ||||
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05:14 (cur | prev) +585 Studenterhue talk contribs →(Exo)Suit: Add waistcoat | ||||
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05:02 (cur | prev) +631 Studenterhue talk contribs →Uniform: Add butler's suit | ||||
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04:52 (cur | prev) +581 Studenterhue talk contribs →Uniform: Add maid dress | ||||
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04:25 (cur | prev) +341 Studenterhue talk contribs →Uniform: Add bartender's suit | ||||
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04:18 (cur | prev) +27 Studenterhue talk contribs →Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy | ||||
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04:13 (cur | prev) +381 Studenterhue talk contribs →Back: Give randoseru and randoseru satchel different entries, since they have different names |
24 April 2024
11:39 | Botanist diffhist +85 Tribaja talk contribs Added a line in bee-keeping about bees enjoying bee kibble. |
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |