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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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7 May 2024
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05:37 | Clothing 2 changes history +237 [Studenterhue (2×)] | |||
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05:37 (cur | prev) +7 Studenterhue talk contribs →Labcoats: Got to update the description for the standard white labcoat as well | ||||
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05:36 (cur | prev) +230 Studenterhue talk contribs →Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match |
6 May 2024
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01:50 | Traitor 3 changes history +1,214 [Ilysen (3×)] | |||
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01:50 (cur | prev) +66 Ilysen talk contribs →Sleeper Agents: A little more refinement before I stop obsessing over this | |||
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01:46 (cur | prev) −43 Ilysen talk contribs →Sleeper Agents: Remove reference to hard-mode traitors | |||
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01:33 (cur | prev) +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun) |
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01:45 | Jobs 2 changes history +222 [Ilysen (2×)] | |||
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01:45 (cur | prev) +23 Ilysen talk contribs →Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline | |||
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01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section |
5 May 2024
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06:06 | Murder 7 changes history +504 [Studenterhue (7×)] | |||
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06:06 (cur | prev) +171 Studenterhue talk contribs →List of Sidearms: Explain how to get foam dart revolver as well. | ||||
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06:01 (cur | prev) +216 Studenterhue talk contribs →List of Sidearms: Explain how to get foam darts and gun, fix a comma splice | ||||
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04:38 (cur | prev) +65 Studenterhue talk contribs →List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading | ||||
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04:37 (cur | prev) +3 Studenterhue talk contribs →List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit | ||||
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04:32 (cur | prev) +50 Studenterhue talk contribs →List of Longarms: Explain why Striker-7's pre-wound drum is notable | ||||
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04:21 (cur | prev) 0 Studenterhue talk contribs →List of Sidearms: Update Lo-Point capacity, per same PR | ||||
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04:02 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged |
05:51 | General Objects diffhist +6 Studenterhue talk contribs →General Items (handheld): Complete Handheld Arcade Games ID |
4 May 2024
14:58 | Chief Engineer diffhist +431 Sord213 talk contribs department ID comp |
14:55 | Research Director diffhist +374 Sord213 talk contribs department ID comp |
3 May 2024
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
2 May 2024
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
1 May 2024
m 22:27 | Chemicals diffhist −78 Ilysen talk contribs →Miscellanea: Fixed an inaccuracy about holy water displaying as "water" |
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07:09 | Janitor 2 changes history +377 [Studenterhue (2×)] | |||
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07:09 (cur | prev) +349 Studenterhue talk contribs →Janitor XP: Add objective-based methods for earning XP, which were added when PR #18430 was merged. This also tweaks the summary of actions that grant XP slightly. | ||||
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07:04 (cur | prev) +28 Studenterhue talk contribs →Crew Objectives: Update objective text |