Difference between revisions of "Metagaming"

From Space Station 13 Wiki
Jump to navigation Jump to search
m (Template/category added: rules.)
m (Link updated: listening post.)
Line 23: Line 23:
* As a [[Heads of staff|head of staff]], you decide to take all of the [[Computer Core|AI modules]] and hide them to prevent people from using them. Obvious antagonists can be targeted with laws, but only if they're already causing havoc or the AI and [[Cyborg|cyborgs]] are getting in your way.
* As a [[Heads of staff|head of staff]], you decide to take all of the [[Computer Core|AI modules]] and hide them to prevent people from using them. Obvious antagonists can be targeted with laws, but only if they're already causing havoc or the AI and [[Cyborg|cyborgs]] are getting in your way.


* Going over to the [[Wizard's Den]] or [[Syndicate Satellite]] at the start of the round. Both are off-limits.
* Going over to the [[Wizard's Den]] or [[Listening Post]] at the start of the round. Both are generally off-limits.


Overall, this generally boils down to the fact that you shouldn't talk about the current round outside of the game and you shouldn't start off the round by doing things whose only purpose is to screw over the bad guys. Doing reasonable things like an AI bolting its upload or a [[Captain|captain]] trying to hide the fukken disk in his box are okay, but otherwise acting as though you're not expecting to be brutally murdered in four minutes will make things more enjoyable when things do start to happen. Use your judgement and if most people think it's metagaming, then don't do it or risk everyone's wrath. People really hate this.
Overall, this generally boils down to the fact that you shouldn't talk about the current round outside of the game and you shouldn't start off the round by doing things whose only purpose is to screw over the bad guys. Doing reasonable things like an AI bolting its upload or a [[Captain|captain]] trying to hide the fukken disk in his box are okay, but otherwise acting as though you're not expecting to be brutally murdered in four minutes will make things more enjoyable when things do start to happen. Use your judgement and if most people think it's metagaming, then don't do it or risk everyone's wrath. People really hate this.

Revision as of 12:01, 15 July 2014

Metagaming is a cardinal sin in round-based, role-playing games like SS13. It come in several flavours:

Out-of-game communication

Don't communicate with other players outside of the game.

Chatting on Skype with your bros is OK, but relaying or talking about IC information with your friends forbidden. Don't tell them you are a traitor, gang up together to kill people, call for help over TeamSpeak if you are attacked etc. Even telling your buddies that you're dead is trouble - after all, what kind of friend wouldn't try to come to your rescue?

A huge part of the gameplay of SS13 hinges on lies and deception, and that goes all to hell when you've effectively got two pairs of eyes and ears. If you want to communicate with another player, use the radio, PDA messaging or the mail system (nobody uses the mail system).

Sure, we don't know what other programs you're running, but when one players starts getting robusted and another one immediately comes to his rescue when not a word was spoken and the second person had no way to know the attack was happening...yeah, it's not hard to tell what's up. If you are caught doing this, you will likely receive a permanent ban.

In-Game Stuff

Don't use information you shouldn't have or otherwise break the round.

This kind of shittery occurs in many different scenarios. It mainly entails doing preemptive actions to make the lives of antagonists harder, which is widely considered to be a dick move and can make the round boring on top of everything else. Here are a few examples of what not to do:

  • As the detective, you are using your spiffy thermals to immediately roam around the station to sniff out traitors and scream your brains out describing what's occurring. Generally, give things at least a few minutes to brew or go out on patrol with your normal eyes or responding to radio calls.
  • As an AI, you find a suspicious person walking around and decide to lock them into a room and scream for security to arrest them, refusing to let them out for any reason. This one is most definitely not okay, and will be violating your laws if that person or anybody else orders you to open up. Your laws can be stretched but not broken like this, and it's just really shitty anyway.
  • As a head of staff, you decide to take all of the AI modules and hide them to prevent people from using them. Obvious antagonists can be targeted with laws, but only if they're already causing havoc or the AI and cyborgs are getting in your way.

Overall, this generally boils down to the fact that you shouldn't talk about the current round outside of the game and you shouldn't start off the round by doing things whose only purpose is to screw over the bad guys. Doing reasonable things like an AI bolting its upload or a captain trying to hide the fukken disk in his box are okay, but otherwise acting as though you're not expecting to be brutally murdered in four minutes will make things more enjoyable when things do start to happen. Use your judgement and if most people think it's metagaming, then don't do it or risk everyone's wrath. People really hate this.

Lots of people on the Goonstation servers like to keep a persistent name, character and/or gimmick running round after round. It may be easy to target them for actions taken in previous rounds, but don't do it. That's metagaming too. If the person is a shitlord for ten straight rounds, adminhelp it instead of trying to deal with it in-game.


Server Rules
Basic Rules · Roleplaying Rules · Admin Guidelines · Mentor Guidelines · HoS Guidelines · Metagaming · Grief · Mindhack Rules · Who is and isn't human (AI laws) · Ghostdrone Laws