Heads of Staff

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Revision as of 18:06, 15 May 2013 by Conor12 (talk | contribs) (→‎Chief Engineer: Mechanic update.)
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The five guys who pretend to run the station and their respective departments. Unlike other stations, nobody pays much attention to any form of chain of command, so mostly the heads just get a lot more access to the station. When shit hits the fan, they also have more authority over the AI than other crewmembers.

All these people used to be targets during the discontinued Revolution mode. That doesn't happen anymore.

Captain

The boss of the entire station. With no chain of command, he's free to grab a bottle of booze and do whatever. Someone is always forced into this job even if noone signs up for it, so there's no guarantee of competence.

Chief Engineer

Ruler supreme of everyone wearing yellow, meaning the Engineers, Mechanics and Miners. The other engineers will expect him to know at least the basic engineering tasks, mainly how to set up and maintain the thermo-electrical engine. There is no guarantee that this is true.

Head of Security

HoS for short, he's the head of everyone wearing red or a fedora. Somewhat guaranteed to be a decent person since HoS is an application-only position. Apply on the forums, you dolt, not in-game.

Like all Security personnel, the HoS is guaranteed not to be a traitor. This is not true for the other heads, including the Captain.

Research Director

Head of all the white-suited madmen, and the Botanists. This includes the Medical Doctors, Geneticists and Roboticists, since the Head Surgeon was made redundant due to not having anything to do.

Head of Personnel

Has even less responsibility for his underlings than the other heads. No really, don't go complaining about the Janitor to this guy. Or do, he'll be astounded. His real job is changing people's access levels as needed. He will try to get out of doing this and vanish mysteriously. If you need his services, run to him at the start of the round and try to catch him before he upgrades his ID and leaves.