User:Studenterhue/Races
Rules Regarding Races
Racism is terrible. Whether it's serious or tongue-in-cheek/ironic, role-played in-character or espoused out-of-character, done well or done poorly, it doesn't belong on Goonstation. Slurs don't belong either, in any context. That includes slurs against fictional races. End of story.
You may have heard that in some places, the rules allow non-humans can be killed for little to no reason. Goonstation's rules do not. Vast majority of races are protected by Grief rules, so you can't simply kill them for being non-human or for no reason at all.
List of Races
Humans
Bipedal mostly hairless apes who come in many colors and one of the only races with access to the suite of hair styles available through the Barber and in Character Preferences. Humans are the default race, and thus the most ubiquitous, and all races usually are mechanically and cosmetically like humans unless otherwise noted.
- Occurrence: You can always play as one. The GeneTek consoles start capable of turning other races into humans (and other races if certain mutations are researched).
- Human by Default under Silicon Laws?: Yes, obviously.
- Cosmetic Differences: None.
- Gameplay Differences: None.
Monkeys
Dwarves
Cowpeople
Lizardpeople
Skeletons
Roachpeople
Frogpeople
Squidpeople
Blobpeople
Martians
Bulbous tentacled creatures famous for deploying strange organic technology and claiming they're not actually from Mars.
- Occurrence: Tourists, Diplomats, and Merchants can occasionally spawn as them.
- Human by Default under Silicon Laws?: No.
- Cosmetic Differences:
- Speak "Martian", which only other player Martian mobs can understand. They cannot understand words said by NPC Martians critters, like those in certain derelicts.
- No options for hair.
- Gameplay Differences: Can only wear back items, glasses/goggles, and gloves.