User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,898 edits. Account created on 17 February 2017.
20 March 2025
- 06:2906:29, 20 March 2025 diff hist +628 Chemicals →Miscellanea: Add slug slime, a chemical introduced when PR #17155 was merged
19 March 2025
- 07:0807:08, 19 March 2025 diff hist +527 N File:StatorBase.png This is the base sprite for the nuclear reactor turbine's stator (that is, the part that stays still when the turbine is turning). Normally, this has some coloring to reflect what kind of material it's made out of it; this is what it looks like before that's applied. [https://github.com/goonstation/goonstation/pull/21909 Sprite by amylizzle]. (You can see some interesting in-progress versions [https://discord.com/channels/182249960895545344/890231630097182720/1332869467822358623 here].) [[Ca... current
- 07:0107:01, 19 March 2025 diff hist +344 N File:GlockenspielV1.png This is the item/inventory sprite for the glockenspiel, a percussion instrument that involves hitting metal bars with a mallet (which all spacemen apparently carry given the sprite does not show one). [https://github.com/goonstation/goonstation/pull/22591 Sprite by cringe]. Cherish this coder sprite! Category:Object Sprites
- 06:3006:30, 19 March 2025 diff hist −4 m Clothing →Labcoats: Try a different choice of word than austere, so we don't feel too repetitive
- 06:1506:15, 19 March 2025 diff hist +149 Clothing →(Exo)Suit: Add hi-vis vest (or really a glorified redirect to info on it)
- 06:1206:12, 19 March 2025 diff hist +63 Clothing →Uniform: Do the same for the bluesec uniform, on the same token.
- 06:0806:08, 19 March 2025 diff hist +61 Clothing →Uniform: Ought to specify you need to hack Engineering Apparel to see the alternate engie jumpsuit
- 06:0506:05, 19 March 2025 diff hist +958 Clothing →Uniform: Add mechanic's uniform
- 05:4705:47, 19 March 2025 diff hist +1,277 Clothing →Uniform: Add engineer's jumpsuit
18 March 2025
- 07:3607:36, 18 March 2025 diff hist +482 Changelog →Current Testmerged PRs: Another batch of testmerges: #22633, #22639, and #22640. All for BYOND 516
- 07:3307:33, 18 March 2025 diff hist +752 Changelog →March 2025: March 17's changelogs
- 07:3307:33, 18 March 2025 diff hist +135 Traits →Character Setup Traits: Note that in the Bovine description too.
- 07:2707:27, 18 March 2025 diff hist +100 Traits →Character Setup Traits: Note Hemophilia blocks Bovine, due to commit f9ad2e9
- 07:2407:24, 18 March 2025 diff hist +747 Traits →Character Setup Traits: Add Random Species trait from merging of PR #22628
- 06:4706:47, 18 March 2025 diff hist +8 Security Objects →Multi-Role: "Firepower" is maybe not quite what I wanted to say. Let's put something a bit more precise.
- 06:4606:46, 18 March 2025 diff hist +5 Murder →List of Energy Weapons: Give direct Stamina drain of energy gun, so people can at least compare and contrast it with the jr version
- 06:4506:45, 18 March 2025 diff hist +601 Murder →List of Energy Weapons: Add energy gun junior, which originally appeared in commit d2bf2e4.
- 06:3506:35, 18 March 2025 diff hist +78 m Security Objects →Armory Crates: Add links to info on the egun jr
- 06:3206:32, 18 March 2025 diff hist +1,246 Security Objects →Multi-Role: Add energy gun junior. This was originally added in commit d2bf2e4, but it has received countless revisions since then.
- 05:4405:44, 18 March 2025 diff hist +592 N File:EnergyGunJuniorDiffuseEnergyBoltFull.png This is the item/inventory sprite for an energy gun junior on the diffuse energy bolt setting, which is to say, the "stun" mode. As the charge indicator shows, this has full battery. [https://github.com/goonstation/goonstation/commit/d2bf2e474c2423c2b51ebf79fc6279f3606ecd2f Sprite by cogwerks], though [https://github.com/goonstation/goonstation/pull/13951 Flaborized later revamped how these things show charge and mode]. That didn't change the fully charged sprite, but that did mean the char... current
- 05:4105:41, 18 March 2025 diff hist +588 N File:EnergyGunJuniorDiffuseLaserFull.png This is the item/inventory sprite for an energy gun junior on the diffuse laser setting, which is basically the "kill" mode. As the charge indicator shows, this has full battery. [https://github.com/goonstation/goonstation/commit/d2bf2e474c2423c2b51ebf79fc6279f3606ecd2f Sprite by cogwerks], though [https://github.com/goonstation/goonstation/pull/13951 Flaborized later revamped how these things show charge and mode]. That didn't change the fully charged sprite, but that did mean the charge l... current
17 March 2025
- 07:3007:30, 17 March 2025 diff hist +178 Changelog →Current Testmerged PRs: Add 'logs for a new testmerge: #22622
- 07:2707:27, 17 March 2025 diff hist +1,346 Chemicals →Food and Drink: Add a mostly comprehensive (jelly beans are missing) list of food sources of porktonium
- 06:0006:00, 17 March 2025 diff hist +84 Foods and Drinks →Breads: Note baguette does not contain bread (it makes sense in context)
- 05:5505:55, 17 March 2025 diff hist +58 Foods and Drinks →Breads: State chemical contents of fruitcake, because this is a funny one
- 05:4405:44, 17 March 2025 diff hist +2 m Chemicals →Food and Drink: Fix note for bread appearing in its addiction chance column
- 05:4305:43, 17 March 2025 diff hist +123 Foods and Drinks →Breads: Note something brain bread does NOT have (and something it does)
- 05:3605:36, 17 March 2025 diff hist +259 Terminology →A-D: Add decon
- 05:2705:27, 17 March 2025 diff hist +2 m Terminology →M-R: Fix a little grammar error: this should be "buying special crates" to match "selling things...and"
16 March 2025
- 06:4906:49, 16 March 2025 diff hist +151 Foods and Drinks →Miscellaneous: Note what kinds of bread work for meatloaf
- 05:4805:48, 16 March 2025 diff hist +127 m Security Objects →Security Apparel: Add some links to clothing items with wiki documentation
- 05:4505:45, 16 March 2025 diff hist −263 Clothing →Uniform: Kill "Security Jumpsuit" item. In my experience, combining different outfits tends to confuse people and makes it harder to identify a clothing item or learn where it came from
- 05:4105:41, 16 March 2025 diff hist +594 Clothing →Uniform: Add red basketball jersey
15 March 2025
- 06:4806:48, 15 March 2025 diff hist 0 Clothing →Uniform: Fix a sentence claiming the pants-version of the mime suit is the one mimes start with. Yes, they actually spawn with the alternate/dungarees one. Yes, I find this confusing too.
- 06:4206:42, 15 March 2025 diff hist −36 Clothing →Head: Revise this part about bowler hats and Chaplin, because it does kinda fall flat as now that I've read it with fresh eyes, and it's perhaps more important to explain why the mime has it.
- 06:2106:21, 15 March 2025 diff hist +429 Clothing →Uniform: Add security assistant uniform
- 06:1206:12, 15 March 2025 diff hist +22 Security Objects →Lethal: Rework this link to the macro phaser crate, because "cargo" linking to a specific crate is slightly odd. It's a kind of link that many wikis, including Wikipedia, discourage
- 06:1006:10, 15 March 2025 diff hist +168 Security Objects →Lethal: Make a similar note for the macro phaser
- 06:0606:06, 15 March 2025 diff hist +113 Security Objects →Multi-Role: Mention that (regular) eguns can appear in Special Equipment Crates thanks to commit 174dfcb
14 March 2025
- 08:4108:41, 14 March 2025 diff hist +266 Changelog →Current Testmerged PRs: A new testmerge enters the ring: #22547!
- 08:3508:35, 14 March 2025 diff hist +410 Changelog →March 2025: March 13's changelog updates
- 07:2007:20, 14 March 2025 diff hist +6 Murder →List of Energy Weapons: Silly me, forgot to specify number of shots fired
- 07:1807:18, 14 March 2025 diff hist +435 Murder →List of Energy Weapons: Add stasis rifle
- 06:0306:03, 14 March 2025 diff hist +34 m Quartermaster →Security Department: Link to info on the stasis rifle
- 06:0206:02, 14 March 2025 diff hist +36 m Security Objects →Armory Crates: Provide links to info on the stasis gun
- 06:0006:00, 14 March 2025 diff hist +859 Security Objects →Non-Lethal: Add stasis rifle. This technically appeared in commit c16b6e8, but it wasn't obtainable until commit 174dfcb
- 05:3005:30, 14 March 2025 diff hist 0 Quartermaster →Security Department: The stasis rifle is probably not in the grenade box. Just sayin'! (Being flippant, it's not in the box)
- 04:3504:35, 14 March 2025 diff hist +87 General Objects →General Items (handheld): State that you can get pet carriers from animal control lockers, as a result of PR #22559 getting merged
- 04:3304:33, 14 March 2025 diff hist +128 Medical Objects →Lockers: Note animal control locker has a pet carrier, thanks to PR #22559 being merged
13 March 2025
- 08:0108:01, 13 March 2025 diff hist +515 Changelog →March 2025: Changelogs of March 12