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- 06:47, 26 June 2021 diff hist +45 Getting Started Also change the caption because "Chaos reigns" kinda implies we have no rules here
- 06:46, 26 June 2021 diff hist +35 Getting Started Swap CHAOS REIGN image for one with more up-to-date sprites. Could be replaced; after all, even this image is somewhat out of date. And it doesn't have to be the exact same image, just capture its character.
- 06:33, 26 June 2021 diff hist +299 N File:YouCanNeverKnowWhatGoonstationHasInStore.png An image of all sorts of crazy things going on in Goonstation, dated toaround Jn 27th, 2021. Yes, this is technically the human resprite milestone image from [https://forum.ss13.co/showthread.php?tid=15488&pid=159136#pid159136 this post]. What can I sa... current
- 06:20, 26 June 2021 diff hist +11 m File:EliteSecurity64.png Reassign to Historical Character Sprites since it's depicting a now defunct job current
- 06:19, 26 June 2021 diff hist +4 Security Officer Use Hard-Mode Traitor image in lieu of the NT Merc image for the "Psycho Killer" entry. I was originally going to upload its own dedicated image, but then I realized having an image that's very similar to traitor fits it very well
- 06:13, 26 June 2021 diff hist +28 m File:SyndicateScoutV2-64x64.png Assign to Unused Images for now since I decided to use the alt version over this one for the Nuclear Operative page current
- 06:12, 26 June 2021 diff hist +3 Nuclear Operative Add a different version of the Scout image that doesn't look like they're wearing a mankini, or at least to me
- 06:11, 26 June 2021 diff hist +703 N File:SyndicateScoutV2Alt-64x64.png A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. This particular version is wearing a jetpack instead of a backpack, which at least from my POV, looks less like a mankini. 64x64... current
- 05:01, 26 June 2021 diff hist +11 m File:SyndicateMarksmanV2-64.png Actually change the category this time current
- 05:00, 26 June 2021 diff hist +10 m File:SyndicateKnight-64x64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite...and remember to mark as minor this time. current
- 04:59, 26 June 2021 diff hist +5 Nuclear Operative Add updated images for Knight and Marksman
- 04:58, 26 June 2021 diff hist +76 Nuclear Operative Add Scout loadout image
- 04:57, 26 June 2021 diff hist +45 N File:SyndicateScout-64x64.png Studenterhue moved page File:SyndicateScout-64x64.png to File:SyndicateScoutV2-64x64.png: erph misnamed this file current
- 04:57, 26 June 2021 diff hist 0 m File:SyndicateScoutV2-64x64.png Studenterhue moved page File:SyndicateScout-64x64.png to File:SyndicateScoutV2-64x64.png: erph misnamed this file
- 04:56, 26 June 2021 diff hist +619 N File:SyndicateScoutV2-64x64.png A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically f...
- 04:53, 26 June 2021 diff hist +498 N File:SyndicateMarksmanV3-64x64.png A screenshot of a Nuclear Operative kitted out in the Marksman loadout, ready to miss every shot. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery of getups... current
- 04:52, 26 June 2021 diff hist +510 N File:SyndicateKnightV2-64x64.png A screenshot of a Nuclear Operative kitted out in the Knight loadout. A knight in shining armo(u)r or a black knight? 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for t...
- 04:46, 26 June 2021 diff hist +11 File:Tanhony.png Reassign to Historical Character Sprites since it's depicting a pre-2021-resprite monkey current
- 07:38, 25 June 2021 diff hist +5 Chaplain →What the hell am I supposed to do?: they usually just chase you down now...
- 07:38, 25 June 2021 diff hist +450 Chaplain Rewrite other half of intro to focus on the newbie-viability of the role, move the exanoke gimmicks over the gimmick list (not considering this minor since the rewrite adds a fair amount of content instead of rephrasing things like how I usually use it)
- 07:13, 25 June 2021 diff hist +5 Chaplain Modify this Omnissiah gimmick to not encourage breaking into Robotics. Not against the rules, but still a kinda unnecessary!!
- 07:11, 25 June 2021 diff hist +21 m Chaplain Also...."an HoP"? (also, makes that a link to the HoP page)
- 07:09, 25 June 2021 diff hist +1,074 Chaplain Try to emphasize the corpse handling aspect of Chaplain over the corpse disposal aspect by rewriting the intro somewhat and adding a section about corpse handling in the section about chaplain duties
- 06:38, 25 June 2021 diff hist +18 Chaplain →What the hell am I supposed to do?: A somewhat more positive segue into the list of gimmick ideas
- 06:33, 25 June 2021 diff hist +626 Chaplain Add Job Details Header. Responsibilities was hard to describe; that's telling...
- 06:11, 25 June 2021 diff hist +632 Clown Add Job Details Header. Maybe this should be pink or something? Use a serious difficulty? I feel as though I am not doing the job justice....
- 05:58, 25 June 2021 diff hist −8 m Janitor Try to make the grammar in the intro a bit more consistent
- 05:56, 25 June 2021 diff hist +84 Janitor →Cleaning Equipment: briefly mention jousting in mop description
- 05:55, 25 June 2021 diff hist +686 Janitor Add Job Details Header
- 05:44, 25 June 2021 diff hist +8 m Rancher embrace the cowboy life (add "Yeehaw" to the intro)
- 05:43, 25 June 2021 diff hist +741 Rancher Add Job Details Header. Notably does not have them as subordinate or supervisor to Botanist, which seems to be a common misconception
- 05:33, 25 June 2021 diff hist 0 m Bartender "States" is a little better than "levels" since levels does imply a sort of hierarchy. Which, indeed, there are increasingly more severe levels of drunkenness, but I was thinking of drunkenness combined with other effects
- 05:31, 25 June 2021 diff hist −10 Bartender well....it's also possible you are the one discovering the new levels of drunkeness
- 05:31, 25 June 2021 diff hist +700 Botanist Add Job Details Header
- 05:11, 25 June 2021 diff hist +22 Chef Bump ourselves up to three job responsibilities by adding "maintain the kitchen"
- 05:10, 25 June 2021 diff hist +642 Bartender Add Job Details Header
- 05:03, 25 June 2021 diff hist +9 Chef Oh yeah, they get Bar access too
- 05:00, 25 June 2021 diff hist +565 Chef Add Job Details Header
- 04:58, 25 June 2021 diff hist 0 Template:JobDetailsHeader Make hex listed for Civ Department background actually match the hex used
- 04:48, 25 June 2021 diff hist −1 User:Studenterhue/Security Assistant Use a more up-to-date image of a Security Assistant. How'd I miss that...
- 04:40, 25 June 2021 diff hist −16 m File:Man in bush.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite...and probably before the resprite before that too. Not sure WHAT the deal with this image is. Also removing from Unused Images too. current
- 04:39, 25 June 2021 diff hist +11 m File:Lizardman.png Reassign to Historical Character Sprites since it's depicting a lizard from before the April 20th 2021 human resprite current
- 04:37, 25 June 2021 diff hist +11 m File:SyndicateInfiltratorV2-64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite current
- 04:37, 25 June 2021 diff hist +11 m File:SyndicateGrenadierV2-64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite current
- 04:36, 25 June 2021 diff hist +11 m File:SyndicateCombatEngineer64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite (and remember to mark as minor edit this time) current
- 04:36, 25 June 2021 diff hist +10 m File:SyndicateFieldMedicV2-64x64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite current
- 04:34, 25 June 2021 diff hist +11 Nuclear Operative Add new images for Field Medic, Combat Engineer, Infiltrator, and Grenadier loadouts
- 04:31, 25 June 2021 diff hist +840 N File:SyndicateInfiltratorV3-64x64.png A screenshot of a Nuclear Operative in the Infiltrator loadout. Basically, the Syndicate hired someone who liked to cosplay both ''Metal Gear'' and ''Hitman'', and tasked them with infiltrating the NT base. 64x64 means it's 64 pixels tall and 64 wide.... current
- 04:26, 25 June 2021 diff hist +719 N File:SyndicateGrenadierV3-64x64.png A screenshot of a Nuclear Operative in the Combat Engineer loadout, ready to accidentally HE his teammate. 64x64 means it's 64 pixels tall and 64 wide. Character Sprites are usually for Jobs page and related, but this is specifically for the gallery... current
- 04:23, 25 June 2021 diff hist +767 N File:SyndicateCombatEngineerV2-64x64.png A screenshot of a Nuclear Operative in the Combat Engineer loadout, armed with a wrench, a SPES-6, and a will to wreck NT's shit. Don't knock on him about the overalls unless you want to see what a wrench to the head feels like. 64x64 means it's 64 pi... current