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- 06:57, 4 October 2020 diff hist +12 Janitor Adds objects template
- 06:56, 4 October 2020 diff hist +55 Template:Department Guides Adds link to QM's list of crates
- 06:54, 4 October 2020 diff hist +112 Template:Objects Add link to janitor items
- 06:25, 4 October 2020 diff hist +189 Changelog Oct 3rd update
- 06:42, 3 October 2020 diff hist +106 Spacebux Alternate also alternate-ifies the outerwear
- 06:19, 3 October 2020 diff hist +416 Doctoring More on treating Anaphylaxis with the new updates to diphenhydramine and epinephrine
- 06:06, 3 October 2020 diff hist +75 Doctoring Update effects of diphenhydramine and epinephrine in drugs table
- 05:38, 3 October 2020 diff hist +253 Traits Hyperallergic now gives you what's basically an epipen (I used to think those were for diabetes when I was like 13)
- 05:17, 3 October 2020 diff hist +186 Changelog Rest of Oct 2nd update
- 09:00, 2 October 2020 diff hist +129 Changelog Oct 2nd update
- 08:57, 2 October 2020 diff hist +43 m Nuclear Operative Add link to Syndicate Items's entry on the Nuclear Bomb Teleporter Remote, remove a somewhat awkwrdly placed word
- 08:51, 2 October 2020 diff hist +753 Syndicate Items Add nuclear bomb teleporter remote
- 08:37, 2 October 2020 diff hist +375 N File:NuclearBombTeleporterRemote-32x32.png A remote that the nuclear operative commander can use to teleport an unarmed nuclear bomb to them--but only once. Hence, the name nuclear bomb teleporter remote. As opposed to a bomb teleporter that's nuclear-powered. Or a remote for a teleporter that... current
- 08:23, 1 October 2020 diff hist +207 Changelog First "update" of October
- 08:22, 1 October 2020 diff hist +447 Changelog Rest of September 30th update
- 00:25, 1 October 2020 diff hist −2 Changelog remove another stray (
- 13:18, 30 September 2020 diff hist +18 Nuclear Operative Bold the instructions to get a pinpointer, put on a space suit, and obtain air supply
- 13:16, 30 September 2020 diff hist +390 Nuclear Operative Syndicate teleporter remote is no longer starting equipment for nuke ops and is instead gear on the battlecruiser, which slightly changes things
- 13:07, 30 September 2020 diff hist −2 Syndicate Battlecruiser Well, you need just one remote
- 13:07, 30 September 2020 diff hist +3 m Syndicate Battlecruiser Want try->want to tray
- 13:07, 30 September 2020 diff hist +299 Syndicate Battlecruiser Syndicate Teleporter Remotes are now equipment on the cruiser rather than starting gear for ops.
- 13:02, 30 September 2020 diff hist +98 Syndicate Items Syndicate Teleporter Remote now appears in the on the Battlecruiser (instead of being starting gear for each op, it's gear in the cruiser now)
- 12:59, 30 September 2020 diff hist +352 Syndicate Battlecruiser Radio station and office are properly locked to the nuke commander, and the phone is now in the commander office
- 12:49, 30 September 2020 diff hist −87 Syndicate Battlecruiser So, for starters, syndicate announcement computers are gone
- 12:42, 30 September 2020 diff hist +2 m Nuclear Operative though obvious the rocket pouch->though obviously the rocket pouch
- 12:39, 30 September 2020 diff hist +968 Nuclear Operative Put a separate list for the nuke commander's gear, talk about the bomb tele, mention commander's ID opens the now commander-restricted office and radio lab
- 12:23, 30 September 2020 diff hist +5 Nuclear Operative Rewrite reference to old SWAT gloves behavior
- 12:22, 30 September 2020 diff hist +269 Nuclear Operative Syndicate announcement computers are gone, radio studio is locked to nuke commander, phone has been relocated to commander office
- 12:14, 30 September 2020 diff hist +190 Guide to Botany You can now secure the grow lamp
- 09:28, 30 September 2020 diff hist +28 Clothing hooray, blue SWAT gloves are used in the game now!
- 09:26, 30 September 2020 diff hist +1,474 Changelog Sep 29th update and part of Sep 30th update
- 05:39, 30 September 2020 diff hist −19 Revolutionary Cargo Sec Equipment Crate now just has the token, and the experimental crate (now a "Experimental Security Equipment" crate) now just has the grenades rather than the weapons
- 05:35, 30 September 2020 diff hist +19 m Experimental Weapon Crate uhhh...yeah redirect to the revamped version I suppose Weapons Crate - Experimental Security Equipment current
- 05:31, 30 September 2020 diff hist −41 Being A Better Traitor →Tactical Grenades: Now the boxes of grenades mentioned are in the Weapons Crate - Experimental Security Equipment
- 05:25, 30 September 2020 diff hist +16 Being A Better Traitor Now that moonshine is 5-ethanol-decay, it's just as potent as the two secret chems mentioned in the tips for it
- 05:22, 30 September 2020 diff hist 0 Chemicals Moonshine now decays into 5 units of ethanol
- 05:18, 30 September 2020 diff hist +187 Seafloor You can now cut away all the seafloor flora and fauna, though it doesn't always yield something useful current
- 05:16, 30 September 2020 diff hist 0 Changelog →Monday, September 21st, 2020: errr right PR this time
- 05:14, 30 September 2020 diff hist 0 m Changelog →Monday, September 21st, 2020: oops linked wrong PR
- 04:58, 30 September 2020 diff hist +2 m Changelog Adds some spacing whose absence mildly irked me
- 04:58, 30 September 2020 diff hist −4 m Changelog removes stray parentheses
- 04:57, 30 September 2020 diff hist +17 Doctoring Well, best out of all the meds
- 04:56, 30 September 2020 diff hist +119 Doctoring Note other chems that can restore blood in the section on bleeding
- 04:50, 30 September 2020 diff hist +29 Doctoring note omnizine regenerates blood in drugs section
- 04:44, 30 September 2020 diff hist +55 Chemicals Omnizine now regens blood and has smaller chance of reducing bleeding now
- 04:29, 30 September 2020 diff hist +2 Chemicals Asked pali, yep sheltergrog has 1.8 ethanol decay rate
- 04:22, 30 September 2020 diff hist +2,484 Traits Add new species traits that got moved from Spacebux
- 03:51, 30 September 2020 diff hist +34 Traits Note there's a trait max
- 03:49, 30 September 2020 diff hist −1 m Spacebux Spell "Japanese" correctly this time
- 03:44, 30 September 2020 diff hist −1,813 Spacebux Mutant race options have been moved to Traits