User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 34,044 edits. Account created on 17 February 2017.
10 July 2020
- 03:2503:25, 10 July 2020 diff hist 0 Syndicate Items Storage category is now Utility category
- 03:2403:24, 10 July 2020 diff hist 0 Syndicate Items Storage category is now Utility category
- 03:2403:24, 10 July 2020 diff hist −267 Syndicate Items Storage has been revamped into Utility.
- 03:1603:16, 10 July 2020 diff hist −128 Syndicate Items So to start infiltrator no longer has combat knife
- 03:0403:04, 10 July 2020 diff hist +114 Chemicals Add poisoned tools and arrows as items that bypass INGEST and TOUCH
- 03:0303:03, 10 July 2020 diff hist +23 Construction Fairly certain poisoned tools also transfer rather than apply chems
- 03:0103:01, 10 July 2020 diff hist −7 Construction Arrows transfer the dipped reagent rather than applying them, rather like hypo
9 July 2020
- 23:0523:05, 9 July 2020 diff hist +31 Murder MPRT is 2-handed now and goes on the back
- 22:5122:51, 9 July 2020 diff hist +202 Construction Surgical scissors work for poisoned tools, units applied simply depends on 10% of damage done now (example has been changed to reflect it), and recoating is needed when you run out rather than with each use.
- 05:5705:57, 9 July 2020 diff hist +518 SS13 Wiki:Current events Took care some parts of the security weapons vendor update. But now there's more, and I haven't been keeping good track.
- 05:4705:47, 9 July 2020 diff hist +34 Security Objects Add link to robust donuts
- 05:4705:47, 9 July 2020 diff hist +360 Foods and Drinks Add robust donut
- 05:3805:38, 9 July 2020 diff hist +1,394 Security Objects Add security weapons vendor!
- 05:2205:22, 9 July 2020 diff hist +402 Changelog Rest of July 8th update
- 05:1705:17, 9 July 2020 diff hist +42 m Security Objects Specific links to the crates containing phasers, crowd dispersal grenade, and taser shotgun
- 05:1605:16, 9 July 2020 diff hist +529 Security Objects New sources for wave gun, taser shotgun, taser, stun baton, and crowd dispersal grenade
- 05:0205:02, 9 July 2020 diff hist +440 Security Objects Add requisition token
- 04:3704:37, 9 July 2020 diff hist +2 Security Objects Update wave gun mode costs, list specific capacity
- 04:3304:33, 9 July 2020 diff hist 0 Murder Update wave gun costs...again
- 04:2904:29, 9 July 2020 diff hist +1 Murder Updated numbers for taser shotgun
- 02:3502:35, 9 July 2020 diff hist +77 Security Officer WHAT IS THE TASER SHOTGUN GOOD FOR STUDENTERHUE. Also, give shot amounts with wave gun and taser shotgun.
- 02:2802:28, 9 July 2020 diff hist +2,258 Security Officer Explain the loadout system
8 July 2020
- 22:0322:03, 8 July 2020 diff hist +445 Security Officer Mention the new token and vendor system, split off the info about weapons into its own section
- 20:2620:26, 8 July 2020 diff hist +551 Changelog July 8th update
- 05:4705:47, 8 July 2020 diff hist −238 SS13 Wiki:Current events Got disease reagents and stable mutagen updated, finally
- 05:0805:08, 8 July 2020 diff hist +299 Chemicals Add new units to infect numbers, explains what these values mean in reality, clarify effects of conc. initropidril and space heartworms
- 02:2502:25, 8 July 2020 diff hist +199 Chemicals What stable mutagen copies
7 July 2020
- 20:5520:55, 7 July 2020 diff hist +954 Changelog July 7th update so far
- 05:2005:20, 7 July 2020 diff hist +413 Changelog July 6th update
- 04:3804:38, 7 July 2020 diff hist +29 Security Objects Head of Security gets Security Pouch too
- 04:3704:37, 7 July 2020 diff hist 0 Security Objects Security Pouch now has 300 PU cell
- 04:3104:31, 7 July 2020 diff hist +641 Spy Thief Detective revolver now spawns on the Detective, and tasers and stun batons no longer appear in sec equipment lockers
- 04:1204:12, 7 July 2020 diff hist 0 m Security Objects Also fix grammar error involving space around a comma
- 04:1104:11, 7 July 2020 diff hist −2 Security Objects Recharger rack no longer starts with tasers
- 04:0404:04, 7 July 2020 diff hist −48 Security (place) Recharger rack no longer starts with tasers
- 03:5003:50, 7 July 2020 diff hist +35 Security Objects Update info about how many shots a taser can fire and where to find them.
- 02:5502:55, 7 July 2020 diff hist +2 Beesmark's Goon Guide to Robust Security Update taser costs
- 02:5302:53, 7 July 2020 diff hist −8 Murder You can in fact sprint with stagger, though it's slower
- 02:1802:18, 7 July 2020 diff hist 0 Security Objects Update wave gun costs
- 02:1702:17, 7 July 2020 diff hist +106 Murder Add 250 cell, updates availability of 100, 200, and 300 PU cells
- 02:0002:00, 7 July 2020 diff hist −36 Murder Update to reflect a couple of changes to the battery capacity and shot costs for taser, taser shotgun, energy gun, laser gun, and wave gun.
- 01:4801:48, 7 July 2020 diff hist −12 Chemicals Rajaijah no longer causes drowsiness
- 01:3501:35, 7 July 2020 diff hist +20 Robots You also specifically need 5 lengths of coil for making a secbot
- 01:3401:34, 7 July 2020 diff hist +137 Robots Secbots now drop scrap upon destruction...but not Beepsky
6 July 2020
- 21:5921:59, 6 July 2020 diff hist +4 Maps I have enough room for Fuq III \o/
- 21:5621:56, 6 July 2020 diff hist +56 Maps Add Kondaru's zoomable map
- 21:5321:53, 6 July 2020 diff hist +847 Maps Add map of Donut3
- 06:1806:18, 6 July 2020 diff hist +3,428 Changelog July 5th update. So big!
- 04:4404:44, 6 July 2020 diff hist +697 Chaplain On Faith, the Chaplain's new pistol
- 03:3003:30, 6 July 2020 diff hist +217 Murder New mechanic on zipgun: explosion chance is now based on bullet power