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- 03:45, 2 July 2020 diff hist +342 N File:WhiteRadweedPlantV2.gif It's a white radweed plant. Unlike regular radweed, it's completely harmless, and all it does is glow ominously. No crops to harvest, no "Ready to harvest" light. New sprite by Erinexx. Now the plant is climbing out of the tray, there're multiple pods... current
- 03:43, 2 July 2020 diff hist +24 File:RadweedPlantV2.gif You can't what? current
- 03:43, 2 July 2020 diff hist +324 N File:RadweedPlantV2.gif No, not weed that happens to be radioactive, a weedy plant that emits radiation. You can't , so it doesn't trigger the "ready to harvest" light. New sprite by Erinexx. Now the plant is climbing out of the tray, there're multiple pods glowing with radi...
- 03:36, 2 July 2020 diff hist −1 Guide to Botany Remove stray
- 03:34, 2 July 2020 diff hist +33 File:ManeaterPlant.png A possible lead as to the identity of the artist who made this sprite current
- 02:32, 2 July 2020 diff hist +61 File:ManeaterPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite
- 02:30, 2 July 2020 diff hist +61 File:FungusPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 02:30, 2 July 2020 diff hist +61 File:GrassPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 02:30, 2 July 2020 diff hist +61 File:CreeperPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 02:29, 2 July 2020 diff hist +61 File:LasherPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 02:29, 2 July 2020 diff hist +61 File:SlurrypodPlant.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 02:26, 2 July 2020 diff hist +9 Guide to Botany Add new images for fungus, grass, creeper, lasher, slurrypod, and man-eater plants
- 02:23, 2 July 2020 diff hist +214 N File:SlurrypodPlantV2.png A toxic plant that can go boom on you. Eat with care~! New sprite by Erinexx. Instead of one big slurrypod, now it's a couple of smaller ones, which leak more goop than usual onto the floor. Category: Sprites current
- 02:21, 2 July 2020 diff hist +183 N File:LasherPlantV2.png It's a lasher plant. It lashes out at nearby mobs, youch. New sprite by Erinexx. The lasher vines are thicker, are a bit more organized, and have more shading. Category: Sprites current
- 02:20, 2 July 2020 diff hist +208 N File:CreeperPlantV2.png This plant CREEPS and spreads onto other trays, creepy! New sprite by Erinexx. The creeper...vines?...are thicker this time around, and there's also an extra vine pointing out upwards. Category: Sprites current
- 02:13, 2 July 2020 diff hist +258 N File:GrassPlantV2.png It's space grass. You know this thing, it's everywhere. And if you extract it, you get juice that makes even more grass. New sprite by Erinexx. The grass is actually a little less greener, funnily enough. It's also taller and denser. [[Category: Spr... current
- 02:12, 2 July 2020 diff hist +234 N File:FungusPlantV2.png Fungus among us. New sprite by Erinexx. There's more mushrooms, and they each have better shading. What's interesting is that the mushrooms in the tray have a bit darker brown than the ones that are harvested. Category: Sprites current
- 02:09, 2 July 2020 diff hist +388 N File:ManeaterPlantV2.png Maneaters aren't quite harvested, so they don't exactly trigger the "ready to harvest" light. If you see these around, you better watch out. It might eat you whole and SPOUT SINISTAR REFERENCES AT YOU (which might be considered COPYRIGHT INFRINGEMENT d... current
- 21:48, 1 July 2020 diff hist +117 Gang Dsabers accept glowsticks too
- 21:23, 1 July 2020 diff hist +1,875 Changelog June 30th update, July 1st so far
- 05:50, 1 July 2020 diff hist −5 Gang 90% sure having a successful leader doesn't affect gang score...this part should also mention kidnappings
- 05:47, 1 July 2020 diff hist −392 SS13 Wiki:Current events Got new biomagnetic field functionality and a few gang features
- 05:45, 1 July 2020 diff hist +418 Gang Since gang leaders do the same things as gang members, I decided to rearrange the sections. The stuff on tagging turf, etc. is in its own section (more clever name pending), while there's a new Gang Member section explaining joining a gang and basics.
- 05:25, 1 July 2020 diff hist +83 Gang Mention kidnapping in a few places that summarize what gang people do
- 05:22, 1 July 2020 diff hist +1,328 Gang Explain gang kidnappin'
- 04:57, 1 July 2020 diff hist +418 Gang Explain distrance-related stun reduction and healing from wearing a full gang uniform on gang turf, reorganize the paragraph explaining gang uniform buffs since it's getting kinda crowded
- 04:43, 1 July 2020 diff hist +222 Gang Mention the gang uniform healing and stun-reduction buff in considerations for gang locker placement
- 04:18, 1 July 2020 diff hist +267 Random Events Explain new biomagnetic field mechanics (you have a charge or strength, sharp turns add charger, blowouts and repels remove charger), split paragraph on the event into a couple of sections for readability.
- 03:46, 1 July 2020 diff hist +730 Getting Started Talk about LOOC
- 03:14, 1 July 2020 diff hist −19 Changeling Rewrite too references to abilities being held in the Changeling tab
- 03:11, 1 July 2020 diff hist 0 m Jobs One strays too far from one's wraith master, rather than spraying too far
- 05:39, 30 June 2020 diff hist +505 Changelog June 29th update
- 05:36, 30 June 2020 diff hist −55 SS13 Wiki:Current events There we go, covered map vote changes
- 05:35, 30 June 2020 diff hist +68 Random Events Note that Locker Entanglement can occur on Ass Jam, that it needs public-access lockers, and fix a small grammar issue and spacing issue that was tripping me up
- 05:31, 30 June 2020 diff hist 0 Ass Jam OOC hotkey is now Alt + O
- 05:30, 30 June 2020 diff hist −55 Ass Jam RIP Cog1 Ass Jam changes
- 05:29, 30 June 2020 diff hist +102 Maps Mention Ass Jam maps.
- 05:27, 30 June 2020 diff hist +157 Maps New map vote changes: it starts before roundstart now and you can pick multiple maps
- 05:18, 30 June 2020 diff hist −108 SS13 Wiki:Current events Covered the power shovel's mining capability, though it involved a lot more than I expected
- 05:17, 30 June 2020 diff hist +167 Guide to Mining Explain the general purpose of the power shovel
- 05:15, 30 June 2020 diff hist 0 Engineering Objects Move power shovel, reinforced wire, and sea ladder entries down to the Geothermal engine components section, because it's largely for the purposes of that engine (Similar reason singulo buster is in the singulo engine section rather than tools)
- 05:12, 30 June 2020 diff hist +348 Guide to Mining Mention the boost to mining tools provided by hulk/muscle enhancement and the chance to break ore with lower strength tools
- 05:03, 30 June 2020 diff hist 0 Guide to Mining Rock's Hardness rating is actually 0
- 05:00, 30 June 2020 diff hist +528 Guide to Mining Add power shovel, move it and pickaxe's down the table since they're rather uncommon in the miner world
- 04:45, 30 June 2020 diff hist +58 File:ElectronicProject.png Reassign to Historical Images now that it's no longer used by the game, note I've no idea who made this sprite current
- 04:45, 30 June 2020 diff hist −7 Guide to Mining Update image for Mining Magnet Replacement parts
- 04:43, 30 June 2020 diff hist +358 Powering the station Explain the role of the power shovel in mining rock for hotspots, rearrange the paragraph outline various mining options
- 04:27, 30 June 2020 diff hist +18 Engineering Objects Well, you can kinda mine ores with the power shovel
- 04:10, 30 June 2020 diff hist +336 Engineering Objects Power shovel can mine and runs off a power cell
- 04:10, 30 June 2020 diff hist +48 Murder Power shovels use cells too