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4 November 2024
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m 18:51 | Chemicals 2 changes history −313 [LeahTheTech (2×)] | |||
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18:51 (cur | prev) +50 LeahTheTech talk contribs Add non secret mirabilis entry | |||
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18:46 (cur | prev) −363 LeahTheTech talk contribs remove mirabilis secret hint |
08:57 | Artifact Research diffhist +698 Studenterhue talk contribs →Stimuli: Start discussing the Language stimulus added when PR #21162 was merged |
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08:27 | Decomposition 2 changes history −21 [Studenterhue (2×)] | |||
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08:27 (cur | prev) +251 Studenterhue talk contribs →Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged | ||||
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08:22 (cur | prev) −272 Studenterhue talk contribs →Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma |
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07:50 | Medical Objects 2 changes history +94 [Studenterhue (2×)] | |||
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07:50 (cur | prev) +4 Studenterhue talk contribs →Miscellaneous: Add a missing article | |||
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07:45 (cur | prev) +90 Studenterhue talk contribs →Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged |
07:21 | Power Grid diffhist +320 Studenterhue talk contribs →PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way. |
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07:14 | MechComp 2 changes history +586 [Studenterhue (2×)] | |||
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07:14 (cur | prev) +160 Studenterhue talk contribs →Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880 | ||||
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07:11 (cur | prev) +426 Studenterhue talk contribs →Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare. |
3 November 2024
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04:38 | Nuclear Operative 2 changes history +176 [Studenterhue (2×)] | |||
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04:38 (cur | prev) +26 Studenterhue talk contribs →By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post | ||||
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04:36 (cur | prev) +150 Studenterhue talk contribs →By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks |
04:21 | Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged |
2 November 2024
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07:09 | Listening Post 3 changes history +61 [Studenterhue (3×)] | |||
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07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. | ||||
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06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts | ||||
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06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post |
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06:08 | Syndicate Items 3 changes history −12 [Studenterhue (3×)] | |||
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06:08 (cur | prev) −98 Studenterhue talk contribs →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money | ||||
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06:05 (cur | prev) +163 Studenterhue talk contribs →CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged | ||||
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05:57 (cur | prev) −77 Studenterhue talk contribs →Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged. |
31 October 2024
m 07:17 | Sauna diffhist −1 Studenterhue talk contribs Remove extra period |
07:17 | Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene. |
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07:00 | Locker Room 2 changes history +94 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers | ||||
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06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged. |
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06:52 | General Objects 2 changes history +129 [Studenterhue (2×)] | |||
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06:52 (cur | prev) +72 Studenterhue talk contribs →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky | ||||
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06:49 (cur | prev) +57 Studenterhue talk contribs →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase. |
30 October 2024
13:53 | Security Officer diffhist 0 Shromply talk contribs →Due Process |
m 07:39 | AI Laws diffhist +22 Studenterhue talk contribs Fix some cases where he, his, and him are being used as gender neutral pronouns |
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05:21 | Detective 2 changes history +48 [Studenterhue (2×)] | |||
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05:21 (cur | prev) +48 Studenterhue talk contribs Try out a idea that popped into my head recently: bring back The Video Guide by putting the forensics guide "supplementary" video in its own section | ||||
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04:58 (cur | prev) 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel" |
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05:18 | Roboticist 2 changes history +84 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +83 Studenterhue talk contribs →Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks) | ||||
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04:59 (cur | prev) +1 Studenterhue talk contribs →Arms: Fix hunter arms image Tag: Manual revert |
m 04:59 | Nuclear Operative diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel" |
m 04:58 | Contraband diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel" |
m 04:58 | Doctoring diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel" |
m 04:58 | Syndicate Items diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel" |
m 04:57 | Murder diffhist 0 Studenterhue talk contribs →List of Sidearms: Spell "Kestrel" CORRECTLY this time. This is pretty embarrassing... |