Difference between revisions of "Template:Game Mechanics"
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m (New category for category-based navigation; will be included as a subcategory of the broader, existing Tutorial category.) |
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<center> | <noinclude>Navigational template for the [[:Category:Game_Mechanics|Game Mechanics]] category. Includes an automatic categorization of the page into said category. </noinclude><center> | ||
{| class="wikitable mw-collapsible" width=100% style="font-size: 95%" | {| class="wikitable mw-collapsible" width=100% style="font-size: 95%" | ||
! colspan=2 style="background: #CCCCFF; font-size: 100%;border: 2px solid #FFFFFF" | Game Mechanics | ! colspan=2 style="background: #CCCCFF; font-size: 100%;border: 2px solid #FFFFFF" | Game Mechanics | ||
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</center> | </center> | ||
<noinclude>[[Category:Templates]]</noinclude> | <noinclude>[[Category:Templates]]</noinclude><includeonly>[[Category:Game_Mechanics]]</includeonly> |
Revision as of 01:32, 4 February 2020
Navigational template for the Game Mechanics category. Includes an automatic categorization of the page into said category.
Game Mechanics | |
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The Basics | Getting Started · Rules · Game FAQ · Quick guide to station systems · Mentorhelp · Terminology · SpicyChickenGod Tutorials |
Critters | Critters · Cyborgs · Robots · Viruses |
Game Abstractions | Adventure Zone · Game Modes · Health Indicators · Random Events · Station Grade · Traitor Objectives · Z-level |
Miscellaneous | Being A Better Traitor · Books · Calling the Escape Shuttle · Fixing the Paint Machine · Guide to Being Robust · Guide to Murder · Roleplay Tips and Tricks · Spacebux · Traits |