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Show new changes starting from 20:14, 10 October 2024
   
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10 October 2024

     05:59  Detective‎‎ 2 changes history +127 [Studenterhue‎ (2×)]
     
05:59 (cur | prev) −79 Studenterhue talk contribs →‎Forensics: Axe this The Video Guide section because said video guide is now private
     
05:58 (cur | prev) +206 Studenterhue talk contribs Note that Detective does not get mindhack protection
     05:44  Traits diffhist −10 Studenterhue talk contribs →‎Character Setup Traits: Correct line about how medibots behave towards people with Was It Something I Said?

9 October 2024

     06:03  Chemicals diffhist +15 Studenterhue talk contribs →‎Poisons and Toxic Shit: Mention the abbreviation for tetrodotoxin somewhere. Recently learned that TTX is an actual scientific term, neat.

8 October 2024

     19:13  Chemicals diffhist 0 Colossusqw talk contribs →‎Poisons and Toxic Shit
     05:36  Traits diffhist +1,372 Studenterhue talk contribs →‎Character Setup Traits: Add Was It Something I Said? trait introduced when PR #20880 was merged

7 October 2024

     06:09  Gas diffhist +70 Studenterhue talk contribs →‎Gas Properties: Guess we should mention that fallout can also come from the Radioactive Farts mutation added when PR #20943 was merged
     05:42  Guide to Genetics diffhist +225 Studenterhue talk contribs →‎Harmful: Add Radioactive Farts mutation introduced when PR #20943 was merged.

6 October 2024

     05:50  Traits diffhist +126 Studenterhue talk contribs →‎Character Setup Traits: Talk about Jailbird automatically sending wanted posters, a feature added when PR #20876 was merged
     05:24  Chemicals‎‎ 2 changes history +513 [Studenterhue‎ (2×)]
     
05:24 (cur | prev) +262 Studenterhue talk contribs →‎Food and Drink: Move Hot Toddy out as well to explain the different recipes
     
05:03 (cur | prev) +251 Studenterhue talk contribs →‎Food and Drink: Move Spiced Rum out of Regular Drinks to talk about some funny things that happen with the capsaicin-based recipe

5 October 2024

     08:24  Jobs‎‎ 3 changes history +331 [JORJ949‎; Studenterhue‎ (2×)]
     
08:24 (cur | prev) +7 JORJ949 talk contribs →‎Spooktober Jobs: Remy actually has an infinite chef access implant, so they have kitchen access
     
06:19 (cur | prev) +290 Studenterhue talk contribs →‎Spooktober Jobs: Likewise, revise the introduction to these HoS/mentor-only roles to fit that PR's changes
     
06:14 (cur | prev) +34 Studenterhue talk contribs →‎Spooktober Jobs: Change "Spooktober Jobs That Require Mentor Status" to "Spooktober Jobs That Require Mentor and/or Head of Security Whitelist Status", in light of PR #20418 being merged. That let HoS players play these jobs too.

4 October 2024

     06:40  Foods and Drinks‎‎ 3 changes history +224 [Studenterhue‎ (3×)]
     
06:40 (cur | prev) +38 Studenterhue talk contribs →‎Non-Alcoholic Drinks: Update Pumpkin Spice Latte. PR #20775 gave that one a cinnamon requirement too, but also, the required espresso was wrong.
     
06:38 (cur | prev) +34 Studenterhue talk contribs →‎Alcoholic Cocktails: Update first Hot Toddy recipe. Also due to PR #20775, it now requires cinnamon
     
06:37 (cur | prev) +152 Studenterhue talk contribs →‎Alcoholic Cocktails: Add second Spiced Rum recipe introduced when PR #20775 was merged.
     06:28  Chemicals‎‎ 3 changes history +129 [Studenterhue‎ (3×)]
     
06:28 (cur | prev) +72 Studenterhue talk contribs →‎Regular Drinks: Add spiced rum recipe from same PR. Technically, the capsaicin-based recipe is "fake", but it's not mechanically different
     
06:25 (cur | prev) +29 Studenterhue talk contribs →‎Regular Drinks: Update Sweet Tea + Lemon Juice-based recipe for Hot Toddy. PR #20775 added a cinnamon requirement to that one too, though it did not touch the Half and Half-based recipe.
     
06:21 (cur | prev) +28 Studenterhue talk contribs →‎Regular Drinks: Update Pumpkin Spice Latte's recipe. Due to PR #20775 being merged, it now requires cinnamon.
     06:11  Making and Breaking‎‎ 2 changes history +248 [Studenterhue‎ (2×)]
     
06:11 (cur | prev) +124 Studenterhue talk contribs →‎Uniform Manufacturer: Add handkerchief here as well. This could make hankies previously, but PR #20879 unhid it, so you can now make white hankies without having to hack this.
     
06:08 (cur | prev) +124 Studenterhue talk contribs →‎Personnel Manufacturer: Add handkerchief. When PR #20879 was merged, this machine gained the ability to make white hankies.

2 October 2024

     06:13  Making and Breaking‎‎ 4 changes history −120 [Studenterhue‎ (4×)]
     
06:13 (cur | prev) −16 Studenterhue talk contribs →‎Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well.
     
06:11 (cur | prev) −46 Studenterhue talk contribs →‎Personnel Manufacturer: Do the same for this section as well
     
06:10 (cur | prev) −50 Studenterhue talk contribs →‎Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too
     
06:07 (cur | prev) −8 Studenterhue talk contribs →‎Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee
     05:35  Guide to Genetics‎‎ 3 changes history +35 [Studenterhue‎ (3×)]
     
05:35 (cur | prev) +15 Studenterhue talk contribs →‎Powers: Use formal wiki template for something that needs confirmation
     
05:32 (cur | prev) +122 Studenterhue talk contribs →‎Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift
     
05:05 (cur | prev) −102 Studenterhue talk contribs →‎Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it
     05:26  Jobs‎‎ 2 changes history +791 [Studenterhue‎ (2×)]
     
05:26 (cur | prev) +773 Studenterhue talk contribs →‎Spooktober Jobs: Add three halloween jobs introduced when PR #20670 was merged. Mugshots still TBA.
     
04:56 (cur | prev) +18 Studenterhue talk contribs Move Discount Vigilante Superhero to Discontinued Jobs, changing the jokes to fit. It's technically still around, but commit bade024 soft-disabled it by setting the default number of slots to zero.
     05:13  Traits‎‎ 2 changes history −84 [Studenterhue‎ (2×)]
     
05:13 (cur | prev) −26 Studenterhue talk contribs →‎Character Setup Traits: Change this to something less unfortunate/silly
     
05:04 (cur | prev) −58 Studenterhue talk contribs →‎Job Traits: There's probably no use to mentioning that Discount Vigilante Superhero gets Security Training given that commit bade024 basically disabled it

1 October 2024

     06:08  Quartermaster diffhist −8 Studenterhue talk contribs →‎Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded

26 September 2024

     16:07  MechComp diffhist +1,057 Knipje talk contribs →‎Your (Metaphorical) Toolbox: shuffles around some entries to make more sense, also adds two missing components to the list

25 September 2024

     06:30  Security Objects diffhist −14 Studenterhue talk contribs →‎AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged

23 September 2024

     05:58  Traits‎‎ 2 changes history +51 [Studenterhue‎ (2×)]
     
05:58 (cur | prev) +26 Studenterhue talk contribs →‎Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779
     
05:56 (cur | prev) +25 Studenterhue talk contribs →‎Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged
     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

22 September 2024

     05:02  Access Levels diffhist +104 Studenterhue talk contribs Add Brig access level

21 September 2024

     06:09  Contraband‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +127 Studenterhue talk contribs →‎Contraband Levels: Add Fulmar 1881 Coach Gun's contraband rating
     
06:00 (cur | prev) +7 Studenterhue talk contribs →‎Contraband Levels: Change "Pickpocket Gun" to "Super! Grapple Friend", as it was renamed when PR #20753 was merged. The uplink does call it "Pickpocket Gun" still, but this table uses the real name
     05:56  Chemicals diffhist 0 Studenterhue talk contribs →‎Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color
     05:53  AI Laws‎‎ 2 changes history +490 [Studenterhue‎ (2×)]
     
05:53 (cur | prev) +160 Studenterhue talk contribs →‎AI modules: Add Historic module, from same PR
     
05:48 (cur | prev) +330 Studenterhue talk contribs →‎AI modules: Add info on corrupted module, introduced when PR #20656 was merged

19 September 2024

     04:30  Contraband diffhist +8 Studenterhue talk contribs →‎Contraband Levels: Use full name of flare gun, renamed in commit 43ecbb5

18 September 2024

     06:19  Traits diffhist −6 Studenterhue talk contribs →‎Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4
     06:17  Chemicals diffhist 0 Studenterhue talk contribs →‎Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4
     05:43  Security Objects diffhist +36 Studenterhue talk contribs →‎Multi-Role: Get in the Puffin 40mm riot launcher short name as well, so that people know that when the wiki or some other place refers to the riot launcher, it's shorthand for the Puffin 40mm riot launcher