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Show new changes starting from 06:35, 5 November 2024
   
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5 November 2024

     05:44  Jobs diffhist +468 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA
     05:38  Changelog‎‎ 2 changes history +1,370 [Studenterhue‎ (2×)]
     
05:38 (cur | prev) +1,205 Studenterhue talk contribs →‎November 2024: November 4's changelog. Beeg update for this day
     
05:37 (cur | prev) +165 Studenterhue talk contribs →‎Current Testmerged PRs: Add PR #19559's changelog
     03:50 User creation log User account MrGlasses talk contribs was created automatically ‎(MyBB Wiki Auto-Create)

4 November 2024

     17:18  (User creation log) [Yeahalright‎; Filborg‎]
     
17:18 User account Yeahalright talk contribs was created automatically ‎(MyBB Wiki Auto-Create)
     
06:37 User account Filborg talk contribs was created automatically ‎(MyBB Wiki Auto-Create)
     09:03  Changelog diffhist +281 Studenterhue talk contribs →‎November 2024: Add November 3's sole changelog entry
     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged
     08:38  User:JORJ949/wip‎‎ 3 changes history +2,786 [JORJ949‎ (3×)]
     
08:38 (cur | prev) −4 JORJ949 talk contribs →‎SYNDICATE LAWS
     
08:38 (cur | prev) +2,682 JORJ949 talk contribs →‎AI Law Rack: AI law rack writeup
     
07:43 (cur | prev) +108 JORJ949 talk contribs Start of law rack writeup
     08:27  Decomposition‎‎ 2 changes history −21 [Studenterhue‎ (2×)]
     
08:27 (cur | prev) +251 Studenterhue talk contribs →‎Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
     
08:22 (cur | prev) −272 Studenterhue talk contribs →‎Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
     07:45  Medical Objects diffhist +90 Studenterhue talk contribs →‎Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged
     07:21  Power Grid diffhist +320 Studenterhue talk contribs →‎PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way.
     07:14  MechComp‎‎ 2 changes history +586 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +160 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880
     
07:11 (cur | prev) +426 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare.

3 November 2024

     23:15  Medals diffhist +299 8c2v talk contribs Adds the "Licensed Archaeologist" medal, created by flamearrow57.
     23:13 Upload log 8c2v talk contribs uploaded File:LicensedArchaeologistMedal.png(64x64 medal image for the research director/scientist objective, medal made flamearrow57)
     06:51  Changelog‎‎ 2 changes history +449 [Studenterhue‎ (2×)]
     
06:51 (cur | prev) +186 Studenterhue talk contribs →‎Current Testmerged PRs: Add PR #20620's changelog entry, now that it's back in testmerge rotation
     
06:48 (cur | prev) +263 Studenterhue talk contribs →‎November 2024: November 2's update
     06:48  Chaplain‎‎ 2 changes history +744 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) −3 Studenterhue talk contribs →‎File:BibleV2.png The Bible: ...where you can't get it, that is. Anyway, note you can't read the Bible, making a few prose tweaks
     
06:36 (cur | prev) +747 Studenterhue talk contribs →‎File:BibleV2.png The Bible: Describe how to get the Bible, namely to say where you can't get
     06:04  Gang‎‎ 2 changes history +143 [Studenterhue‎ (2×)]
     
06:04 (cur | prev) +104 Studenterhue talk contribs →‎Locker Purchases: Note Quickhack is not ranged
     
05:40 (cur | prev) +39 Studenterhue talk contribs →‎Locker Purchases: Give some more details about the switchblade special attack
     05:11  Traitor diffhist +189 Studenterhue talk contribs Guess we should mention that how Traitor can access the Listening Post
     04:38  Nuclear Operative‎‎ 2 changes history +176 [Studenterhue‎ (2×)]
     
04:38 (cur | prev) +26 Studenterhue talk contribs →‎By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post
     
04:36 (cur | prev) +150 Studenterhue talk contribs →‎By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks
     04:37 User creation log User account 42iq talk contribs was created automatically ‎(MyBB Wiki Auto-Create)
     04:21  Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged
     04:09  Metagaming diffhist −16 Studenterhue talk contribs →‎In-Game Stuff: Fix sentence indirectly claiming you need an agent card to enter the Listening Post, which is no longer true as a result of PR #20547 being merged

2 November 2024

     07:22  Changelog diffhist +861 Studenterhue talk contribs November 1's changelog entries. Hooray, a new month
     07:09  Listening Post‎‎ 3 changes history +61 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time.
     
06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
     
06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post
N    07:03  Listening Post/Getting In‎‎ 3 changes history +817 [Studenterhue‎ (3×)]
     
07:03 (cur | prev) 0 Studenterhue talk contribs Hm, maybe it's actually onlyinclude?
     
07:02 (cur | prev) +27 Studenterhue talk contribs Add <includeonly> so transcluding doesn't add an annoying newline
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07:00 (cur | prev) +790 Studenterhue talk contribs Describes how Syndies can get, matching PR #20547's changes. Prose is not my best, but it's serviceable.
     06:24  Salesman diffhist −24 Studenterhue talk contribs →‎In the Red, Literally: Traitoring: Rewrite a sentence suggesting that people buy an agent card to access the Listening Post. With PR #20547 merged, you no longer need an agent card to visit that place as a Traitor
     06:13  Being A Better Traitor diffhist −276 Studenterhue talk contribs →‎Agent Card: Cut tip that says the agent card allows access to the Listening Post, as that functionality was removed when PR #20547 was merged
     06:08  Syndicate Items‎‎ 3 changes history −12 [Studenterhue‎ (3×)]
     
06:08 (cur | prev) −98 Studenterhue talk contribs →‎Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money
     
06:05 (cur | prev) +163 Studenterhue talk contribs →‎CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged
     
05:57 (cur | prev) −77 Studenterhue talk contribs →‎Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged.
     05:46  Jobs‎‎ 2 changes history +67 [Studenterhue‎ (2×)]
     
05:46 (cur | prev) +42 Studenterhue talk contribs →‎Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch
     
05:44 (cur | prev) +25 Studenterhue talk contribs →‎Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early...
     05:41  (Upload log) [Studenterhue‎ (3×)]
     
05:41 Studenterhue talk contribs uploaded File:SpaceCowboyV2-64x64.png(This is a screenshot of the Spooktober job "Space Cowboy". Get it? They're a cow? In space? And they're also wearing cowboy garb? (Hat, boots, poncho, and more!) And have ranch access? No? Anyways, this one has remembered to light their cigarette 64x64 means it's 64 pixels tall and 64 wide. The game normally stores character sprites in 32x48, but this sprite has been cropped and upscaled to 64x64 to show detail. This is meant to go on the Jobs page and a page on the job depicted, if applicab...)
     
05:34 Studenterhue talk contribs uploaded File:DiscountWizard64x68.png(This is a screenshot of the Spooktober job Discount Wizard, who is less a wizard and more someone in a cardboard hat, bathrobe, and slippers going around pretending their mop is a staff. This one has a little Dwarven Beard going on, complementing his Mid-Back Length hair, but it's a "discount" one, because he hasn't been able to grow out the beard much. 64x68 means it's 64 pixels wide and 68 pixels wide. The game normally stores character sprites in 32x48, but this one has been cropped and u...)
     
05:27 Studenterhue talk contribs uploaded File:SuperSpy64x64.png(This is a screenshot of the Super Spy, a Spooktober job who basically goes around cosplaying as Solid Snake (or any of the other player characters) from the ''Metal Gear'' series. This specific one looks sort of like he could also play G.I. Joe, with his white Flat Top, and he's managed to put eye patches over ''both'' his eyes. 64x64 means it's 64 pixels tall and 64 wide. This is ''not'' how the game stores character sprites. Rather, this image is a character sprite that has been cropped an...)
     00:40 User creation log User account JaxenCDude talk contribs was created automatically ‎(MyBB Wiki Auto-Create)

1 November 2024

     08:46 User creation log User account Rodknee talk contribs was created automatically ‎(MyBB Wiki Auto-Create)