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7 October 2024
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06:10 | Gas 2 changes history +72 [Studenterhue (2×)] | |||
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06:10 (cur | prev) +2 Studenterhue talk contribs →Special Notes: Hold on this is not how "Joule" is spelled | |||
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06:09 (cur | prev) +70 Studenterhue talk contribs →Gas Properties: Guess we should mention that fallout can also come from the Radioactive Farts mutation added when PR #20943 was merged |
05:42 | Guide to Genetics diffhist +225 Studenterhue talk contribs →Harmful: Add Radioactive Farts mutation introduced when PR #20943 was merged. |
6 October 2024
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05:24 | Chemicals 2 changes history +513 [Studenterhue (2×)] | |||
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05:24 (cur | prev) +262 Studenterhue talk contribs →Food and Drink: Move Hot Toddy out as well to explain the different recipes | ||||
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05:03 (cur | prev) +251 Studenterhue talk contribs →Food and Drink: Move Spiced Rum out of Regular Drinks to talk about some funny things that happen with the capsaicin-based recipe |
5 October 2024
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06:44 | Head of Security 2 changes history +149 [Studenterhue (2×)] | |||
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06:44 (cur | prev) +49 Studenterhue talk contribs On that same token, we should also mention the NTSC access | ||||
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06:43 (cur | prev) +100 Studenterhue talk contribs I guess we should mention somewhere that being HoS also unlocks some Spooktober jobs. |
4 October 2024
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06:28 | Chemicals 3 changes history +129 [Studenterhue (3×)] | |||
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06:28 (cur | prev) +72 Studenterhue talk contribs →Regular Drinks: Add spiced rum recipe from same PR. Technically, the capsaicin-based recipe is "fake", but it's not mechanically different | ||||
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06:25 (cur | prev) +29 Studenterhue talk contribs →Regular Drinks: Update Sweet Tea + Lemon Juice-based recipe for Hot Toddy. PR #20775 added a cinnamon requirement to that one too, though it did not touch the Half and Half-based recipe. | ||||
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06:21 (cur | prev) +28 Studenterhue talk contribs →Regular Drinks: Update Pumpkin Spice Latte's recipe. Due to PR #20775 being merged, it now requires cinnamon. |
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06:11 | Making and Breaking 2 changes history +248 [Studenterhue (2×)] | |||
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06:11 (cur | prev) +124 Studenterhue talk contribs →Uniform Manufacturer: Add handkerchief here as well. This could make hankies previously, but PR #20879 unhid it, so you can now make white hankies without having to hack this. | ||||
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06:08 (cur | prev) +124 Studenterhue talk contribs →Personnel Manufacturer: Add handkerchief. When PR #20879 was merged, this machine gained the ability to make white hankies. |
2 October 2024
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06:13 | Making and Breaking 4 changes history −120 [Studenterhue (4×)] | |||
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06:13 (cur | prev) −16 Studenterhue talk contribs →Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well. | ||||
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06:11 (cur | prev) −46 Studenterhue talk contribs →Personnel Manufacturer: Do the same for this section as well | ||||
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06:10 (cur | prev) −50 Studenterhue talk contribs →Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too | ||||
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06:07 (cur | prev) −8 Studenterhue talk contribs →Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee |
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05:35 | Guide to Genetics 3 changes history +35 [Studenterhue (3×)] | |||
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05:35 (cur | prev) +15 Studenterhue talk contribs →Powers: Use formal wiki template for something that needs confirmation | ||||
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05:32 (cur | prev) +122 Studenterhue talk contribs →Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift | ||||
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05:05 (cur | prev) −102 Studenterhue talk contribs →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it |
1 October 2024
06:17 | General Objects diffhist +168 Studenterhue talk contribs →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged. |
06:08 | Quartermaster diffhist −8 Studenterhue talk contribs →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded |
27 September 2024
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05:05 | Murder 2 changes history +13 [Studenterhue (2×)] | |||
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05:05 (cur | prev) +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name | ||||
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05:02 (cur | prev) +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
25 September 2024
06:30 | Security Objects diffhist −14 Studenterhue talk contribs →AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged |
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05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
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05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |
24 September 2024
m 05:56 | Quartermaster diffhist +30 Studenterhue talk contribs →Josh: Add link to info on the ProPaint |
23 September 2024
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05:32 | Quartermaster 2 changes history −200 [Studenterhue (2×)] | |||
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05:32 (cur | prev) +79 Studenterhue talk contribs →Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged | ||||
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05:26 (cur | prev) −279 Studenterhue talk contribs →Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged |
22 September 2024
m 05:24 | Making and Breaking diffhist −16 Studenterhue talk contribs Text replacement - "GoldenIDCardV2-32x32.png" to "GoldenIDCard.png" |
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05:07 | Mining Department 2 changes history +308 [Studenterhue (2×)] | |||
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05:07 (cur | prev) +176 Studenterhue talk contribs Likewise with Donut 2, Oshan, Atlas, and Kondaru | ||||
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05:06 (cur | prev) +132 Studenterhue talk contribs Note that HoS and Security Officer can access Mining Department on Cog2, Cog1, and Clarion |
21 September 2024
05:56 | Chemicals diffhist 0 Studenterhue talk contribs →Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color |
20 September 2024
m 15:23 | Chemicals diffhist 0 444explorer talk contribs regular meth is white |
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05:15 | Murder 3 changes history +179 [Studenterhue (3×)] | |||
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05:15 (cur | prev) +70 Studenterhue talk contribs →List of Longarms: Note that the Fulmar can't fire two at once | ||||
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05:06 (cur | prev) +93 Studenterhue talk contribs →List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit | ||||
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04:42 (cur | prev) +16 Studenterhue talk contribs →List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5 |
19 September 2024
06:48 | General Objects diffhist +200 Studenterhue talk contribs →General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged |
06:29 | Vampire diffhist +306 Studenterhue talk contribs →Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged |
m 04:26 | Arcade diffhist +18 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Security (place) diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Quartermaster diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Detective diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Virtual Reality diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Security Objects diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
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04:26 | Murder 2 changes history +17 [Studenterhue (2×)] | |||
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04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" | |||
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04:24 (cur | prev) +11 Studenterhue talk contribs →List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5 |
m 04:26 | Armory diffhist +48 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
18 September 2024
m 16:22 | Guide to Genetics diffhist −117 444explorer talk contribs please let me ctrl+f |