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Show new changes starting from 23:39, 18 July 2024
   
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18 July 2024

     18:38  Roboticist diffhist +2 Error2147483647 talk contribs Updates the Cogmap2 robotics image.
     06:39  Station Grade‎‎ 2 changes history +386 [Studenterhue‎ (2×)]
     
06:39 (cur | prev) +168 Studenterhue talk contribs →‎Grade: Make this list of grades into table for sorting, fix spelling error
     
06:25 (cur | prev) +218 Studenterhue talk contribs →‎Criteria: Add Research Department grade. If you're curious, this was introduced way back when PR #3896 was merged

17 July 2024

     07:09  Station Grade‎‎ 2 changes history +395 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) +464 Studenterhue talk contribs →‎Criteria: Add Monsieur Stirstir Survived criterion, introduced when PR #19081 was merged
     
06:56 (cur | prev) −69 Studenterhue talk contribs →‎Criteria: Remove note implying PTL contributes to budget, as that is no longer true as a result of PR #18511 being merged.
     06:37  Quartermaster diffhist +36 Studenterhue talk contribs →‎Other sources of money: Correct explanation of PTL, since it no longer sends money to the payroll budget, as a result of PR #18511 being merged.

16 July 2024

     23:36  Game Modes diffhist 0 Agustron24 talk contribs →‎Changeling Tag: Reverted
     10:23  Guide to Botany diffhist −350 Lord earthfire talk contribs →‎Crop Mutations
     07:34  Access Levels‎‎ 2 changes history +190 [Studenterhue‎ (2×)]
     
07:34 (cur | prev) +36 Studenterhue talk contribs Add APCs to list of things accessible to people with Electrical Equipment access
     
07:30 (cur | prev) +154 Studenterhue talk contribs Note Electrical Equipment access grants access to the PTL account, a featured from when PR #18511 was merged
     07:32  Power Grid‎‎ 2 changes history +192 [Studenterhue‎ (2×)]
     
07:32 (cur | prev) +139 Studenterhue talk contribs →‎Power Transmission Laser: Get in a mention of the PTL's new emag effect, from the same PR
     
07:27 (cur | prev) +53 Studenterhue talk contribs →‎Power Transmission Laser: Update info on how the PTL divvies up money. With PR #18511 merged, we've gone from it passing money to the payroll and the engies to an internal account that's locked behind a specific access level
     07:09  Engineer‎‎ 2 changes history +163 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) −33 Studenterhue talk contribs →‎Power Transmission Laser: Simplify/update the note about which maps have PTLs
     
07:04 (cur | prev) +196 Studenterhue talk contribs →‎Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511

15 July 2024

     07:15  Murder‎‎ 3 changes history +618 [Studenterhue‎ (3×)]
     
07:15 (cur | prev) +183 Studenterhue talk contribs →‎List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability
     
07:05 (cur | prev) +9 Studenterhue talk contribs →‎List of Longarms: Add birdshot's stun value in the Striker-7 entry as well
     
07:03 (cur | prev) +426 Studenterhue talk contribs →‎List of Longarms: Give birdshot its own entry

14 July 2024

     06:39  Murder‎‎ 2 changes history +24 [Studenterhue‎ (2×)]
     
06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible
     
06:34 (cur | prev) +5 Studenterhue talk contribs →‎List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot

12 July 2024

     07:02  Foods and Drinks diffhist +509 Studenterhue talk contribs →‎Miscellaneous: Add cinnamon bun recipe, introduced when PR #19813 was merged
     06:43  Miner‎‎ 2 changes history +1,523 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +5 Studenterhue talk contribs →‎Crew Objectives: Use a more exact copy of the industrial space suit objective text
     
06:41 (cur | prev) +1,518 Studenterhue talk contribs →‎Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed
     06:03  Syndicate Items diffhist +368 Ilysen talk contribs →‎Standard Items: Clarify that marionette bypass mind protection

11 July 2024

     06:51  Syndicate Items‎‎ 2 changes history +81 [Studenterhue‎ (2×)]
     
06:51 (cur | prev) +37 Studenterhue talk contribs →‎Job-Specific Items: Somewhat crudely break syndie robot frame entry into two paragraphs, splitting it down where it goes from talking about silicon-related mechanics (laws, robotics computer) to Syndicate-related benefits. Add in a link to the Syndicate silicon laws while we're here
     
06:46 (cur | prev) +44 Studenterhue talk contribs →‎Job-Specific Items: Shove in a mention of syndie cyborgs having Listening Post access, thanks to PR #19927 being merged

10 July 2024

     04:59  Murder‎‎ 2 changes history +55 [NightmarechaMillian‎; Studenterhue‎]
     
04:59 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links
     
00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc

9 July 2024

     23:08  Murder diffhist +735 NightmarechaMillian talk contribs →‎List of Longarms
     07:29  Ore Processing‎‎ 3 changes history +414 [Studenterhue‎ (3×)]
     
07:29 (cur | prev) +133 Studenterhue talk contribs →‎Properties: Mention that density plays a part in atmos pipe strength
     
07:27 (cur | prev) +70 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case
     
07:25 (cur | prev) +211 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged
     07:10  Chemicals‎‎ 2 changes history +100 [Studenterhue‎ (2×)]
     
07:10 (cur | prev) 0 Studenterhue talk contribs →‎Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6
     
07:01 (cur | prev) +100 Studenterhue talk contribs →‎Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance
     06:55  Thermoelectric Generator‎‎ 3 changes history +604 [Studenterhue‎ (3×)]
     
06:55 (cur | prev) +13 Studenterhue talk contribs →‎Ideal Gas Law: Correct formula for how material reinforcement increases density, because I evidently cannot into mathematics or coad
     
06:50 (cur | prev) +136 Studenterhue talk contribs →‎Ideal Gas Law: Provide instructions on how to reinforce with material sheets
     
06:45 (cur | prev) +455 Studenterhue talk contribs →‎Ideal Gas Law: Talk about another method of reinforcing pipes introduced when PR #9529 was merged: Graphene Hardening Compound

8 July 2024

     06:37  Gas‎‎ 2 changes history −78 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +21 Studenterhue talk contribs →‎Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either
     
06:35 (cur | prev) −99 Studenterhue talk contribs →‎Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A)
     05:54  Thermoelectric Generator diffhist +52 Studenterhue talk contribs →‎Ideal Gas Law: Elaborate on how much material-based pipe reinforcement increases pressure tolerance. This feature, by the way, was added when PR #18621 was merged

7 July 2024

     23:15  Security Objects diffhist +431 Studenterhue talk contribs →‎Equipment: Mention silvercuffs preventing wraiths from automatically dropping their cuffs when possessing someone, per commit 629c761. Putting this and the part about werewolves on bullet points, because it gets kinda wordy and harder to read without it

6 July 2024

     06:45  Construction‎‎ 2 changes history +12 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +8 Studenterhue talk contribs →‎Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it
     
06:35 (cur | prev) +4 Studenterhue talk contribs →‎Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged
     06:17  Syndicate Items‎‎ 7 changes history +1,009 [Studenterhue‎ (7×)]
     
06:17 (cur | prev) +258 Studenterhue talk contribs →‎Surplus crate items: Elaborate on syndicate dagger, change the usage blurb to something that highlights the stun-on-throw and armor piercing
     
05:52 (cur | prev) +41 Studenterhue talk contribs →‎Items CARL Sells: Add syndie fanny pack to list of things syndicate clothing restock cartridge restocks, because people might also want more of those
     
05:43 (cur | prev) −20 Studenterhue talk contribs →‎Starter Gear: Replace reference to Listening Post having a gear closet, as PR #19512 replaced that with Syndicate Apparel. Dunno how useful a "there's a similar item to this" note is, but let's try it
     
05:33 (cur | prev) +120 Studenterhue talk contribs →‎Utility: Mention that Listening Post also has the syndicate tactical espionage belt packs
     
05:22 (cur | prev) +9 Studenterhue talk contribs →‎Items CARL Sells: Put mention of hard-mode traitor in parenthesis. This technically still exists, but it's not really its own role anymore, so this series should not list them like they're a separate thing
     
05:13 (cur | prev) +188 Studenterhue talk contribs Add in Syndicate Apparel, from same PR
     
05:04 (cur | prev) +413 Studenterhue talk contribs →‎Items CARL Sells: Add Syndicate Clothing Vendor Restock Cartridge option, added when PR #19512 was merged

5 July 2024

     20:45  Medals diffhist −308 Studenterhue talk contribs →‎Secret Medals: Update links for medals L-W, add in ones for a couple. Also moved "Thank You, Bus Driver!" down to the T section, because that was kinda bothering me too. Forgot to mention in the previous edit that I also moved I Spy to the I section