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Show new changes starting from 22:29, 24 July 2024
   
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24 July 2024

     06:48  Changelog diffhist +114 Studenterhue talk contribs →‎July 2024: July 23's update
     06:02  Terminology‎‎ 3 changes history +288 [Studenterhue‎ (3×)]
     
06:02 (cur | prev) +108 Studenterhue talk contribs →‎A-D: Add CC
     
06:00 (cur | prev) +178 Studenterhue talk contribs →‎A-D: Add Central Command, which pulls from the Centcom definition. Mostly doing this so I don't have to repeat things twice when adding another shorthand for Central Command
 m   
05:47 (cur | prev) +2 Studenterhue talk contribs Fix spelling of "Faddeev-Popov"
     05:43  Geneticist‎‎ 3 changes history +100 [Studenterhue‎ (3×)]
     
05:43 (cur | prev) +24 Studenterhue talk contribs →‎Outreach: Make it extra clear these are different methods rather than steps
     
04:52 (cur | prev) +23 Studenterhue talk contribs →‎Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues)
     
04:43 (cur | prev) +53 Studenterhue talk contribs →‎Starting Up: Update instructions for accessing DNA samples
     05:41  Guide to Genetics‎‎ 5 changes history +1,284 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +16 Studenterhue talk contribs →‎Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps
     
05:39 (cur | prev) +557 Studenterhue talk contribs →‎GeneTek Console: Add section for Storage tab/menu
     
05:30 (cur | prev) +142 Studenterhue talk contribs →‎Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"?
     
05:25 (cur | prev) +246 Studenterhue talk contribs →‎Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today.
     
05:12 (cur | prev) +323 Studenterhue talk contribs →‎DNA Activators: Try to update the list of places where you can vend activators

23 July 2024

     06:58  Changelog diffhist +599 Studenterhue talk contribs →‎July 2024: July 22's updates
 m   06:28  Foods and Drinks diffhist +25 Studenterhue talk contribs →‎Catering Apparel: Add link to info on the chef's coat

22 July 2024

     21:19  Making and Breaking diffhist +9 Studenterhue talk contribs →‎Engineering Specialist Manufacturer: Update laser mirror image, as it got a new sprite when PR #19957 was merged
 m   20:12  Quartermaster diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap"
 m   20:12  Spy Thief diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap"
     19:59  Construction diffhist +916 Studenterhue talk contribs Add instructions for making an apprentice's cap, introduced when PR #5936 was merged
     19:30  Power Grid‎‎ 2 changes history +16 [Studenterhue‎ (2×)]
     
19:30 (cur | prev) +13 Studenterhue talk contribs →‎Power Transmission Laser: Put UI info in its own section. Dividing it up should help make for easier reading.
     
19:29 (cur | prev) +3 Studenterhue talk contribs →‎Power Transmission Laser: Use a more up-to-date screenshot of the PTL UI. Not as much stuff going on, but it's closer to what it currently looks like
     07:25  Spacebux‎‎ 2 changes history −33 [Studenterhue‎ (2×)]
     
07:25 (cur | prev) −19 Studenterhue talk contribs →‎Purchasable Items: Remove HoP from the list as well. Evidently they've always had an Alternate Jumpsuit version of their uniform
     
07:11 (cur | prev) −14 Studenterhue talk contribs →‎Purchasable Items: Remove Mail Courier from the list of jobs without Alternate Jumpsuit items. They got one when PR #19607 was merged. Tag: Manual revert