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Show new changes starting from 22:33, 7 June 2024
   
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7 June 2024

     06:21  Detective diffhist −31 Studenterhue talk contribs →‎Photo And Audio: Fix a reference to the old Move to Top verb (and a slight grammar error)
     05:19  Head of Personnel diffhist +493 Studenterhue talk contribs →‎Hostile Takeover: Traitor HoP: Put in a section about the black-market megaphone, since Traitor HoPs got that option when PR #18939 was merged

6 June 2024

     22:02  Medical Objects‎‎ 3 changes history −270 [Studenterhue‎ (3×)]
     
22:02 (cur | prev) −1 Studenterhue talk contribs →‎Public MiniMed: Use more specific Medi-Vape link, use in-game name
     
21:59 (cur | prev) +3 Studenterhue talk contribs →‎Drug Application: Change MediVape to Medi-Vape to match the in-game punctuation
     
21:38 (cur | prev) −272 Studenterhue talk contribs →‎Machinery: Try out transcluding a subpage on the NanoMed Plus, so the info can be mirrored on the Vending Machines page
     21:06  Template:JobMenu diffhist +69 Studenterhue talk contribs Add Mail Courier to Civilian jobs list, in keeping with PR #19175 being merged
     19:16  Quartermaster diffhist −37 Studenterhue talk contribs →‎Medical Department: Remove securitron from Robotics Crate's list of contents, now that PR #18880 is merged
     01:08  Mail Courier diffhist −568 Ilysen talk contribs Removes text about being a gimmick job, as it's now a proper civilian role as of #19175

5 June 2024

     23:29  Jobs‎‎ 3 changes history +2,004 [Ilysen‎; Studenterhue‎ (2×)]
     
23:29 (cur | prev) +1,980 Ilysen talk contribs Adds some missing gimmick jobs and updates the image paths for a few jobs that had inconsistent/cropped ones
     
05:39 (cur | prev) +348 Studenterhue talk contribs →‎Discontinued Jobs: Move it down to there too
     
05:37 (cur | prev) −324 Studenterhue talk contribs →‎Gimmick Jobs: Remove Regional Director, per commit 7e50aa9
     05:46  Syndicate Items diffhist −19 Studenterhue talk contribs →‎Job-Specific Items: Remove Regional Director from the list of job that can get the black market megaphone,because it's been straight-up removed as a result of commit 7e50aa9

4 June 2024

     07:36  Mail Courier‎‎ 3 changes history +1,248 [Studenterhue‎ (3×)]
     
07:36 (cur | prev) +935 Studenterhue talk contribs Make a rough outline of a section discussing the mail system, commented out for now
     
07:32 (cur | prev) +279 Studenterhue talk contribs →‎Courier Accoutrements: Got to update this paragraph discussing access as well
     
07:10 (cur | prev) +34 Studenterhue talk contribs Update access shown in job details header, in light of commit 8ba3670. Lost maint, but gained a few misc lobby areas, basically
     07:06  Jobs diffhist +33 Studenterhue talk contribs →‎Gimmick Jobs: Update Mail Courier's access, per commit 8ba3670. Basically boils down to them losing maint but gaining "lobby" areas

3 June 2024

     07:17  Vampire diffhist +67 Studenterhue talk contribs →‎Powers: Now that PR #19173 is merged, Slow Strider makes Bat Form slower rather than disabling it. Adjust Bat Form description to reflect this.

1 June 2024

     07:51  General Objects diffhist +216 Studenterhue talk contribs →‎General Items (handheld): Mention golden carrier, added when PR #19109 was merged
     06:42  Wizard diffhist +83 Studenterhue talk contribs →‎Enchantment: Add Soulguard icon, as added when PR #19099 was merged

31 May 2024

     07:10  Medical Objects diffhist +19 Studenterhue talk contribs →‎Miscellaneous: Update explanation of how to blind mobs with the blindfold, per commit f761e40

28 May 2024

     13:05  Arcfiend‎‎ 2 changes history +2,636 [Ilysen‎ (2×)]
     
13:05 (cur | prev) +248 Ilysen talk contribs bit of proofreading while i'm wired on coffee after failing to sleep at all. i gotta sandbox this next time sdjfksjkdf
     
07:09 (cur | prev) +1,359 Ilysen talk contribs pretty significant rewrite, with the goal of streamlining a bit, shuffling some information around to avoid redundancy, and trimming out some fluff. hopefully it's alright!

25 May 2024

     07:59  Chaplain‎‎ 3 changes history +234 [Studenterhue‎ (3×)]
     
07:59 (cur | prev) +125 Studenterhue talk contribs →‎Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430
     
07:57 (cur | prev) +16 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     
07:57 (cur | prev) +93 Studenterhue talk contribs →‎Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged
     06:12  Detective‎‎ 5 changes history +980 [Studenterhue‎ (5×)]
     
06:12 (cur | prev) +111 Studenterhue talk contribs →‎Fingerprints: Add listing for kote
     
05:57 (cur | prev) +163 Studenterhue talk contribs →‎Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator
     
05:51 (cur | prev) +496 Studenterhue talk contribs →‎Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section.
     
05:46 (cur | prev) +217 Studenterhue talk contribs →‎Crew Objectives: Note potential rewards for completing objectives
     
05:43 (cur | prev) −7 Studenterhue talk contribs →‎Crew Objectives: Update objective text
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226
     02:00  Syndicate Items diffhist +84 Kregle talk contribs →‎Surplus crate items