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9 November 2024
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07:37 | Medical Objects 2 changes history +147 [Studenterhue (2×)] | |||
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07:37 (cur | prev) +182 Studenterhue talk contribs →Miscellaneous: Note some other places to find sterile masks. Also split off the info on how to obtain it to make things more digestble | ||||
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07:32 (cur | prev) −35 Studenterhue talk contribs →Miscellaneous: Cut incorrect claim about sterile masks: they not render you immune to airborne diseases |
8 November 2024
07:37 | Clothing diffhist +155 Studenterhue talk contribs →(Exo)Suit: Add heavy firesuit |
07:31 | Engineering Objects diffhist +759 Studenterhue talk contribs →Personal Protective Equipment: Add heavy firesuit |
7 November 2024
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06:30 | Syndicate Items 2 changes history +59 [Studenterhue (2×)] | |||
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06:30 (cur | prev) −3 Studenterhue talk contribs →Surplus crate items: Fix a sentence implying you aim the Quickhack/can use it at range | ||||
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06:30 (cur | prev) +62 Studenterhue talk contribs →Job-Specific Items: Note that mindhack cloner does not PDA medical, a featured introduced when PR #21200 was merged. Also condense the prose a bit. |
5 November 2024
05:44 | Jobs diffhist +468 Studenterhue talk contribs →Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA |
4 November 2024
07:45 | Medical Objects diffhist +90 Studenterhue talk contribs →Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged |
3 November 2024
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06:48 | Chaplain 2 changes history +744 [Studenterhue (2×)] | |||
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06:48 (cur | prev) −3 Studenterhue talk contribs →File:BibleV2.png The Bible: ...where you can't get it, that is. Anyway, note you can't read the Bible, making a few prose tweaks | ||||
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06:36 (cur | prev) +747 Studenterhue talk contribs →File:BibleV2.png The Bible: Describe how to get the Bible, namely to say where you can't get |
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06:04 | Gang 2 changes history +143 [Studenterhue (2×)] | |||
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06:04 (cur | prev) +104 Studenterhue talk contribs →Locker Purchases: Note Quickhack is not ranged | ||||
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05:40 (cur | prev) +39 Studenterhue talk contribs →Locker Purchases: Give some more details about the switchblade special attack |
05:11 | Traitor diffhist +189 Studenterhue talk contribs Guess we should mention that how Traitor can access the Listening Post |
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04:38 | Nuclear Operative 2 changes history +176 [Studenterhue (2×)] | |||
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04:38 (cur | prev) +26 Studenterhue talk contribs →By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post | ||||
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04:36 (cur | prev) +150 Studenterhue talk contribs →By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks |
04:21 | Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged |
2 November 2024
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07:09 | Listening Post 3 changes history +61 [Studenterhue (3×)] | |||
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07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. | ||||
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06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts | ||||
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06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post |
06:13 | Being A Better Traitor diffhist −276 Studenterhue talk contribs →Agent Card: Cut tip that says the agent card allows access to the Listening Post, as that functionality was removed when PR #20547 was merged |
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06:08 | Syndicate Items 3 changes history −12 [Studenterhue (3×)] | |||
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06:08 (cur | prev) −98 Studenterhue talk contribs →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money | ||||
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06:05 (cur | prev) +163 Studenterhue talk contribs →CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged | ||||
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05:57 (cur | prev) −77 Studenterhue talk contribs →Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged. |
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05:46 | Jobs 2 changes history +67 [Studenterhue (2×)] | |||
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05:46 (cur | prev) +42 Studenterhue talk contribs →Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch | ||||
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05:44 (cur | prev) +25 Studenterhue talk contribs →Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early... |
31 October 2024
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06:52 | General Objects 2 changes history +129 [Studenterhue (2×)] | |||
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06:52 (cur | prev) +72 Studenterhue talk contribs →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky | ||||
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06:49 (cur | prev) +57 Studenterhue talk contribs →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase. |
05:21 | Security Objects diffhist −388 Studenterhue talk contribs →Equipment: Cut sentences describing silver cuffs as a Wraith counter, as that functionality was removed in commit 43b9509 |
30 October 2024
14:20 | Security Objects diffhist −1 Shromply talk contribs →Less-than-Lethal |
13:53 | Security Officer diffhist 0 Shromply talk contribs →Due Process |
05:21 | Detective diffhist +48 Studenterhue talk contribs Try out a idea that popped into my head recently: bring back The Video Guide by putting the forensics guide "supplementary" video in its own section |
05:18 | Roboticist diffhist +83 Studenterhue talk contribs →Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks) |
29 October 2024
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06:25 | Chaplain 3 changes history +1,292 [Studenterhue (3×)] | |||
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06:25 (cur | prev) −10 Studenterhue talk contribs →What the hell am I supposed to do?: Tweak the "God's table of plenty" suggestion into something that's a little less vitriolic towards real-world religion and incorporates one of the funny Deus Ex Machina costumes | ||||
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06:16 (cur | prev) +378 Studenterhue talk contribs →Faith Mechanics: Re-emphasize that the game does not explicitly state how much Faith you get | ||||
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06:04 (cur | prev) +924 Studenterhue talk contribs →File:BibleV2.png The Bible: Add section on how the bible can cure certain supernatural debuffs, adjusting a few sentences here and there to account for this section existing |
05:22 | Syndicate Items diffhist +122 Studenterhue talk contribs →Job-Specific Items: Talk about boom boots blowing things up, a functionality introduced in commit 6568cb (and toned down in commit aedda79) |
28 October 2024
27 October 2024
22:39 | Engineering Objects diffhist +306 Studenterhue talk contribs →Personal Protective Equipment: Discuss firefighter helm stats. |
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21:40 | Random Events 2 changes history +73 [Studenterhue (2×)] | |||
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21:40 (cur | prev) +32 Studenterhue talk contribs →Travelling Trader: Add "Commerce and Customs Alert" headline, as this is one of those events with a static headline | ||||
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21:39 (cur | prev) +41 Studenterhue talk contribs →Travelling Trader: Update event text to reflect commits f9f32be and acec3ec, which both added more details to the event text. May need a little bit of adjustment. |