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14 July 2024
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22:42 | Terminology 3 changes history +145 [Studenterhue (3×)] | |||
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22:42 (cur | prev) −292 Studenterhue talk contribs →Hard-mode Traitor: Remove this term. This is not something we do often, but I believe removal is justified because hard-mode traitors don't quite exist any more, and unlike with pubbie or Ass Jam, this isn't like a major cultural hallmark of an earlier era. | ||||
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22:39 (cur | prev) +218 Studenterhue talk contribs →S-Z: Add sci | ||||
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22:34 (cur | prev) +219 Studenterhue talk contribs →M-R: Add PTL |
07:10 | Changelog diffhist +215 Studenterhue talk contribs →Saturday, July 13th, 2024: Another update for this day |
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06:39 | Murder 2 changes history +24 [Studenterhue (2×)] | |||
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06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible | ||||
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06:34 (cur | prev) +5 Studenterhue talk contribs →List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot |
13 July 2024
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07:25 | Changelog 2 changes history +1,952 [Studenterhue (2×)] | |||
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07:25 (cur | prev) +412 Studenterhue talk contribs →July 2024: First updates for July 13 | ||||
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07:19 (cur | prev) +1,540 Studenterhue talk contribs →July 2024: July 12's updates |
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06:10 | Ruckingenur Kit 2 changes history +743 [Studenterhue (2×)] | |||
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06:10 (cur | prev) +605 Studenterhue talk contribs →Reverse-Engineering for Fun and Profit: Add a section about mechscanned items that are worse than the original. These specifically reference commit 737c939, commit 8213db3, and commit 795ddf3 | ||||
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05:51 (cur | prev) +138 Studenterhue talk contribs →Ruckengenuring for Real: Note some other situations where it's useful to know that the analyzer scans stuff if you're not on Harm intent |
12 July 2024
23:34 | Guide to Genetics diffhist +13 JackMoloney talk contribs |
20:22 | Guide to AI diffhist +3 Shromply talk contribs →Papers, please |
20:08 | Hacking diffhist +2 Shromply talk contribs →Doors |
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07:10 | Changelog 2 changes history +1,115 [Studenterhue (2×)] | |||
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07:10 (cur | prev) −1 Studenterhue talk contribs →Monday, July 8th, 2024: Correct Nahuelwig->Nahuelwg, per commit 7bb83fc | ||||
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07:06 (cur | prev) +1,116 Studenterhue talk contribs →July 2024: July 11's updates |
07:02 | Foods and Drinks diffhist +509 Studenterhue talk contribs →Miscellaneous: Add cinnamon bun recipe, introduced when PR #19813 was merged |
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06:43 | Miner 2 changes history +1,523 [Studenterhue (2×)] | |||
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06:43 (cur | prev) +5 Studenterhue talk contribs →Crew Objectives: Use a more exact copy of the industrial space suit objective text | ||||
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06:41 (cur | prev) +1,518 Studenterhue talk contribs →Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed |
05:10 | Making and Breaking diffhist +152 Studenterhue talk contribs →Science Fabricator: Add empty gas tank to the table of things this can manufacture |
11 July 2024
06:59 | Changelog diffhist +202 Studenterhue talk contribs →July 2024: July 10's update |
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04:54 | Guide to Genetics 2 changes history +42 [Studenterhue (2×)] | |||
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04:54 (cur | prev) 0 Studenterhue talk contribs →Beneficial: Update Physically Fit's Stability, as commit c5467f6 has made it so it removes it rather than adding it | ||||
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04:52 (cur | prev) +42 Studenterhue talk contribs →Powers: Note Vestigial Ballistics gives no Stability when Synchronized, due to commit 1aad322 |
10 July 2024
06:36 | Changelog diffhist +979 Studenterhue talk contribs →July 2024: July 9's updates |
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05:06 | Contraband 2 changes history +122 [Studenterhue (2×)] | |||
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05:06 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Move makeshift laser rifle's entry up, so it's sitting with other long-arm-like energy weapons rather than the kinetics | ||||
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05:03 (cur | prev) +122 Studenterhue talk contribs →Contraband Levels: Add contraband rating for Four Letter Word, a gun added when PR #19439 was merged |
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04:59 | Murder 2 changes history +55 [NightmarechaMillian; Studenterhue] | |||
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04:59 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links | ||||
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00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc |
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02:45 | Guide to Genetics 4 changes history +246 [JackMoloney (4×)] | |||
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02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names) | ||||
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02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title. | ||||
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02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next. | ||||
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01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon. |
9 July 2024
23:08 | Murder diffhist +735 NightmarechaMillian talk contribs →List of Longarms |
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07:29 | Ore Processing 3 changes history +414 [Studenterhue (3×)] | |||
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07:29 (cur | prev) +133 Studenterhue talk contribs →Properties: Mention that density plays a part in atmos pipe strength | ||||
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07:27 (cur | prev) +70 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case | ||||
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07:25 (cur | prev) +211 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged |
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07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
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07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
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07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
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06:55 | Thermoelectric Generator 3 changes history +604 [Studenterhue (3×)] | |||
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06:55 (cur | prev) +13 Studenterhue talk contribs →Ideal Gas Law: Correct formula for how material reinforcement increases density, because I evidently cannot into mathematics or coad | ||||
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06:50 (cur | prev) +136 Studenterhue talk contribs →Ideal Gas Law: Provide instructions on how to reinforce with material sheets | ||||
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06:45 (cur | prev) +455 Studenterhue talk contribs →Ideal Gas Law: Talk about another method of reinforcing pipes introduced when PR #9529 was merged: Graphene Hardening Compound |
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05:21 | Guide to Genetics 4 changes history −1,515 [JackMoloney (4×)] | |||
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05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see | ||||
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04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future. | ||||
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03:22 (cur | prev) +1,688 JackMoloney talk contribs Separated the giant mutation list into specific categories, being Frontal Gyrus, Hemachromia, Powers, Beneficial, Harmful and Harmless. Will be categorizing it alphabetically in the future, and will also double check the list as well as modify it to show power cooldowns and etcetera. Mutations that are unobtainable have been removed, as those that are first learning genetech have no reason to know about them, as they can't be obtained. They will be in the complete list that I'll update soon. | ||||
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02:44 (cur | prev) +221 JackMoloney talk contribs updated some stability info, going to make more changes |
05:02 | Changelog diffhist +760 Studenterhue talk contribs →July 2024: Updates for July 8 |
8 July 2024
19:13 | RP Rules diffhist −57 ZeWaka talk contribs rewording due to inaccuracy |
13:11 | Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability. |
06:43 | Changelog diffhist +229 Studenterhue talk contribs →July 2024: July 7's update |
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06:37 | Gas 2 changes history −78 [Studenterhue (2×)] | |||
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06:37 (cur | prev) +21 Studenterhue talk contribs →Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either | ||||
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06:35 (cur | prev) −99 Studenterhue talk contribs →Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A) |