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Show new changes starting from 18:53, 23 April 2024
   
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23 April 2024

     06:41  Chemicals‎‎ 3 changes history 0 [Studenterhue‎ (3×)]
 m   
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Standardize the capitalization in first cell for energy drink
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:18  Guide to Mining‎‎ 2 changes history +212 [Studenterhue‎ (2×)]
     
05:18 (cur | prev) +206 Studenterhue talk contribs →‎Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed
     
05:05 (cur | prev) +6 Studenterhue talk contribs →‎Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba
     05:04  Making and Breaking diffhist +4 Studenterhue talk contribs →‎Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba

22 April 2024

     21:12  Foods and Drinks‎‎ 2 changes history −203 [Ilysen‎ (2×)]
     
21:12 (cur | prev) +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start
 m   
20:44 (cur | prev) −204 Ilysen talk contribs →‎Other Food-Related Items: removes mention of some ancient meatcleaver logic that's no longer present, and updates utensil rotation info
 m   05:47  Quartermaster diffhist +32 Studenterhue talk contribs →‎Civilian Department: Add link to info on pet carriers
 m   01:30  Chemicals diffhist +73 444explorer talk contribs extra source for rat spit

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
     20:56  Contraband diffhist +275 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for pod-targeting missile launcher
 m   04:58  Quartermaster diffhist +32 Studenterhue talk contribs →‎Miscellaneous: Add link to info about constable's helmet

20 April 2024

     05:56  Contraband‎‎ 2 changes history +247 [Studenterhue‎ (2×)]
     
05:56 (cur | prev) +131 Studenterhue talk contribs →‎Contraband Levels: Add rating for foam dart revolver
     
05:55 (cur | prev) +116 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for foam dart gun
     05:47  Artifact Research diffhist +582 Studenterhue talk contribs →‎Hand-held Artifacts: Add healing wand, from commit e21f8c1
     04:54  Access Levels‎‎ 3 changes history +147 [Studenterhue‎ (3×)]
     
04:54 (cur | prev) +67 Studenterhue talk contribs Note Engineering access allows access to Engineering Apparel
     
04:52 (cur | prev) +37 Studenterhue talk contribs Note Medical Apparel needs Medical access rather than Medical Equipment access, add a link
     
04:48 (cur | prev) +43 Studenterhue talk contribs Note Research Sector grants access to Research Apparel. This replaces science uniform locker, because commit 8563236 made it kinda depreciated
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents

19 April 2024

     23:20  Construction‎‎ 3 changes history +351 [NightmarechaMillian‎ (3×)]
 m   
23:20 (cur | prev) +32 NightmarechaMillian talk contribs phrasing
 m   
23:19 (cur | prev) +1 NightmarechaMillian talk contribs oops needs a new line
     
23:19 (cur | prev) +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section

18 April 2024

     15:27  Nuclear Generator‎‎ 4 changes history 0 [Error2147483647‎ (4×)]
     
15:27 (cur | prev) −58 Error2147483647 talk contribs Undo revision 62780 by Error2147483647 (talk) Tag: Undo
     
15:27 (cur | prev) −5 Error2147483647 talk contribs Undo revision 62781 by Error2147483647 (talk) Tag: Undo
     
15:17 (cur | prev) +5 Error2147483647 talk contribs Edits the gas turbine section to bring it in line with the Coolant Volume section. Tag: Reverted
     
14:50 (cur | prev) +58 Error2147483647 talk contribs →‎Flow Rate: Changes the name of the category to to 'coolant volume', bringing it in line with the data in-game, Tag: Reverted
     06:25  Security Objects‎‎ 5 changes history −234 [Studenterhue‎ (5×)]
 m   
06:25 (cur | prev) 0 Studenterhue talk contribs →‎Less-than-Lethal: Use the slightly more correct capitalization here
 m   
06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
 m   
06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well

17 April 2024

 m   06:33  Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png"
     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     05:01  Traits‎‎ 3 changes history +1,115 [Studenterhue‎ (3×)]
     
05:01 (cur | prev) +508 Studenterhue talk contribs →‎Job Traits: Add Mime Training trait. This one was introduced when PR #15937 was merged
     
04:26 (cur | prev) +275 Studenterhue talk contribs →‎Character Setup Traits: Add Trippy, from same PR
     
04:19 (cur | prev) +332 Studenterhue talk contribs →‎Character Setup Traits: Add Slow Strider, introduced when PR #18491 was merged