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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
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15 February 2026
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07:32 | Vending Machines 3 changes history +1,848 [Studenterhue (3×)] | |||
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07:32 (cur | prev) −1 Studenterhue talk contribs (→General Mechanics: Don't need this period here) | |||
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07:19 (cur | prev) −9 Studenterhue talk contribs (We can cross Zoldorf off the list now) | ||||
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07:18 (cur | prev) +1,858 Studenterhue talk contribs (→Publicly-Available Vendors: Add Zoldorf. Bit of anthropomorphizing going on here) | ||||
| 07:31 | General Objects diffhist +183 Studenterhue talk contribs (→General Items (handheld): Explain where to get/find Ouija boards) | ||||
| 07:29 | Foods and Drinks diffhist +78 Studenterhue talk contribs (→Snacks: Note fortune cookies can be obtained from hacked Zoldorfs, a result of PR #22865 (the player-controlled Zoldorf removal) getting merged) | ||||
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06:15 | Clothing 2 changes history −250 [Studenterhue (2×)] | |||
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06:15 (cur | prev) −240 Studenterhue talk contribs (→Uniform: Remove sentence claiming you can get the dirty vest from Security Apparel. This is no longer true due to PR #25757 removing them from that machine) | ||||
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06:11 (cur | prev) −10 Studenterhue talk contribs (→Head: Update info on getting flat caps. Now that PR #25757 has been merged, flat caps no longer appear in Security Apparel, but it's now possible to buy them from the clothing booth.) | ||||
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06:14 | Security Apparel 2 changes history −246 [Studenterhue (2×)] | |||
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06:14 (cur | prev) −127 Studenterhue talk contribs (Remove dirty vest from the list, another clothing item removed from Security Apparel in #25757) | ||||
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06:05 (cur | prev) −119 Studenterhue talk contribs (Remove flat cap from the list. Now that PR #25757 is merged, it no longer appears in Security Apparel) | ||||
14 February 2026
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08:29 | Clothing 2 changes history +167 [Studenterhue (2×)] | |||
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08:29 (cur | prev) +198 Studenterhue talk contribs (→Head: Update info on where to get the bucket hat, since PR #25757 also moved the bucket hat in Security Apparel to the Fishing Supplies Vendor) | ||||
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08:20 (cur | prev) −31 Studenterhue talk contribs (→Uniform: Update information on where to get the poncho and shirt, since it was relocated from Security Apparel to the clothing booth when PR #25757 was merged.) | ||||
| 07:54 | Security Apparel diffhist −270 Studenterhue talk contribs (Now onto the other thing I wanted to do: remove the two Serpico references, the bucket hat and the poncho and shirt, from the list, since they got axed from the vendor when PR #25757 was merged) | ||||
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07:52 | (Move log) [Studenterhue (3×)] | |||
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07:52 Studenterhue talk contribs moved page Security Objects/Security Apparel to Security Apparel over redirect (The text got cut off here...anyway, it turns out "Security Objects/Security Apparel" was treated as just a page named that instead of a subpage. In light of that, maybe naming it like its own page is better) | ||||
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07:50 Studenterhue talk contribs moved page Security Apparel to Security Objects/Security Apparel over redirect (Revert) | ||||
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07:50 Studenterhue talk contribs moved page Security Objects/Security Apparel to Security Apparel (It turns out subpages are disable on main, meaning "Security Objects/Security Apparel) | ||||
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07:52 | (Deletion log) [Studenterhue (2×)] | |||
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07:52 Studenterhue talk contribs deleted redirect Security Apparel by overwriting (Deleted to make way for move from "Security Objects/Security Apparel") | ||||
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07:50 Studenterhue talk contribs deleted redirect Security Objects/Security Apparel by overwriting (Deleted to make way for move from "Security Apparel") | ||||
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07:39 | Murder 2 changes history +424 [Studenterhue (2×)] | |||
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07:39 (cur | prev) +267 Studenterhue talk contribs (→List of Energy Weapons: Note the macro phaser can appear in Special Equipment crates. The description for the weapon was getting a bit long, so I split it up into two paragraphs. Added a link to Armory access while I was at it.) | ||||
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07:32 (cur | prev) +157 Studenterhue talk contribs (→List of Energy Weapons: Note eguns also appear in the Special Equipment crate) | ||||
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07:30 | Security Objects 3 changes history +252 [Studenterhue (3×)] | |||
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07:30 (cur | prev) 0 Studenterhue talk contribs (→Lethal: Update chance for the macro phaser to appear in the Special Equipment crate) | ||||
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07:25 (cur | prev) +245 Studenterhue talk contribs (→Armory Crates: Give some specific chances for the three randomly chosen guns in the Special Equipment crate) | ||||
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07:16 (cur | prev) +7 Studenterhue talk contribs (→Armory Crates: Note the Special Equipment crate always has a stasis rifle, thanks to commit 90a0a49. The contents list was already updated; I'm just correcting the description too.) | ||||
13 February 2026
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m 16:08 | Security Objects 2 changes history −24 [Sord213 (2×)] | |||
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16:08 (cur | prev) +6 Sord213 talk contribs (stasis rifle always spawns in special equipment crate) | |||
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16:03 (cur | prev) −30 Sord213 talk contribs (adjusted special equipment crate spawns) | |||
| m 16:04 | Armory diffhist +68 Sord213 talk contribs (stasis rifle always spawns in special equipment crate) | ||||
12 February 2026
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07:37 | Roboticist 2 changes history +283 [Studenterhue (2×)] | |||
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07:37 (cur | prev) +4 Studenterhue talk contribs (→Syndicate roboticist: Fix a case of his being used as the gender neutral pronoun. Also, that's not what a lobotomy is.) | ||||
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07:34 (cur | prev) +279 Studenterhue talk contribs (→Legs: Note synth legs allow compost healing, as a result of PR #25333 getting merged.) | ||||
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06:41 | Syndicate Items 2 changes history +93 [Studenterhue (2×)] | |||
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06:41 (cur | prev) +70 Studenterhue talk contribs (→Job-Specific Items: Do same for the syndicate cargo transporter, flyzapper implant, and power gloves, again all made possible by PR #25783) | ||||
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06:39 (cur | prev) +23 Studenterhue talk contribs (→Job-Specific Items: Add Technical Trainee to the list of jobs that get the Syndicate device analyzer, made possible thanks to PR #25783 getting merged.) | ||||
11 February 2026
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06:39 | Construction 2 changes history −12 [Studenterhue (2×)] | |||
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06:39 (cur | prev) +37 Studenterhue talk contribs (→Airlocks: Tweak and revise a few sentences in the Breaking portion) | ||||
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06:30 (cur | prev) −49 Studenterhue talk contribs (→Airlocks: Remove c-saber from the list of things that do extra damage against doors--this is not true) | ||||
10 February 2026
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07:50 | Murder 2 changes history +646 [Studenterhue (2×)] | |||
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07:50 (cur | prev) +112 Studenterhue talk contribs (→Strangulation: Update description of the fibre wire's effects, since it got a few buffs when PR #25793 was merged.) | ||||
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07:33 (cur | prev) +534 Studenterhue talk contribs (→Power cells: Add Surecell AA battery from commit 17a2480) | ||||
| 06:34 | Guide to Mining diffhist +123 Studenterhue talk contribs (→Advanced Equipment: Note what the light blue color represents on a trench map. This map feature was added when PR #25066 was merged) | ||||