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14 May 2024
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07:23 | Cargo Bay 2 changes history −173 [Studenterhue (2×)] | |||
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07:23 (cur | prev) −129 Studenterhue talk contribs Cut a reference to Clarion's Cargo Bay having a pod hangar, since said PR removed it | ||||
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07:22 (cur | prev) −44 Studenterhue talk contribs Update location and shape of Clarion's Cargo Bay, to reflect PR #18516 being merged |
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06:42 | Maps 2 changes history +47 [Studenterhue (2×)] | |||
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06:42 (cur | prev) +34 Studenterhue talk contribs →Where the hell am I?: Rewrite sentence comparing Clarion with Destiny, because with Destiny retired, the comparison is kinda confusing | ||||
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06:39 (cur | prev) +13 Studenterhue talk contribs →Where the hell am I?: Update Clarion's table-based map to PR #18516 being merged, which significantly rearranged large portions of the map |
13 May 2024
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05:25 | PDA 5 changes history +379 [Studenterhue (5×)] | |||
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05:25 (cur | prev) +29 Studenterhue talk contribs →PDA Scanners: Add link to info on reagent analyzer and change link to use in-game name | |||
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05:23 (cur | prev) +56 Studenterhue talk contribs →PDA Scanners: Guess we can add Regional Director and Inspector PDAs to the list of PDAs that can function as forensic scanners | ||||
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05:10 (cur | prev) +29 Studenterhue talk contribs →PDA Scanners: HoP's PDA forensic scanner was replaced with a plant and reagent scanner, so update these lists to reflect this | ||||
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05:08 (cur | prev) +209 Studenterhue talk contribs →Starting Cartridges and programs: Add CaterCoordinate + cartridge introduced when PR #18732 was merged. This replaced the HoP's Easy-Deluxe, so have to update Easy-Record DELUXE's "Starts with" column as well and move it further down to reflect it not quite being in the Heads' PDAs | ||||
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05:04 (cur | prev) +56 Studenterhue talk contribs →Starting Cartridges and programs: Note which other jobs get Easy-Record DELUXE |
12 May 2024
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04:26 | Implants 2 changes history +1,408 [Studenterhue (2×)] | |||
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04:26 (cur | prev) +1,180 Studenterhue talk contribs →JankTank: Incorporate some old details about this implant from the Gang page for historical interest, with a couple of superficial changes | ||||
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04:15 (cur | prev) +228 Studenterhue talk contribs Move JankTank to Discontinued section, to reflect it basically being disabled when PR #18236 was merged |
10 May 2024
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06:26 | Syndicate Items 5 changes history +407 [Studenterhue (5×)] | |||
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06:26 (cur | prev) +24 Studenterhue talk contribs →Standard Items: Organize fibre wire instructions into a numbered list, while also incorporating one of the notes into the main description | ||||
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06:11 (cur | prev) +223 Studenterhue talk contribs →Standard Items: Elaborate on some stealth-related details for the bladed glove, including some PR #18671 added (namely them leaving only insulative fibers and being "unscannable" ) | ||||
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05:49 (cur | prev) +141 Studenterhue talk contribs →Standard Items: Describe melee damage of bladed gloves, reorganizing things again to fit. When PR #18671 was merged, they got tweaked to do 15 damage with each strike, rather than more 11 in s and 16 in double | ||||
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05:21 (cur | prev) +11 Studenterhue talk contribs Reorganize bladed gloves description into two parts, one on the gloves themselves, one on their comparative value, while also tweaking some phrases | ||||
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03:59 (cur | prev) +8 Studenterhue talk contribs Text replacement - "venom" to "cytotoxin" |
m 05:14 | Game Modes diffhist +4 Studenterhue talk contribs →Extended: Add a missing word ("there was only Roleplay server"->" there was only one Roleplay server"- |
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05:10 | Security Officer 2 changes history +1,211 [Studenterhue (2×)] | |||
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05:10 (cur | prev) +902 Studenterhue talk contribs →How to Deal with Threats: Try my hand at a full listing for Gang | ||||
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04:45 (cur | prev) +309 Studenterhue talk contribs →The Basics: Note another common issue Secoffs can adminhelp. Been seeing this on a semi-regular basis these past 30 days |
04:07 | Doctoring diffhist +4 Studenterhue talk contribs →Toxin: Rename venom->cytotoxin, update effects since it now delimbs rather than gibs, as a result of PR #18795 being merged |
m 03:47 | Murder diffhist +2 Studenterhue talk contribs Text replacement - "FoamDartGun.png" to "FoamDartGunV2.png" |
9 May 2024
20:25 | Murder diffhist +28 Error2147483647 talk contribs The vega flamethrower contains syndicate napalm, rather than normal napalm |
18:58 | Syndicate Items diffhist +143 Kregle talk contribs →Job-Specific Items |
8 May 2024
07:04 | Syndicate Items diffhist 0 Studenterhue talk contribs →Job-Specific Items: Update damage listed for red chainsaw when active, since commit 61aadcb upped it from 20 to 30 |
6 May 2024
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01:45 | Jobs 2 changes history +222 [Ilysen (2×)] | |||
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01:45 (cur | prev) +23 Ilysen talk contribs →Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline | |||
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01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section |
5 May 2024
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06:06 | Murder 7 changes history +504 [Studenterhue (7×)] | |||
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06:06 (cur | prev) +171 Studenterhue talk contribs →List of Sidearms: Explain how to get foam dart revolver as well. | ||||
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06:01 (cur | prev) +216 Studenterhue talk contribs →List of Sidearms: Explain how to get foam darts and gun, fix a comma splice | ||||
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04:38 (cur | prev) +65 Studenterhue talk contribs →List of Longarms: Add keys/controls for lowering Striker-7 shotgun for reloading | ||||
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04:37 (cur | prev) +3 Studenterhue talk contribs →List of Longarms: Move Striker-7 up with the other shotties and standardize how its damage is displayed. Forgot to mention I also fixed a its'/it's/its type of grammar error in previous edit | ||||
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04:32 (cur | prev) +50 Studenterhue talk contribs →List of Longarms: Explain why Striker-7's pre-wound drum is notable | ||||
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04:21 (cur | prev) 0 Studenterhue talk contribs →List of Sidearms: Update Lo-Point capacity, per same PR | ||||
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04:02 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update Hafgan .93R damage, in keeping with it being upped from 11 to 14 when PR #18310 was merged |
3 May 2024
06:30 | Murder diffhist +585 Studenterhue talk contribs →List of Sidearms: Add in customized/salvager zip gun |
2 May 2024
05:31 | Syndicate Items diffhist −62 Studenterhue talk contribs →Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything" |
30 April 2024
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06:16 | Murder 2 changes history +224 [Studenterhue (2×)] | |||
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06:16 (cur | prev) +99 Studenterhue talk contribs →List of Energy Weapons: Make a similar note in the entry for phasers | ||||
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06:14 (cur | prev) +125 Studenterhue talk contribs →Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164 |
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06:09 | Armory 3 changes history +580 [Studenterhue (3×)] | |||
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06:09 (cur | prev) +9 Studenterhue talk contribs Update a phaser gun link | |||
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06:07 (cur | prev) +161 Studenterhue talk contribs Change phaser crate references to phaser rack references, again per commit 7060164, in tabs for in-rotation maps | ||||
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05:42 (cur | prev) +410 Studenterhue talk contribs Swap mentions of riot shotgun racks with riot shotgun crates, per commit 7060164, in tabs for in-rotation maps. This also entails updating some gags about the pulse rifle rack that riff on the shotgun rack and pulse rifle rack looking similar |
28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
22 April 2024
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04:44 | Armory 3 changes history +3,148 [Studenterhue (3×)] | |||
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04:44 (cur | prev) +2,234 Studenterhue talk contribs Update contents of Donut 2's Armory | ||||
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04:14 (cur | prev) +913 Studenterhue talk contribs Modernize Donut 2 tab, basically. Update who can access and where it's located, add in a blurb about armory auth, and tweak the joke for its location template, because it's definitely more than a private toy room now | ||||
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04:03 (cur | prev) +1 Studenterhue talk contribs Text replacement - "Donut2Armoury.png" to "Donut2ArmoryV2.png" |
21 April 2024
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23:26 | Armory 2 changes history +605 [Studenterhue (2×)] | |||
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23:26 (cur | prev) +272 Studenterhue talk contribs Change mentions of pod seeker shells in Kondaru and Oshan, two other maps in rotation, to mentions of the pod-targeting missile launcher box, to reflect changes from PR #14069 being merged | ||||
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23:19 (cur | prev) +333 Studenterhue talk contribs Link to pod-targeting missile launcher and its pod-seeking missiles in tabs that already mention it (so Cog1, Atlas, and Clarion), get in mentions of the box they come in |
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
20 April 2024
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
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07:20 | Armory 3 changes history +447 [Studenterhue (3×)] | |||
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07:20 (cur | prev) +255 Studenterhue talk contribs Should specify that the previous edit was only in Atlas's tab. This one rearranges list of items in Atlas's Armory to go counterclockwise, which is differs from how other tabs present it but hopefully makes more sense given the room layout. Also adds a bit more information on where the AmmoTech and recharger are | ||||
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07:13 (cur | prev) +64 Studenterhue talk contribs Replace mention of pod-seeking shells with pod-seeking missile equipment, to match up with PR #14069 being merged | ||||
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07:06 (cur | prev) +128 Studenterhue talk contribs Mention door-breaching round equipment in Atlas tab, per commit a606a19 |
18 April 2024
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06:30 | Armory 5 changes history +70 [Studenterhue (5×)] | |||
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06:30 (cur | prev) +90 Studenterhue talk contribs Be more consistent about how Special Equipment crate is capitalized, link to info about it when needed | |||
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06:28 (cur | prev) +2 Studenterhue talk contribs Actually, maybe no change for these ones. Linemap and Chiron were technically untouched by the Special Equipment crate rename commit c6ff335 | ||||
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06:21 (cur | prev) −6 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate" | |||
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06:09 (cur | prev) −12 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special equipment locker" to "Special Equipment Crate|Special Equipment crate" | |||
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
m 06:07 | Spy Thief diffhist −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate" |
17 April 2024
m 06:33 | Security Officer diffhist +2 Studenterhue talk contribs Text replacement - "ClarionSecurity.png" to "ClarionSecurityV2.png" |
m 04:44 | Armory diffhist 0 Studenterhue talk contribs Text replacement - "ClarionArmoryV3.png" to "ClarionArmoryV4.png" |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |