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- 05:55, 26 July 2023 diff hist +1 Security Objects →SecTech: Rework description of access: make sure it mentions the specific access level, remove the reference Security equipment lockers, because this was written before the Security Weapons Vendor became the main source of Sec equipment and assumes people are mainly getting their equipment from those lockers
- 05:44, 26 July 2023 diff hist −14 Security Objects →SecTech: Replicate names and capitalization used in the vendor
- 05:35, 26 July 2023 diff hist +775 Security Objects →SecTech: Convert to VendorTableHeader and VendorTableRow
- 08:31, 25 July 2023 diff hist +12 Changelog →Tuesday, July 25th, 2023: C'mon, thought I got the fully-formatted version
- 08:30, 25 July 2023 diff hist +252 Changelog →July 2023: First update for July 25tth
- 08:10, 25 July 2023 diff hist +595 Changelog →July 2023: Entries for July 24th
- 08:08, 25 July 2023 diff hist +41 Changelog →Saturday, July 22nd, 2023: Flourish's update later got some tags
- 07:53, 25 July 2023 diff hist 0 m File:PistolTranqClipV2.png Studenterhue moved page File:355TranquilizerPistolDartsV2.png to File:PistolTranqClipV2.png without leaving a redirect: Actually, backsies. The tranq ammo sprites' history is more tangled than I thought. current
- 07:51, 25 July 2023 diff hist +53 File:355TranquilizerPistolDarts.png Last edit was meant to be marked as minor, but anyways, note artist is unknown current
- 07:50, 25 July 2023 diff hist +2 File:355TranquilizerPistolDarts.png Reassign to Historical Images since this is no longer used
- 07:48, 25 July 2023 diff hist 0 m File:PistolTranqClipV2.png Studenterhue moved page File:PistolTranqClipV2.png to File:355TranquilizerPistolDartsV2.png without leaving a redirect: To match file name for old sprite
- 07:46, 25 July 2023 diff hist +6 Murder →List of Sidearms: Update sprite used for the .22 smartgun magazine, which got a new sprite when PR #7354 was merged
- 07:44, 25 July 2023 diff hist +3 Murder →List of Sidearms: Update sprite for 9mm SMG magazine. It got a new one when PR #7631 was merged.
- 07:43, 25 July 2023 diff hist +2 Syndicate Items →Loadout: Update sprite used for the 9mm SMG magazine, which got a new sprite when PR #7631 was merged
- 07:41, 25 July 2023 diff hist +421 N File:MeowitzerAmmo.png The item sprite for ammo for the meowitzer, perhaps the cutest kind of ammo out there. In-game, this is just called "meowitzer", which should be distinguished from the actual gun, also called meowitzer. [https://github.com/goonstation/goonstation/pull/7354 Sprite by NightmareChamillian.] Previously, it used the LMG belt, but now it has its own sprite. Category:Object Sprites current
- 07:35, 25 July 2023 diff hist +376 N File:9mmSMGMagazine.png The item sprite for the 9mm SMG magazine. The Bellatrix may have a (relatively) deep ammo pool, but you gonna reload at some point. That's when you use this magazine. [https://github.com/goonstation/goonstation/pull/7631/ Sprite by NightmareChamillian.] These have their own sprite now, instead of re-using File:22MagazineV3.png Category:Object Sprites current
- 07:33, 25 July 2023 diff hist +343 N File:22SmartgunMagazine.png The item sprite for a .22 smartgun magazine, ammo for the Hydra smart pistol. These babies have degrees from Harvard, don't you know? [https://github.com/goonstation/goonstation/pull/7354 Sprite by NightmareChamillian.] These have their own sprite now, instead of re-using File:22MagazineV3.png Category:Object Sprites current
- 07:21, 25 July 2023 diff hist 0 Chemicals →Food and Drink: Update depletion rate for Sangria. Like a bunch of other chems, its depletion rate was also upped to 0.7 when PR #15065 was merged
- 07:19, 25 July 2023 diff hist +47 Chemicals →Food and Drink: Note Hunchback also decays into ethanol
- 07:13, 25 July 2023 diff hist +46 Chemicals →Food and Drink: Note Grasshopper decays into ethanol, to bring it with parity with Foods and Drinks
- 07:06, 25 July 2023 diff hist 0 Chemicals →Food and Drink: Correct ethanol rate for Freeze
- 07:05, 25 July 2023 diff hist +1 Chemicals →Food and Drink: Correct duration of Burning rarely caused by drinking Dragon's Breath while on fire
- 07:01, 25 July 2023 diff hist +46 Chemicals →Food and Drink: Mention that bitters decays into ethanol
- 07:00, 25 July 2023 diff hist 0 Chemicals →Food and Drink: Update depletion rate for Beepskybrau. It was raised from 0.4 to 0.7 as a result of PR #15065 being merged
- 06:49, 25 July 2023 diff hist 0 Foods and Drinks →Alcoholic Cocktails: Update ethanol values for Necroni, BOOrbon, and Bloody Scary, since PR #15065 also increased their ethanol rates when it got merged
- 06:44, 25 July 2023 diff hist +78 Chemicals →Food and Drink: Add note for Squeeze. Forgot to mention the PR also changed ethanol strength of BOOrbon
- 06:40, 25 July 2023 diff hist +2 Chemicals →Regular Drinks: Bloody Scary and Necroni also got increases
- 06:37, 25 July 2023 diff hist 0 Chemicals →Food and Drink: PR also tweaked the alcohol counter numbers for Ling Island Ice Tea, so updating that and fixing a spelling error
- 06:29, 25 July 2023 diff hist 0 Chemicals →Food and Drink: Same PR also lowered depletion rate of Ling Island Iced Tea from 0.4 to 0.1
- 06:28, 25 July 2023 diff hist +4 Chemicals →Food and Drink: Same PR also increased the ethanol strength of Grog, Squeeze, Bo Jack Daniel's, and Moonshine, so updating those amounts too
- 06:12, 25 July 2023 diff hist 0 Chemicals →Regular Drinks: Update ethanol values for Suicider and Murdini. They're higher now as a result of PR #15065 being merged
- 06:08, 25 July 2023 diff hist +7 Foods and Drinks →Alcoholic Cocktails: Update ethanol values listed for Grog, Squeeze, Murdini, and Suicider. These got raised when PR #15065 was merged
- 05:39, 25 July 2023 diff hist +1 m Murder →Bombs: Fix a comma splice, change "grills" to "grilles"
- 05:37, 25 July 2023 diff hist +1 m Murder →Bombs: Changed "whenever the flips are flipped on."->"when the light switch is flipped on", remove extra period. I probably caused those.
- 05:34, 25 July 2023 diff hist +1 Construction →Signaller assembly: I think you accidentally mixed up the timer and proximity sensors here. Fixed.
- 08:09, 24 July 2023 diff hist +4 Syndicate Items →Sidearm: Update link name for Clock/frangible mag, use a more recognizable name
- 08:02, 24 July 2023 diff hist +8 Security Objects →AmmoTech: Update name and link for the 9mm magazine, which is now called 9mm frangible due to PR #7354 getting merged
- 08:00, 24 July 2023 diff hist +7 m Murder →List of Sidearms: Should say "75% chance" in 9mm frangible description instead of just "75%"
- 07:59, 24 July 2023 diff hist +36 Murder →List of Sidearms: Rename ID for 9mm Clock Magazine to 9mm Frangible Magazine, in accordance with changes from PR #7354 getting merged, make sure to drop the name somewhere
- 07:52, 24 July 2023 diff hist 0 Murder →List of Sidearms: Correct image for 9mm Clock magazine. Still uses the old 22 mag sprite.
- 07:30, 24 July 2023 diff hist 0 Security Objects →AmmoTech: As it turns out, the 9mm magazines still use the old 22 mag sprite
- 06:42, 24 July 2023 diff hist 0 Murder →List of Longarms: Update capacity for 40mm plastic baton rounds, as it was reduced from 5 to 2 in commit e638da1
- 06:40, 24 July 2023 diff hist −6 Murder →List of Longarms: Update file used for smoke shells, since those got a new sprite when PR #9191 was merged
- 06:34, 24 July 2023 diff hist 0 Security Objects →AmmoTech: Update number of 40mm plastic baton rounds in the AmmoTech, since commit e638da1 upped the number from 5 to 8
- 06:28, 24 July 2023 diff hist +720 Security Objects →AmmoTech: Convert over to VendorTableRow and VendorTableHeader templates. This is more than a formatting change because the previous table didn't have images, but now it does
- 06:24, 24 July 2023 diff hist +5 Making and Breaking →Automated: Update file name for 40mm Smoke Grenade
- 06:22, 24 July 2023 diff hist +507 File:40mmSmokeShellsV4.png Add description and attribution current
- 06:21, 24 July 2023 diff hist +28 m File:40mmSmokeShellsV4.png Assign to Object Sprites since it's an item sprite for an in-game item
- 06:20, 24 July 2023 diff hist 0 m File:40mmSmokeShellsV4.png Studenterhue moved page File:SmokeShells.png to File:40mmSmokeShellsV4.png without leaving a redirect: Fits modern naming scheme and filename for previous sprite
- 05:41, 24 July 2023 diff hist +4 Security Objects →Equipment: Update info on where to get the breaching charge. Thanks to several "Standardises The [Map] Armoury" PRs, every armory has it now instead of just Kondaru's