User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 33,986 edits. Account created on 17 February 2017.
8 January 2023
- 06:4006:40, 8 January 2023 diff hist +53 File:38SpcStunSpeedloader.png Reassign to Historical Images since game no longer uses this sprite, note identity of the artist is unknown current
- 06:3906:39, 8 January 2023 diff hist +122 File:38APSpeedloaderV1.png Reassign to Historical Images since game no longer uses this sprite, note lack of attribution, modify description slightly current
- 06:3606:36, 8 January 2023 diff hist 0 m File:38APSpeedloaderV1.png Studenterhue moved page File:357APSpeedloader.png to File:38APSpeedloaderV1.png without leaving a redirect: I know the .357 AP speedloader and .38 AP speedloader both currently have the same sprite, but the file names for the other speedloaders use 38, so let's be consistent
- 06:3406:34, 8 January 2023 diff hist +575 N File:38APSpeedloaderV2.png It's the inventory sprite for a fully-loaded .38 AP speedloader, armor-piercing ammo for a Detective revolver. Or a fully-loaded .357 AP speedloader, armor-piercing ammo for a Predator revolver, since that uses the same sprite ("38A-7"). Either way, this is Syndicate stuff. [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] The projectile part is pointier, they have a red stripe for readability (and accessibility for the colorblind!), and the sprite now uses... current
- 06:2706:27, 8 January 2023 diff hist +682 N File:38SpcStunSpeedloaderV2.png It's the inventory sprite for the .38 Stun speedloader, loaded with non-lethal stun bullets that are sometimes just called ".38 Spc Stun". Unlike the other speedloader sprites, there's only one item that uses this sprite (it's "38S-7" by the way), which makes things a whole lot easier. [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] Did you know "bullet" can refer both to the actual projectile that's launched and the projectile, plus its casing, powder, et... current
- 06:2006:20, 8 January 2023 diff hist +487 N File:38SpcSpeedloaderV2.png It's the inventory sprite for the .38 speedloader, regular FMJ for the Detective's revolver. Could also be the .357 speedloader (which is also FMJ), because both use the same sprite, "38-7". [https://github.com/goonstation/goonstation/pull/12632 New sprite by Mr. Moriarty.] I dunno about you, but these bullets have always looked like Nerf darts to me. Now they have pointed tips like actual bullets! Oh, and a more modern color palette too. Category: Object Sprites current
- 06:0306:03, 8 January 2023 diff hist +225 Changelog →January 2023: Jan 7th update
7 January 2023
- 09:4909:49, 7 January 2023 diff hist +54 m Medical Objects →Miscellaneous: Animal Control locker links
- 09:4409:44, 7 January 2023 diff hist +54 Medical Objects →Machinery: Might as well put the eq. on Doctoring here as well
- 09:4209:42, 7 January 2023 diff hist +224 Doctoring →Brain: I was going to put the reversed equation , but then I thought of another idea
- 09:3609:36, 7 January 2023 diff hist +500 Doctoring →Brain: Using the operating computer to get brain damage. Possible with PR #12208 getting merged
- 09:0309:03, 7 January 2023 diff hist +222 Doctoring →Other Ailments: Some more notes on handling harmful mutations
- 08:5508:55, 7 January 2023 diff hist +4 Doctoring →Other Ailments: Gotta come up with a different name since the operating computer uses "genetic defect" for cloning defects. Let's try "harmful mutation"?
- 08:5308:53, 7 January 2023 diff hist −35 Medical Objects →Machinery: Oh, the "genetic defect" link refers to something different...need to modify what that field on the operating computer means
- 08:5108:51, 7 January 2023 diff hist −112 Doctoring Jobs spawning with mutations has pretty much been removed, and the mutations caused by cloning defects can't be removed by mutadone. Need to come up with a different note
- 08:3308:33, 7 January 2023 diff hist +1,241 Medical Objects →Machinery: Expand on what the operating computer can do now that PR #12208 is merged
- 06:5606:56, 7 January 2023 diff hist 0 m Medical Objects →Machinery: d'oh
- 06:4806:48, 7 January 2023 diff hist +161 Being A Better Traitor →Stealth Stuff: Reorganizing. Essentially, all the stuff on hiding your identity is in its own section
- 06:3406:34, 7 January 2023 diff hist +291 Discontinued Syndicate Items A more accurate summation of the problems of syndie pipe bombs based on words of a dev
- 06:1306:13, 7 January 2023 diff hist +269 Syndicate Items →Standard Items: Mention the 'stache also has decent stats
- 06:0106:01, 7 January 2023 diff hist +8 Spatial Interdictor Guide Really needs some work to meet wiki standards/style
- 05:5905:59, 7 January 2023 diff hist +171 Security Objects →Multi-Role: Add images of the baton in off/on states and on Harm intent
- 05:5405:54, 7 January 2023 diff hist +728 N File:StunBatonOnHarmIntentV3.png The inventory sprite for a stun baton that's on and is flipped, because it's being used on Harm intent. This isn't how you're supposed to use it, turn it off first! This is actually animated, but because some frames have transparent pixels, and gif doesn't support those, this is an animated PNG instead. Hopefully it'll work? [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and, in the artist's own words: "colors pop more, and... current
- 05:5105:51, 7 January 2023 diff hist +590 N File:StunBatonOffHarmIntentV3.png The inventory sprite for a stun baton that's been turned off and is flipped, because it's being used on Harm intent. This is how it should look when you're trying to beat the clown with it. [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and, in the artist's own words: "colors pop more, and the animation is smoother and more spark-like. The prod also changes to be darker or brighter when it's on or off, which is meant to both... current
- 05:4905:49, 7 January 2023 diff hist +461 N File:StunBatonOffV3.png The inventory sprite for a stun baton that's been turned off. [https://github.com/goonstation/goonstation/pull/7163 New sprite by Flaborized.] Shading on the grip's different, and...okay, in her own words: "colors pop more, and the animation is smoother and more spark-like. The prod also changes to be darker or brighter when it's on or off, which is meant to both make it more visually obvious which state it's in" Category: Object Sprites current
- 05:3505:35, 7 January 2023 diff hist +82 Chemicals →Medical Chems: Robustissin can be found in the NanoMed Plus too thanks to PR #9499 getting merged
- 05:2805:28, 7 January 2023 diff hist 0 m Chemicals →Food and Drink: "makes you visible pucker" -> "makes you visibly pucker"
- 05:2205:22, 7 January 2023 diff hist +419 Changelog →January 2023: Jan 6th update
6 January 2023
- 08:2408:24, 6 January 2023 diff hist +134 Terminology →Syndie: Oh, another use
- 08:2108:21, 6 January 2023 diff hist +541 Terminology →Syndie: Other uses of the term, examples
- 08:0008:00, 6 January 2023 diff hist +680 Terminology →A-D: Add admeme
- 07:4107:41, 6 January 2023 diff hist −42 m Terminology →Bwoink: Actually, just thought of a better/more concise way to put this
- 07:3007:30, 6 January 2023 diff hist +777 Terminology →Bwoink: Expanding, basically. Some notes on similar/alternative terms, a bit of historical trivia, a little rephrasing
- 04:2504:25, 6 January 2023 diff hist +178 Changelog →Minor Changes: One more update for Jan 5th
5 January 2023
- 06:4906:49, 5 January 2023 diff hist +763 Changelog →January 2023: Jan 4th and an early preview of Jan 5th
- 06:3506:35, 5 January 2023 diff hist −1 m Roboticist →Arms: This note would be easier to see if placed higher up
- 06:2906:29, 5 January 2023 diff hist +128 Vampire →Vampire Weaknesses: commit 796155aeb0a08f6309bcbe68a6a5274533a8b925 also made them lose blood in space and chapel. Can't say how much burning in space compares to burning in the chapel, so removing that for now
- 06:1906:19, 5 January 2023 diff hist +84 Vampire →Vampire Weaknesses: Headers for some organization
- 06:1506:15, 5 January 2023 diff hist −81 Vampire →Thralls: Reorganizing bits and bobs, adding a summary. Had to cut down on that description because it's based on an earlier conception of thralls
- 06:0006:00, 5 January 2023 diff hist +222 Vampire →Undead & Not Quite Loving It: Other Traits: Commit 796155aeb0a08f6309bcbe68a6a5274533a8b925 make thralls vulnerable to space and the chapel
- 05:5405:54, 5 January 2023 diff hist +186 Werewolf →Werewolf Form: Yeah, let's try it
- 05:3805:38, 5 January 2023 diff hist +150 Werewolf →Werewolf Form: Some of the intent stuff could be in its own section. And the list of passives could be organized better, maybe
- 05:2905:29, 5 January 2023 diff hist +203 Werewolf →Werewolf Form: Commit 26c518de4c7438f7c08a69aa90958534c2e9fa39 gave these guys lotta cold prot
- 05:1605:16, 5 January 2023 diff hist +312 Clothing →Head: List some variants of cat ears headbands. Maybe images or even separate entries in the future?
- 05:0905:09, 5 January 2023 diff hist +231 Clothing →Uniform: Add Fancy Mime Suit and Mime Dress
- 05:0505:05, 5 January 2023 diff hist +47 XP →Which jobs have XP? Job Rewards?: Chef has XP too now, so they also need a place in this table
- 05:0205:02, 5 January 2023 diff hist +192 m Mime →Job Rewards: Standardize job reward table
- 04:4604:46, 5 January 2023 diff hist +55 Template:Books Add Cargo Pocket Guide (Nadir Version)
- 04:4504:45, 5 January 2023 diff hist +235 Books →Supply Books: Add Nadir version of Cargo Pocket Guide
- 04:4204:42, 5 January 2023 diff hist +3,879 N Cargo Pocket Guide (Nadir Version) Slightly edited. Dunno if I want to touch the line breaks current