User contributions for Studenterhue
Results for Studenterhue talk block log uploads logs
A user with 34,002 edits. Account created on 17 February 2017.
2 July 2021
- 06:4706:47, 2 July 2021 diff hist +250 Jobs →Engineering Jobs: Could rewrite the whole Engineer description, actually
- 06:3006:30, 2 July 2021 diff hist +16 Jobs Yeah, you too Engineer description.
- 06:2906:29, 2 July 2021 diff hist −195 Jobs →Engineering Jobs: Rewrite Mechanic description to discourage griefing and a few other sort of jerk-ass things, and a few things that aren't really quite in the purview of the jobs
- 06:2106:21, 2 July 2021 diff hist +1,301 Template:Harm Add documentation for this template.
- 06:1306:13, 2 July 2021 diff hist +1,513 Template:Grab Add documentation for this template. current
- 06:1206:12, 2 July 2021 diff hist +5 m Template:Disarm "Template Formatting"->"Contents of the Template", less confusing name basically current
- 06:1206:12, 2 July 2021 diff hist +13 m Template:Help →Contents of the Template: specify what exactly is supposed to use the green current
- 06:1106:11, 2 July 2021 diff hist +5 m Template:Help Actually, spoke too soon. "Template Formatting" is confusing now that I think about it, because it might sound like what parameters you use or some such. Instead, name this "Contents of the Template"
- 05:5505:55, 2 July 2021 diff hist +1,525 Template:Disarm Add documentation for this template.
- 05:4105:41, 2 July 2021 diff hist +50 m Template:Help Just to be safe, put <noinclude> tags around the parts that aren't in the template.
- 05:3905:39, 2 July 2021 diff hist +112 Template:Help Make it extra clear parameters are optional. Think I'm happy with the documentation now.
- 05:3505:35, 2 July 2021 diff hist −13 m Template:Help Get rid of this artifact header
- 05:3405:34, 2 July 2021 diff hist −27 Template:Help Integrate Raw Markup and Output as part of the examples, because there probably are going to be some templates where you can't just use it without parameters (e.g. Location, JobDetailsHeader)
- 05:3305:33, 2 July 2021 diff hist +244 Template:Help Set aside a clear(er) place for the markup of the template itself
- 04:5504:55, 2 July 2021 diff hist +793 Template:Help Add documentation. Got advice when to use it, a bit on "parameters", an example, and the raw markup for copy-and-pasting
28 June 2021
- 06:3906:39, 28 June 2021 diff hist +140 Afterlife Bar The rules are mostly same, but their implications are rather different now
- 06:2106:21, 28 June 2021 diff hist +70 Afterlife Bar →Getting to the Bar: try out having the icons of the abilities mentioned
- 06:1906:19, 28 June 2021 diff hist −23 Afterlife Bar →Getting to the Bar: You use a different menu now for gettting to the bar
- 06:1706:17, 28 June 2021 diff hist +6 m Afterlife Bar this...is gonna take some workshopping. Let's start with bolding the first mention of the location name like usual?
- 06:1606:16, 28 June 2021 diff hist −2 Afterlife Bar →Rules: it's just RP now. We've multiple RP servers now too.
- 06:1306:13, 28 June 2021 diff hist +128 Security Officer →The Security Weapons Vendor and You: 40mm PBR option has been swapped out for paint marker rounds.
- 06:0706:07, 28 June 2021 diff hist −241 Foods and Drinks Nugget mode for prison loaf processor is now GONE
- 06:0506:05, 28 June 2021 diff hist +85 File:Tank Compost.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 06:0406:04, 28 June 2021 diff hist +85 File:Tank HCWater.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 06:0206:02, 28 June 2021 diff hist +7 m File:FlashbangV3.png Assign to Object Sprites like the other...objects current
- 05:5905:59, 28 June 2021 diff hist +10 m File:AmusingDuck.png Assign to Character Sprites like all the other robots
- 05:5505:55, 28 June 2021 diff hist +2 Template:Archive Bygone Locales->Past Locales, Past Culture->Outdated Culture. Always found "Bygone" really didn't fit with the word "locales", but I really struggled with finding replacements. I think I've found one.
- 05:4505:45, 28 June 2021 diff hist +357 Changelog June 26th update
- 05:4305:43, 28 June 2021 diff hist +1,494 Changelog June 25th update
- 05:4005:40, 28 June 2021 diff hist +477 Changelog Rest of June 23rd update, and June 24th update
- 05:3405:34, 28 June 2021 diff hist +643 Being A Better Traitor Two tips for the Scout loadout
- 05:1905:19, 28 June 2021 diff hist +170 Syndicate Items Mention Scout loadout has an espionage suit that boosts movement speed.
- 05:1805:18, 28 June 2021 diff hist +337 Clothing And now the espionage suit has special properties, so it's worth getting its own entry (they kinda all really should but well uh :lazy:).
- 05:1305:13, 28 June 2021 diff hist +49 Clothing Now it's Scout who gets the syndicate espionage suit
- 05:0205:02, 28 June 2021 diff hist +211 Murder Now the Rigil is kinda complicated with how it accepts hand grenades
- 04:4604:46, 28 June 2021 diff hist +126 Syndicate Items erm, wasn't quite finished explaining how multiple ammo types work with thing now. It's better but a little weird.
26 June 2021
- 06:4706:47, 26 June 2021 diff hist +45 Getting Started Also change the caption because "Chaos reigns" kinda implies we have no rules here
- 06:4606:46, 26 June 2021 diff hist +35 Getting Started Swap CHAOS REIGN image for one with more up-to-date sprites. Could be replaced; after all, even this image is somewhat out of date. And it doesn't have to be the exact same image, just capture its character.
- 06:3306:33, 26 June 2021 diff hist +299 N File:YouCanNeverKnowWhatGoonstationHasInStore.png An image of all sorts of crazy things going on in Goonstation, dated toaround Jn 27th, 2021. Yes, this is technically the human resprite milestone image from [https://forum.ss13.co/showthread.php?tid=15488&pid=159136#pid159136 this post]. What can I sa... current
- 06:2006:20, 26 June 2021 diff hist +11 m File:EliteSecurity64.png Reassign to Historical Character Sprites since it's depicting a now defunct job current
- 06:1906:19, 26 June 2021 diff hist +4 Security Officer Use Hard-Mode Traitor image in lieu of the NT Merc image for the "Psycho Killer" entry. I was originally going to upload its own dedicated image, but then I realized having an image that's very similar to traitor fits it very well
- 06:1306:13, 26 June 2021 diff hist +28 m File:SyndicateScoutV2-64x64.png Assign to Unused Images for now since I decided to use the alt version over this one for the Nuclear Operative page current
- 06:1206:12, 26 June 2021 diff hist +3 Nuclear Operative Add a different version of the Scout image that doesn't look like they're wearing a mankini, or at least to me
- 06:1106:11, 26 June 2021 diff hist +703 N File:SyndicateScoutV2Alt-64x64.png A screenshot of a Nuclear Operative equipped with the Scout loadout. They hope they'll be the last thing you'll ever see. This particular version is wearing a jetpack instead of a backpack, which at least from my POV, looks less like a mankini. 64x64... current
- 05:0105:01, 26 June 2021 diff hist +11 m File:SyndicateMarksmanV2-64.png Actually change the category this time current
- 05:0005:00, 26 June 2021 diff hist +10 m File:SyndicateKnight-64x64.png Reassign to Historical Character Sprites since it's depicting a human before the April 20th 2021 human resprite...and remember to mark as minor this time. current
- 04:5904:59, 26 June 2021 diff hist +5 Nuclear Operative Add updated images for Knight and Marksman
- 04:5804:58, 26 June 2021 diff hist +76 Nuclear Operative Add Scout loadout image
- 04:5704:57, 26 June 2021 diff hist +45 N File:SyndicateScout-64x64.png Studenterhue moved page File:SyndicateScout-64x64.png to File:SyndicateScoutV2-64x64.png: erph misnamed this file current
- 04:5704:57, 26 June 2021 diff hist 0 m File:SyndicateScoutV2-64x64.png Studenterhue moved page File:SyndicateScout-64x64.png to File:SyndicateScoutV2-64x64.png: erph misnamed this file