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- 17:42, 5 September 2019 diff hist +243 User:Studenterhue/Vampire Mention Bat Form as another method of gaining blood, add a to-do item on the effects of filgrastim on vamps.
- 17:35, 5 September 2019 diff hist +109 User:Studenterhue/Vampire Glare still allows people to talk, Hypnotize specifically renders people unconscious (and the other stuff), Glare + Hypno is a pretty cool combo, Hypno + Chaplain is not
- 17:23, 5 September 2019 diff hist −1 User:Studenterhue/Vampire Move the most general tip to the very top
- 17:19, 5 September 2019 diff hist +569 User:Studenterhue/Vampire Add some tips on subverting the AI, moving the coffins, grabbing people, and using the Glare & Hypnotize combo, update the ones for making cloak of darkness better, reorganize them so the general & early ability tips come first
- 06:14, 5 September 2019 diff hist +421 User:Studenterhue/Vampire Some interesting reactions between vamps and health analyzers, syringes, and IV drips.
- 05:45, 5 September 2019 diff hist +206 User:Studenterhue/Vampire Mention more ways to gain blood in the first paragraph of the Blood and Abilities section, specify how much ingestion reduces blood gains
- 05:27, 5 September 2019 diff hist +354 User:Studenterhue/Vampire A very specific question about vamps and a specific crate
- 05:26, 5 September 2019 diff hist +686 User:Studenterhue/Vampire Make a new section that describes vampire immunities and interactions with coffins
- 04:40, 5 September 2019 diff hist +32 N Mechanic Workshop Man, there are way too many names for the Mechanics Workshop current
- 04:40, 5 September 2019 diff hist +36 N Atmospherics Technician aaaaa what's the difference aaaa current
- 04:39, 5 September 2019 diff hist +24 N Roboticists aaaa current
- 04:37, 5 September 2019 diff hist +2,071 Cyborg Add a table describing the different batteries a borg can have.
- 04:05, 5 September 2019 diff hist −70 Cyborg Roundstart borgs have 15k batteries now, so we can now claim the most borgs have 15k cells
- 03:53, 5 September 2019 diff hist −201 Roboticist Borgs at roundstart start witih 15k cells now, and inserting a new cell no longer requires removing the old one
- 03:22, 5 September 2019 diff hist +10 Murder Add new stamina damage value for the wave gun's single shot mode, add a more specific link
- 03:20, 5 September 2019 diff hist +89 Murder Specify which crate you get taser shotguns from
- 03:19, 5 September 2019 diff hist +90 Murder More details on getting the 300 PU cell, including a mention of the taser shotgun
- 03:18, 5 September 2019 diff hist 0 m Murder No need for an underscore in the taser shotgun, a space is fine
- 03:08, 5 September 2019 diff hist −2 m Murder Also, "next paragraph" is kinda weird when it's in a table. Personally, I thought it was referring to the next row when I first saw it. Maybe "next section" is better.
- 03:06, 5 September 2019 diff hist +697 Murder Add a column to the grenades chart with all the grenade sprites
- 03:00, 5 September 2019 diff hist +19 Syndicate Items Add new-ish sprites for fake cleaner, banana, and moustache grenades, swap out old flashbang sprite for a frag grenade in the Tact Grenades entry since none of the 'nades in box actually look like that now.
- 02:55, 5 September 2019 diff hist +13 Engineering Objects Add new (well, a month old at least) sprites for fire-fighting foam and metal foam grenades
- 02:53, 5 September 2019 diff hist +10 Security Objects Add new sprite for crowd dispersal grenades and flashbangs
- 02:50, 5 September 2019 diff hist +134 N File:FragGrenadeNew.png Makes smoke, tears limbs, goes boom--is there anything more a frag grenade can do? Now a dark green ball instead of a green pineapple.
- 02:48, 5 September 2019 diff hist +3 Janitor Add the new sprite for the cleaner grenade
- 02:47, 5 September 2019 diff hist +97 N File:CryoGrenade.png Creates lots of ice on the floor and on people. Looks like something for preserving dino embryos.
- 02:46, 5 September 2019 diff hist +122 N File:MoustacheGrenade.png Gives people permanent moustaches. Naturally, the new sprite has a moustache too--and a really silly detonating animation.
- 02:45, 5 September 2019 diff hist +103 N File:SmokeGrenadeNew.png Creates a blinding cloud of smoke. Now with a sprite that actually looks like real-life smoke grenades.
- 02:44, 5 September 2019 diff hist +166 N File:CrowdDisperalGrenade.png Creates a cloud of capsaicin, spicy. Now with a nice orange-red sprite and a unique detonating animation that makes it look like it's cooking up something real nasty.
- 02:41, 5 September 2019 diff hist +89 N File:MustardGasGrenade.png No, not a grenade that squirts mustard onto hotdogs. A grenade that unleashes deadly gas.
- 02:39, 5 September 2019 diff hist +209 N File:SarinGrenade.png Creates poisonous clouds of gas for debilitating fellow nuclear operatives. Not serenading them with love/teamwork songs. Now actually looks like a chemical weapon instead of a generic, garden-variety grenade.
- 02:37, 5 September 2019 diff hist +150 N File:ShockGrenade.png A bomb that creates lightning and pools of voltagen. Now with a new sprite and cool detonating animation that looks like it's unleashing a tesla coil.
- 02:36, 5 September 2019 diff hist +129 N File:SonicGrenade.png A grenade that creates a deafening noise that breaks both glass and ears. Now with a new sprite with a colors of a fast hedgehog.
- 02:34, 5 September 2019 diff hist +141 N File:MetalFoamGrenade.png Creates a large glob of metal foam. Now with an actual sprite similar to the substance it's making instead of the old generic grenade sprite.
- 02:32, 5 September 2019 diff hist +190 N File:HighRangeIncendiary.png Creates an almost screen-length large ball of fire, goodness gracious. Now a unique sprite similar to the new sprite for the regular incendiary grenades, except with a red band for coolness.
- 02:31, 5 September 2019 diff hist +143 N File:IncendiaryGrenadeNew.png Creates great balls of fire, goodness gracious! Now with a unique grenade sprite that seems to be taking cues from CS:GO's incendiary grenades.
- 02:29, 5 September 2019 diff hist +147 N File:FlashbangNew.png Creates a blinding flash and deafening noise, like a bad clown. Now instead with an actual M84-inspired sprite instead of a generic grenade sprite.
- 02:26, 5 September 2019 diff hist +139 N File:FirefightingGrenade.png Spews out lots of fire-fighting foam. Now looks like a fire extinguisher instead of a regular grenade. Still looks like a dangerous weapon.
- 02:25, 5 September 2019 diff hist +98 N File:BananaGrenadeNew.png Creates banana peels, honk! Now actually looks like a banana instead of just being banana-colored.
- 02:24, 5 September 2019 diff hist +171 N File:GravitonGrenadeNew.png Moves scenery and objects around like a drunk badmin. Now with a metal ball with a singulo-colored sprite instead of a chemgrenade with glowly blue bits hanging off of it.
- 02:23, 5 September 2019 diff hist +226 N File:CleanerGrenade.png A grenade that creates a foam cloud of cleaning fluid, maybe with actual space cleaner for removing messes, maybe with something else for removing life. Now with a new sprite that makes people slightly less likely to run away.
- 02:02, 5 September 2019 diff hist +19 Guide to Genetics Seems you need a gas mask, not internals, for protection from chemsmoke
- 02:00, 5 September 2019 diff hist −128 Guide to Genetics Toxin Resist and Anaerobic Metabolism no longer lock damage values, protecting from chemsmoke is more involved,
- 05:51, 4 September 2019 diff hist +73 Clothing Grenader bandolier can also hold those grenade launcher shells
- 05:47, 4 September 2019 diff hist +100 Changelog Sep 3rd update
- 05:46, 4 September 2019 diff hist +102 Blob Blob's 'Thick Membrane' tiles will now block fluid and smoke spreads.
- 05:37, 4 September 2019 diff hist −9 Syndicate Items Heavy Weapons Specialist gets high explosive 'nades pouch too. Still not sure what's in them.
- 05:35, 4 September 2019 diff hist +149 Syndicate Items Grenadier crate now comes with some explosive rounds, including some new HEDP rounds, and a HE nade pouch...if only I knew what the last two were.
- 05:25, 4 September 2019 diff hist +7 Computers Mention ID Computer can change PINs, shorten a link. Entry's oddly sparse
- 05:18, 4 September 2019 diff hist +521 SS13 Wiki:Current events Sure could use some info on the S90A1 rifle and cartridge, the 40mm HEDP rounds, and the high-explosive grenade pouches and a very specific thing about the fire axe