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Show new changes starting from 02:06, 2 October 2024
   
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1 October 2024

     07:07  The Slasher‎‎ 2 changes history +1,443 [Studenterhue‎ (2×)]
     
07:07 (cur | prev) +982 Studenterhue talk contribs Add something of an intro. I feel like the first paragraph ends on a bit of a weak note, but I think this is a good start.
     
06:32 (cur | prev) +461 Studenterhue talk contribs →‎Abilities: Talk about Massacre special attack added when PR #18986 was merged
     06:08  Quartermaster diffhist −8 Studenterhue talk contribs →‎Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded

28 September 2024

     06:25  Gang‎‎ 2 changes history +713 [Studenterhue‎ (2×)]
     
06:25 (cur | prev) +235 Studenterhue talk contribs →‎Would Be a Shame If Someone Were to Vandalize It: Note a useful UI element that tells people if they've earned Vandalism Points
     
06:20 (cur | prev) +478 Studenterhue talk contribs →‎Would Be a Shame If Someone Were to Vandalize It: Be more specific about what kind of areas you might be asked to vandalize and note that one area has a different point requirement. Workshopped the prose a bit too

27 September 2024

     05:05  Murder diffhist +9 Studenterhue talk contribs →‎List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name

26 September 2024

     06:10  Gang‎‎ 2 changes history +63 [Studenterhue‎ (2×)]
     
06:10 (cur | prev) +25 Studenterhue talk contribs →‎Taggin' up turf: Specify that you use 'Red X' Xtra Heavy Spray Paint cans, to reduce the chances of someone thinking you use the ProPaint for this
     
06:09 (cur | prev) +38 Studenterhue talk contribs →‎Taggin' up turf: Shove in an image of the Red X spray can

25 September 2024

     06:15  Gang diffhist +259 Studenterhue talk contribs →‎Crate Wars: Note second crate has a guaranteed "big gun", as introduced when PR #20699 was merged.
     05:48  Murder‎‎ 3 changes history −2 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) −2 Studenterhue talk contribs →‎List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default.
     
05:40 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default
     
05:39 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged.

24 September 2024

     05:53  Gang‎‎ 2 changes history +1,034 [Studenterhue‎ (2×)]
     
05:53 (cur | prev) −40 Studenterhue talk contribs →‎Taggin' up turf: Cut this spray can image, because also due to PR #18986, gangs use a different spray can for tags
     
05:53 (cur | prev) +1,074 Studenterhue talk contribs →‎Locker Purchases: Add ProPaint purchase introduced when PR #18986 was merged

23 September 2024

     06:35  Salvager diffhist +568 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add camera monitors to the list of things this vendor buys
     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

22 September 2024

     06:26  Gang‎‎ 2 changes history +686 [Studenterhue‎ (2×)]
     
06:26 (cur | prev) +35 Studenterhue talk contribs →‎Would Be a Shame If Someone Were to Vandalize It: Note a caveat about attacking NPCs
     
06:20 (cur | prev) +651 Studenterhue talk contribs →‎Locker Purchases: Add machete purchase, added when PR #18986 was merged

21 September 2024

     06:15  Gang diffhist +129 Studenterhue talk contribs →‎Would Be A Shame If Someone Were to Vandalize It: Provide Vandalism Point values for each action in a handy table.

20 September 2024

     06:30  Gang‎‎ 3 changes history +1,006 [Studenterhue‎ (3×)]
     
06:30 (cur | prev) +100 Studenterhue talk contribs →‎Locker Purchases: Mention the starting points here too, so people have a bit of a baseline for evaluating purchases
     
06:27 (cur | prev) +74 Studenterhue talk contribs →‎Rollin' in the dou- erm, points: Note that gang members start with points. This change and the vandalism event were both introduced when PR #18986 was merged
     
06:26 (cur | prev) +832 Studenterhue talk contribs →‎Rollin' in the dou- erm, points: Add a basic section on vandalism. Don't worry, I do plan to expand on this later.
     05:57  Salvager diffhist +2,234 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add kinetic guns to the list
     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:46  Gang diffhist +493 Studenterhue talk contribs →‎Locker Purchases: Add baseball bat purchase, introduced when PR #18986 was merged
     06:00  Salvager‎‎ 2 changes history +1,740 [Studenterhue‎ (2×)]
     
06:00 (cur | prev) +145 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Note some general info on selling energy weapons to the M4GP13
     
05:55 (cur | prev) +1,595 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System buys: Add energy guns (in general) to the list
     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     06:00  Technical Trainee‎‎ 2 changes history +239 [Studenterhue‎ (2×)]
     
06:00 (cur | prev) −1 Studenterhue talk contribs →‎Cue Training Montage: Rename "Making Do" into "Prepwork", with the idea that will be a section on acquiring certain tools for the job. I've moved the paragraph on the flash under here because I think it makes more sense there, seeing it's about an interesting "tool"
     
05:57 (cur | prev) +240 Studenterhue talk contribs →‎Cue Training Montage: Rework "Making Fun" into a section on things people can do in their downtime. I've renamed the section, moved it further down, and added a couple of sentences in service of this
     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links
     05:37  Spy Thief diffhist +12 Studenterhue talk contribs →‎Items: Use full name of riot launcher, just for additional clarity

17 September 2024

     06:05  Motives‎‎ 2 changes history +85 [Studenterhue‎ (2×)]
     
06:05 (cur | prev) +99 Studenterhue talk contribs →‎Hunger: Note what happens if you reach 0% hunger, because it has significantly different effects from other games
     
06:01 (cur | prev) −14 Studenterhue talk contribs →‎Hunger: Fix up several comma splices and spruce up the prose up just a little bit. (Grammar aside, it's not too bad)
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5

16 September 2024

     06:37  Motives‎‎ 3 changes history +1,076 [Studenterhue‎ (3×)]
     
06:37 (cur | prev) +144 Studenterhue talk contribs →‎Hygiene: Note some traits increase handwashing hygiene gains. I'm mostly adding this to be comprehensive/consolidate information I found while fixing references to RP having the hygiene motive
     
06:34 (cur | prev) +312 Studenterhue talk contribs →‎Hygiene: Discuss bathing and fix some punctuation and grammar errors I stupidly introduced
     
06:28 (cur | prev) +620 Studenterhue talk contribs →‎Hygiene: Heavily rewrite this prose (so many comma splices) and explain more about chemical resistance and showering
     05:42  Spatial Interdictor Guide diffhist +109 Studenterhue talk contribs →‎Shields to maximum, Chief: Change a reference to RP having hygiene to something having an interaction in sims mode, to reflect RP losing the hygiene motive due to PR #20205 being merged. Maybe not really necessary to mention since it's a rarely-used admin thing, but eh, I guess it wouldn't hurt.
     05:18  Murder‎‎ 5 changes history +132 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +15 Studenterhue talk contribs →‎List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool.
     
05:16 (cur | prev) +88 Studenterhue talk contribs →‎List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game)
     
05:10 (cur | prev) +50 Studenterhue talk contribs →‎List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced
     
05:05 (cur | prev) −11 Studenterhue talk contribs →‎List of Sidearms: Update a link to the single action army revolver and some mentions of its old name
     
05:02 (cur | prev) −10 Studenterhue talk contribs →‎List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5

15 September 2024

     05:35  Murder diffhist −35 Studenterhue talk contribs →‎List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now.