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18 August 2024
20:51 | General Objects diffhist +750 Studenterhue talk contribs →General Items (handheld): Add ashtray |
17 August 2024
06:21 | Armory diffhist −27 Studenterhue talk contribs Fix a note implying it's possible to door-hack into the armory, as this method was basically removed when PR #18622 |
16 August 2024
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05:46 | Ore Processing 3 changes history −1,450 [Studenterhue (3×)] | |||
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05:46 (cur | prev) +83 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Fix another reference to quality influencing antique laser gun behavior, again per PR #20278 | ||||
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05:38 (cur | prev) −93 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Remove WIP. We've a pretty decent list by now | ||||
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05:36 (cur | prev) −1,440 Studenterhue talk contribs →Properties: Throw out gem quality and ore quality tables, as these properties were removed when PR #20314 was merged |
02:43 | Robotics diffhist +6 Error2147483647 talk contribs Updates the robotics images for Cogmap1, Clarion, Oshan, and Atlas. |
15 August 2024
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07:01 | Ore Processing 2 changes history −30 [Studenterhue (2×)] | |||
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07:01 (cur | prev) +58 Studenterhue talk contribs →Properties: Give the note to electrical conductivity instead. PR #20278 made antique laser gun behavior scale based on that matsci property instead of quality | ||||
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06:58 (cur | prev) −88 Studenterhue talk contribs →Properties: Remove references to gem and ore quality influencing antique gun laser behavior, as this functionality was removed in PR #20278 |
14 August 2024
06:30 | Quartermaster diffhist +27 Studenterhue talk contribs →Miscellaneous: Update Masquerade Crate's list of potential masks. The crate can now spawn with tengu and minotaur masks, as a result of PR #15927 getting merged |
11 August 2024
06:28 | Spy Thief diffhist −8 Studenterhue talk contribs →Items: Change Nuclear Authentication Disk to Authentication Disk to match its in-game name |
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06:03 | Interrogation Room 2 changes history −131 [Studenterhue (2×)] | |||
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06:03 (cur | prev) −28 Studenterhue talk contribs Update link to info on the space law book. When PR #20199 was merged, it technically just changed the book's contents, not its title, but the changes are so extensive it's basically a new book...yeah | ||||
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05:58 (cur | prev) −103 Studenterhue talk contribs Remove mention of Donut 2 Interrogation Room having a Space Law book. It's no longer an execution chamber either, but that's for another day... |
05:55 | Security Objects diffhist −21 Studenterhue talk contribs →SecTech: Correct/update link to space law book, per merging of PR #20199 |
05:51 | Head of Security diffhist −71 Studenterhue talk contribs Remove Frontier Justice link. With PR #20199 merged, that book is now obsolete. |
05:51 | Detective diffhist −64 Studenterhue talk contribs Remove Frontier Justice. With PR #20199 merged, that book is now obsolete |
9 August 2024
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07:22 | Security Objects 3 changes history +452 [Studenterhue (3×)] | |||
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07:22 (cur | prev) +226 Studenterhue talk contribs →Multi-Role: Update to bigshot effects to reflect PR #20176 | ||||
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06:47 (cur | prev) +2 Studenterhue talk contribs →Multi-Role: Update keywords for bigshot mode, which is more of an assault/high power mode as a result of PR #20176 being merged | ||||
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05:56 (cur | prev) +224 Studenterhue talk contribs →Multi-Role: Update Lawbringer's execute mode description. As a result of PR #20178 being merged, it's now a blaster bolt rather than a .38 shot |
7 August 2024
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21:46 | Clothing 5 changes history +1,958 [Studenterhue (5×)] | |||
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21:46 (cur | prev) +153 Studenterhue talk contribs →Belt: Add aurora MKI utility belt | ||||
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21:42 (cur | prev) +521 Studenterhue talk contribs →(Exo)Suit: Add autumn cape, from the same PR | ||||
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21:14 (cur | prev) +556 Studenterhue talk contribs →(Exo)Suit: Add autumn jacket, another clothing item introduced to the game when PR #15922 was merged | ||||
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06:38 (cur | prev) +441 Studenterhue talk contribs →Head: Add autumn tree hat, from same PR | ||||
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06:24 (cur | prev) +287 Studenterhue talk contribs →Head: Add leaf wreath, added when PR #15922 was merged |
6 August 2024
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07:14 | Clothing 5 changes history +2,214 [Studenterhue (5×)] | |||
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07:14 (cur | prev) +530 Studenterhue talk contribs →Uniform: Finally, add autumn clown suit | ||||
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07:06 (cur | prev) +549 Studenterhue talk contribs →Shoes: Add autumn clown shoes. Also from PR #15922 | ||||
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07:00 (cur | prev) +535 Studenterhue talk contribs →Head: Add autumnal clown hat, from the same PR | ||||
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06:49 (cur | prev) +477 Studenterhue talk contribs →Masks: Add autumn clown wig and mask, added when PR #15922 was merged | ||||
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06:35 (cur | prev) +123 Studenterhue talk contribs →Eyes: Add S.A.V. goggles |
5 August 2024
05:20 | General Objects diffhist −469 Studenterhue talk contribs →General Items (handheld): Remove vendor restock cartridge, now that info on restock cartridges has moved to Vending Machines |
26 July 2024
06:54 | Quartermaster diffhist +529 Studenterhue talk contribs →Miscellaneous: Add Clothing Vending Machine Restock Pack, introduced when PR #19799 was merged |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
20 July 2024
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06:17 | Clothing 2 changes history +201 [Studenterhue (2×)] | |||
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06:17 (cur | prev) −21 Studenterhue talk contribs →Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8 | ||||
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06:10 (cur | prev) +222 Studenterhue talk contribs →Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6 |