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Show new changes starting from 02:40, 9 September 2024
   
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8 September 2024

     23:39  Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets
     06:54  Syndicate Items‎‎ 2 changes history −19 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) −66 Studenterhue talk contribs →‎Standard Items: Cut mention of emag shortening shuttle time, as it lost this feature when PR #19423 was merged.
     
06:51 (cur | prev) +47 Studenterhue talk contribs →‎Standard Items: Mention emags can corrupt law modules, a feature introduced when PR #20361 was merged
     04:24  Engineering Objects diffhist +2 Studenterhue talk contribs →‎Engineering Apparel: Huh, apparently the Technical Trainee PDA item is still called "Technical Assistant"

7 September 2024

     05:54  Chemicals‎‎ 3 changes history +158 [Studenterhue‎ (3×)]
     
05:54 (cur | prev) +43 Studenterhue talk contribs →‎Food and Drink: Note that milk can also be found in fruit milk....well, duh.
     
05:52 (cur | prev) +59 Studenterhue talk contribs →‎Food and Drink: Note that soylent chartreuse contains milk as well, a side product of it inheriting soybean's properties.
     
05:02 (cur | prev) +56 Studenterhue talk contribs →‎Food and Drink: Add a source of milk introduced in commit 105cc2f: soybeans

6 September 2024

     06:09  Chemicals‎‎ 3 changes history +1,013 [Studenterhue‎ (3×)]
     
06:09 (cur | prev) +400 Studenterhue talk contribs →‎Drugs: Add synthesis speed column, so we can cover aranesp's new reaction speed. Quite a doozy, made me wish this info came in templates
     
05:40 (cur | prev) +363 Studenterhue talk contribs →‎Miscellanea: Add another source of green vomit: the aranesp "tar" recipe added by the aforementioned PR #20518. This means green vomit technically has an actual recipe now, so we must remove the N/A template
     
05:27 (cur | prev) +250 Studenterhue talk contribs →‎Drugs: Update aranesp recipe, as it was reworked when PR #20518 was merged. Also adds a note about its unique synthesis

5 September 2024

     06:02  Medical Doctor‎‎ 2 changes history +2 [Studenterhue‎ (2×)]
     
06:02 (cur | prev) −15 Studenterhue talk contribs Removed Pathology from the access list because it's kinda ripperino now
     
06:02 (cur | prev) +17 Studenterhue talk contribs Add Medical Assistant to list of subordinates. I was reluctant to add the job here before, because they were kinda uncommon, but with PR #19165 merged, Medical Doctors can now expect to see Medical Assistants on a regular basis

4 September 2024

     06:18  Syndicate Items diffhist +1 Studenterhue talk contribs →‎Job-Specific Items: Dummy edit to indicate that hotdog bomb was resprited when PR #20305 was merged. Don't actually need to change the file name, because HotdogBomb.png is now a redirect for the new sprite

3 September 2024

     05:14  Chemistry diffhist 0 Studenterhue talk contribs →‎Getting Medbay to Love You: Lump perfluorodecalin ingredients together in this table of cryoxadone and perfluorodecalin ingredients, so we have a logical sense of progression

1 September 2024

     23:23  Chemistry‎‎ 4 changes history +350 [Studenterhue‎ (2×); Error2147483647‎ (2×)]
     
23:23 (cur | prev) +340 Error2147483647 talk contribs Edits the precursor section to remove references to cryoxadone's old precursors.
     
23:08 (cur | prev) −66 Error2147483647 talk contribs Updates the recipe for cryoxadone.
     
06:08 (cur | prev) +27 Studenterhue talk contribs →‎Getting Medbay to Love You: Forgot about the Chemicals links, d'oh
     
06:07 (cur | prev) +49 Studenterhue talk contribs →‎Getting Medbay to Love You: Add in new recipe for phenol
     16:10  Chemicals diffhist +105 Error2147483647 talk contribs Edits the recipe for cryoxadone as changed in #20073
     05:58  Clothing diffhist +26 Studenterhue talk contribs →‎Head: Add sprite for lit cakehat

30 August 2024

     05:21  Head of Security diffhist +212 Studenterhue talk contribs →‎The Armory: Note that the deauth cooldown starts after authorization is given, a change introduced when PR #20100 was merged

29 August 2024

     02:04  Chemicals diffhist −3 Colossusqw talk contribs →‎Medical Chems

27 August 2024

     07:13  Chemicals diffhist −16 Studenterhue talk contribs →‎Drugs: Update Bath Salts recipe. Now that PR #20420's merged, it now requires El Diablo instead of ghost chili juice
     06:47  Syndicate Items diffhist +51 Studenterhue talk contribs →‎Standard Items: Mention blowgun's capacity somewhere
     06:31  Murder‎‎ 3 changes history +960 [Studenterhue‎ (3×)]
     
06:31 (cur | prev) −85 Studenterhue talk contribs →‎List of Longarms: Replace reference to OHR accept darts with an tip to aim carefully. This ability was basically removed in commit 1803dd5, since that made the OHR only accept rifle ammo, instead of any .308 ammo.
     
06:21 (cur | prev) +418 Studenterhue talk contribs →‎List of Sidearms: Add sleep blowdarts, from commit a1c38b2
     
05:54 (cur | prev) +627 Studenterhue talk contribs →‎List of Sidearms: Add flute/blowgun, added when PR #20216 was merged

26 August 2024

     06:43  Syndicate Items‎‎ 3 changes history +743 [Studenterhue‎ (3×)]
     
06:43 (cur | prev) +23 Studenterhue talk contribs →‎Standard Items: Give some specific numbers on the amount of ketamine inside the blowdart
     
06:33 (cur | prev) +231 Studenterhue talk contribs →‎Standard Items: Add a note about darts the blowgun doesn't accept
     
06:29 (cur | prev) +489 Studenterhue talk contribs →‎Standard Items: Describe some blowgun features that make it sneakier than other guns

25 August 2024

     06:45  Clothing‎‎ 2 changes history +805 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +242 Studenterhue talk contribs →‎(Exo)Suit: Describe captain's coat stats to establish an absolute point of comparison
     
06:17 (cur | prev) +563 Studenterhue talk contribs →‎(Exo)Suit: Add commander's coat. Dunno why, but for some reason, it feels weird to lump these together
     06:37  Quartermaster diffhist +220 Studenterhue talk contribs →‎Civilian Department: Add WA-V3 Janitorial Sprayer crate, added when PR #20317 was merged
     05:56  Gas diffhist +50 Studenterhue talk contribs →‎Gas Properties: Mention Molitz Beta geodes also provide Oxygen Agent B
     05:28  Roboticist diffhist +31 Studenterhue talk contribs →‎Intestines: Add non-bloom sprite for synthintestines

24 August 2024

     07:19  Roboticist diffhist +2 Studenterhue talk contribs →‎Intestines: Update intestines sprite, since it got a new one when PR #20334 was merged

23 August 2024

     06:48  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Add blowgun and blowgun case sprites

22 August 2024

     06:50  Syndicate Items diffhist +575 Studenterhue talk contribs →‎Standard Items: Add a basic entry for the blowgun purchase, introduced when PR #20216 was merged. This is just a basic frame, meant to be filled in later.

21 August 2024

     04:59  Chemicals‎‎ 2 changes history +536 [Studenterhue‎ (2×)]
     
04:59 (cur | prev) +536 Studenterhue talk contribs →‎Food and Drink: Move Planter's Punch out of Regular Drinks, entirely to explain the interesting reference. This might be the only place we use the poem extension
     
04:43 (cur | prev) 0 Studenterhue talk contribs →‎Poisons and Toxic Shit: Update cyanide offgas threshold, per commit 845d31f

19 August 2024

     06:45  Clothing diffhist −2 Studenterhue talk contribs →‎(Exo)Suit: Update captain's coat sprite, because it got a new one when PR #19659 was merged

18 August 2024

     20:51  General Objects diffhist +750 Studenterhue talk contribs →‎General Items (handheld): Add ashtray

17 August 2024

     06:21  Armory diffhist −27 Studenterhue talk contribs Fix a note implying it's possible to door-hack into the armory, as this method was basically removed when PR #18622

16 August 2024

     05:46  Ore Processing‎‎ 3 changes history −1,450 [Studenterhue‎ (3×)]
     
05:46 (cur | prev) +83 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Fix another reference to quality influencing antique laser gun behavior, again per PR #20278
     
05:38 (cur | prev) −93 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Remove WIP. We've a pretty decent list by now
     
05:36 (cur | prev) −1,440 Studenterhue talk contribs →‎Properties: Throw out gem quality and ore quality tables, as these properties were removed when PR #20314 was merged
     02:43  Robotics diffhist +6 Error2147483647 talk contribs Updates the robotics images for Cogmap1, Clarion, Oshan, and Atlas.
     02:38  Roboticist diffhist +6 Error2147483647 talk contribs Updates the robotics images for Cogmap1, Clarion, Oshan, and Atlas.

15 August 2024

     07:02  Murder diffhist +261 Studenterhue talk contribs →‎List of Energy Weapons: Now that PR #20278's merged, antique laser gun's quality now depends on transparency and electrical conductivity rather than quality, so update antique laser gun description accordingly
     07:01  Ore Processing diffhist +58 Studenterhue talk contribs →‎Properties: Give the note to electrical conductivity instead. PR #20278 made antique laser gun behavior scale based on that matsci property instead of quality