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29 July 2024
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07:01 | Guide to Botany 3 changes history −120 [Studenterhue (3×)] | |||
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07:01 (cur | prev) −22 Studenterhue talk contribs →Tray Chemistry: Similar deal with potassium | ||||
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07:00 (cur | prev) −11 Studenterhue talk contribs →Tray Chemistry: Update phosphorus's row as well. PR #18587 also changed it to something less chance-based | ||||
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06:56 (cur | prev) −87 Studenterhue talk contribs →Tray Chemistry: Update effects of mutadone, since it was changed to something less random/chance-based when PR PR #18587 |
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06:28 | Gang 2 changes history +5 [Studenterhue (2×)] | |||
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06:28 (cur | prev) −15 Studenterhue talk contribs →Contraband Smuggling: Update time for first bag delivery on Classic, since commit 32799ee also moved it from 7.5 minutes in to 5 minutes in. Also updated time for second bag delivery | ||||
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06:24 (cur | prev) +20 Studenterhue talk contribs →Crate Wars: Update time for first crate delivery and time between deliveries on Classic, as they were tweaked by commit 32799ee. This also necessitates changing the summary sentence at the end, which describes average crate deliveries per round |
28 July 2024
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06:35 | Guide to Botany 2 changes history +271 [Studenterhue (2×)] | |||
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06:35 (cur | prev) +180 Studenterhue talk contribs →Grow your own murder plant today!: Add a part discussing effects of blood on man-eaters, while condensing some of the prose to fit | ||||
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06:06 (cur | prev) +91 Studenterhue talk contribs →Tray Chemistry: Note blood also acts as a water substitute for man-eaters |
m 05:01 | Game Modes diffhist −8 Studenterhue talk contribs →Wizard: Tweak the wording to make this more gender-inclusive/not assume the wizard goes by "he" |
26 July 2024
06:54 | Quartermaster diffhist +529 Studenterhue talk contribs →Miscellaneous: Add Clothing Vending Machine Restock Pack, introduced when PR #19799 was merged |
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06:36 | Being A Better Traitor 3 changes history −135 [Studenterhue (3×)] | |||
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06:36 (cur | prev) 0 Studenterhue talk contribs →Detomatix Cartridge: Might as well put MISSILE in all caps too, to match the in-game name and to match SELF-DESTRUCT being in all caps too in this text | ||||
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06:34 (cur | prev) −156 Studenterhue talk contribs →Detomatix Cartridge: Cut this tip about not confusing the two app names, as the tip was made when they were called BOMB and MISSILE. It's probably unnecessary now. | ||||
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06:33 (cur | prev) +21 Studenterhue talk contribs →Detomatix Cartridge: The BOMB program was renamed to SELF-DESTRUCT when PR #10557 was merged, so updating these names accordingly |
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06:31 | Syndicate Items 5 changes history +1,105 [Studenterhue (5×)] | |||
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06:31 (cur | prev) +29 Studenterhue talk contribs →Standard Items: Add link to info on the Military PDA | |||
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06:29 (cur | prev) 0 Studenterhue talk contribs →Standard Items: Put "Missile" program in all caps too, matching the in-game name | ||||
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06:29 (cur | prev) +9 Studenterhue talk contribs →Standard Items: When PR #10557 was merged, it changed the Detomatix BOMB app to SELF-DESTRUCT, so update Detomatix description accordingly | ||||
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06:23 (cur | prev) +1,066 Studenterhue talk contribs →Starter Gear: Add Military PDA. Writing this was unexpectedly harder than I thought | ||||
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05:28 (cur | prev) +1 Studenterhue talk contribs →Loadout: Fix a spelling error |
25 July 2024
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07:00 | Virus 2 changes history +156 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +93 Studenterhue talk contribs →Known viruses: Mention that weird version of Cluwneing Around from the cursed clown mask | ||||
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06:20 (cur | prev) +63 Studenterhue talk contribs →Known viruses: Note the spaceacillin can cure Cluwneing Around but only in the first two stages, as a result of PR #7336 being merged |
06:14 | Wizard diffhist +121 Studenterhue talk contribs →Offensive: Specify that spaceacillin does not help wizard cluwnes |
24 July 2024
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05:43 | Geneticist 3 changes history +100 [Studenterhue (3×)] | |||
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05:43 (cur | prev) +24 Studenterhue talk contribs →Outreach: Make it extra clear these are different methods rather than steps | ||||
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04:52 (cur | prev) +23 Studenterhue talk contribs →Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues) | ||||
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04:43 (cur | prev) +53 Studenterhue talk contribs →Starting Up: Update instructions for accessing DNA samples |
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05:41 | Guide to Genetics 5 changes history +1,284 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +16 Studenterhue talk contribs →Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps | ||||
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05:39 (cur | prev) +557 Studenterhue talk contribs →GeneTek Console: Add section for Storage tab/menu | ||||
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05:30 (cur | prev) +142 Studenterhue talk contribs →Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"? | ||||
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05:25 (cur | prev) +246 Studenterhue talk contribs →Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today. | ||||
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05:12 (cur | prev) +323 Studenterhue talk contribs →DNA Activators: Try to update the list of places where you can vend activators |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
m 20:12 | Quartermaster diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
m 20:12 | Spy Thief diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
21 July 2024
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05:45 | Syndicate Items 3 changes history +1,047 [Studenterhue (3×)] | |||
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05:45 (cur | prev) +34 Studenterhue talk contribs →Surplus crate items: Add in old hunting rifle's acronym | ||||
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05:41 (cur | prev) +1,095 Studenterhue talk contribs →Surplus crate items: Elaborate on syndie command armor stats | ||||
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05:05 (cur | prev) −82 Studenterhue talk contribs →Job-Specific Items: Condense syringe gun description somewhat |
04:22 | Gang diffhist +25 Studenterhue talk contribs →Money and guns and drugs oh my!: Specify that the points rates drug with each unit, as opposed to a hard-set amount |
20 July 2024
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06:28 | Syndicate Items 3 changes history +136 [Studenterhue (3×)] | |||
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06:28 (cur | prev) +60 Studenterhue talk contribs →Utility: Note some caveats to atropine flushing saxitoxin in saxitoxin grenade description | ||||
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06:24 (cur | prev) +7 Studenterhue talk contribs →Utility: Update name of the item vended too and add a missing conjunction | ||||
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06:22 (cur | prev) +69 Studenterhue talk contribs →Utility: Note Syndicate Apparel's version of the Tactical Espionage Belt Storage option has fewer slots, as a result of commits 5ff96c8 and 582ece6 (they were supposed to be one commit) |
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06:17 | Clothing 2 changes history +201 [Studenterhue (2×)] | |||
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06:17 (cur | prev) −21 Studenterhue talk contribs →Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8 | ||||
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06:10 (cur | prev) +222 Studenterhue talk contribs →Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6 |
05:40 | Traitor Objectives diffhist +351 Studenterhue talk contribs →Head Valuable: Update description to account for all maps having the medical license, diploma, and first bill, as a result of PR #20002 being merged |