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2 October 2024
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06:13 | Making and Breaking 4 changes history −120 [Studenterhue (4×)] | |||
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06:13 (cur | prev) −16 Studenterhue talk contribs →Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well. | ||||
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06:11 (cur | prev) −46 Studenterhue talk contribs →Personnel Manufacturer: Do the same for this section as well | ||||
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06:10 (cur | prev) −50 Studenterhue talk contribs →Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too | ||||
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06:07 (cur | prev) −8 Studenterhue talk contribs →Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee |
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05:35 | Guide to Genetics 3 changes history +35 [Studenterhue (3×)] | |||
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05:35 (cur | prev) +15 Studenterhue talk contribs →Powers: Use formal wiki template for something that needs confirmation | ||||
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05:32 (cur | prev) +122 Studenterhue talk contribs →Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift | ||||
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05:05 (cur | prev) −102 Studenterhue talk contribs →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it |
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05:13 | Traits 2 changes history −84 [Studenterhue (2×)] | |||
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05:13 (cur | prev) −26 Studenterhue talk contribs →Character Setup Traits: Change this to something less unfortunate/silly | ||||
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05:04 (cur | prev) −58 Studenterhue talk contribs →Job Traits: There's probably no use to mentioning that Discount Vigilante Superhero gets Security Training given that commit bade024 basically disabled it |
1 October 2024
06:17 | General Objects diffhist +168 Studenterhue talk contribs →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged. |
06:08 | Quartermaster diffhist −8 Studenterhue talk contribs →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded |
27 September 2024
m 18:47 | Foods and Drinks diffhist +347 LeahTheTech talk contribs Add century eggs |
m 05:07 | Construction diffhist −7 Studenterhue talk contribs →Airlocks: Link to the magazine rather than the gun when mentioning .308 rounds |
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05:05 | Murder 2 changes history +13 [Studenterhue (2×)] | |||
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05:05 (cur | prev) +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name | ||||
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05:02 (cur | prev) +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
m 05:02 | Contraband diffhist +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
m 05:02 | Terminology diffhist +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
26 September 2024
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16:07 | MechComp 3 changes history +1,164 [Knipje (3×)] | |||
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16:07 (cur | prev) +1,057 Knipje talk contribs →Your (Metaphorical) Toolbox: shuffles around some entries to make more sense, also adds two missing components to the list | ||||
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16:05 (cur | prev) −1 Knipje talk contribs →Your (Metaphorical) Toolbox: four is not three | |||
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16:04 (cur | prev) +108 Knipje talk contribs →Basic Machines: adds mention of clicking on components to connect them rather than click dragging and minor reordering to make it fit in |
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04:04 | Adventure Zone 2 changes history 0 [8c2v (2×)] | |||
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04:04 (cur | prev) +57 8c2v talk contribs Undo revision 65674 by 8c2v (talk) Tag: Undo | ||||
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04:04 (cur | prev) −57 8c2v talk contribs Page originally from the ss13 wiki, edited a bit to add stuff. Tag: Reverted |
25 September 2024
06:30 | Security Objects diffhist −14 Studenterhue talk contribs →AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged |
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05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
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05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |
24 September 2024
m 05:56 | Quartermaster diffhist +30 Studenterhue talk contribs →Josh: Add link to info on the ProPaint |
23 September 2024
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05:58 | Traits 2 changes history +51 [Studenterhue (2×)] | |||
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05:58 (cur | prev) +26 Studenterhue talk contribs →Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779 | ||||
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05:56 (cur | prev) +25 Studenterhue talk contribs →Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged |
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05:32 | Quartermaster 2 changes history −200 [Studenterhue (2×)] | |||
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05:32 (cur | prev) +79 Studenterhue talk contribs →Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged | ||||
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05:26 (cur | prev) −279 Studenterhue talk contribs →Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged |
22 September 2024
m 05:24 | Making and Breaking diffhist −16 Studenterhue talk contribs Text replacement - "GoldenIDCardV2-32x32.png" to "GoldenIDCard.png" |
05:23 | Clothing diffhist −6 Studenterhue talk contribs →ID: Update Captain ID card image/try out image redirect, since this got a new one when PR #20530 was merged |
21 September 2024
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06:09 | Contraband 2 changes history +134 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +127 Studenterhue talk contribs →Contraband Levels: Add Fulmar 1881 Coach Gun's contraband rating | ||||
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06:00 (cur | prev) +7 Studenterhue talk contribs →Contraband Levels: Change "Pickpocket Gun" to "Super! Grapple Friend", as it was renamed when PR #20753 was merged. The uplink does call it "Pickpocket Gun" still, but this table uses the real name |
05:56 | Chemicals diffhist 0 Studenterhue talk contribs →Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color |
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05:53 | AI Laws 2 changes history +490 [Studenterhue (2×)] | |||
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05:53 (cur | prev) +160 Studenterhue talk contribs →AI modules: Add Historic module, from same PR | ||||
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05:48 (cur | prev) +330 Studenterhue talk contribs →AI modules: Add info on corrupted module, introduced when PR #20656 was merged |
20 September 2024
m 15:23 | Chemicals diffhist 0 444explorer talk contribs regular meth is white |
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05:15 | Murder 3 changes history +179 [Studenterhue (3×)] | |||
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05:15 (cur | prev) +70 Studenterhue talk contribs →List of Longarms: Note that the Fulmar can't fire two at once | ||||
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05:06 (cur | prev) +93 Studenterhue talk contribs →List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit | ||||
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04:42 (cur | prev) +16 Studenterhue talk contribs →List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5 |
19 September 2024
06:48 | General Objects diffhist +200 Studenterhue talk contribs →General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged |
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04:30 | Contraband 2 changes history +14 [Studenterhue (2×)] | |||
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04:30 (cur | prev) +8 Studenterhue talk contribs →Contraband Levels: Use full name of flare gun, renamed in commit 43ecbb5 | ||||
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04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Quartermaster diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Detective diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
m 04:26 | Security Objects diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" |
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04:26 | Murder 2 changes history +17 [Studenterhue (2×)] | |||
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04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun" | |||
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04:24 (cur | prev) +11 Studenterhue talk contribs →List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5 |