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Show new changes starting from 22:38, 24 July 2024
   
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24 July 2024

     05:43  Geneticist‎‎ 3 changes history +100 [Studenterhue‎ (3×)]
     
05:43 (cur | prev) +24 Studenterhue talk contribs →‎Outreach: Make it extra clear these are different methods rather than steps
     
04:52 (cur | prev) +23 Studenterhue talk contribs →‎Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues)
     
04:43 (cur | prev) +53 Studenterhue talk contribs →‎Starting Up: Update instructions for accessing DNA samples
     05:41  Guide to Genetics‎‎ 5 changes history +1,284 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +16 Studenterhue talk contribs →‎Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps
     
05:39 (cur | prev) +557 Studenterhue talk contribs →‎GeneTek Console: Add section for Storage tab/menu
     
05:30 (cur | prev) +142 Studenterhue talk contribs →‎Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"?
     
05:25 (cur | prev) +246 Studenterhue talk contribs →‎Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today.
     
05:12 (cur | prev) +323 Studenterhue talk contribs →‎DNA Activators: Try to update the list of places where you can vend activators

22 July 2024

 m   20:12  Quartermaster diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap"
 m   20:12  Spy Thief diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap"
     19:59  Construction diffhist +916 Studenterhue talk contribs Add instructions for making an apprentice's cap, introduced when PR #5936 was merged

21 July 2024

     05:45  Syndicate Items‎‎ 3 changes history +1,047 [Studenterhue‎ (3×)]
     
05:45 (cur | prev) +34 Studenterhue talk contribs →‎Surplus crate items: Add in old hunting rifle's acronym
     
05:41 (cur | prev) +1,095 Studenterhue talk contribs →‎Surplus crate items: Elaborate on syndie command armor stats
 m   
05:05 (cur | prev) −82 Studenterhue talk contribs →‎Job-Specific Items: Condense syringe gun description somewhat
     04:51  Chemicals‎‎ 5 changes history +324 [Studenterhue‎ (5×)]
     
04:51 (cur | prev) +77 Studenterhue talk contribs →‎Miscellanea: Note there are geodes of gnesis
     
04:49 (cur | prev) +65 Studenterhue talk contribs →‎Poisons and Toxic Shit: Note ants can come from geodes too.
     
04:46 (cur | prev) +60 Studenterhue talk contribs →‎Poisons and Toxic Shit: Mention you can get cyanide from geodes too
     
04:44 (cur | prev) +66 Studenterhue talk contribs →‎Acids: Similar for sulfuric acid
     
04:42 (cur | prev) +56 Studenterhue talk contribs →‎Basic compounds: Note another source of oil: geodes, introduced when PR #19598 was merged
     04:22  Gang diffhist +25 Studenterhue talk contribs →‎Money and guns and drugs oh my!: Specify that the points rates drug with each unit, as opposed to a hard-set amount

20 July 2024

     06:28  Syndicate Items‎‎ 3 changes history +136 [Studenterhue‎ (3×)]
     
06:28 (cur | prev) +60 Studenterhue talk contribs →‎Utility: Note some caveats to atropine flushing saxitoxin in saxitoxin grenade description
     
06:24 (cur | prev) +7 Studenterhue talk contribs →‎Utility: Update name of the item vended too and add a missing conjunction
     
06:22 (cur | prev) +69 Studenterhue talk contribs →‎Utility: Note Syndicate Apparel's version of the Tactical Espionage Belt Storage option has fewer slots, as a result of commits 5ff96c8 and 582ece6 (they were supposed to be one commit)

18 July 2024

     18:38  Roboticist diffhist +2 Error2147483647 talk contribs Updates the Cogmap2 robotics image.
 m   04:51  Jobs‎‎ 3 changes history +167 [444explorer‎ (3×)]
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04:51 (cur | prev) +2 444explorer talk contribs actually they arent as hard and respawn
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04:50 (cur | prev) −2 444explorer talk contribs phrasing
 m   
04:49 (cur | prev) +167 444explorer talk contribs update gang descriptions and difficulty

17 July 2024

     06:37  Quartermaster diffhist +36 Studenterhue talk contribs →‎Other sources of money: Correct explanation of PTL, since it no longer sends money to the payroll budget, as a result of PR #18511 being merged.
 m   04:16  Game Modes diffhist 0 Studenterhue talk contribs Reverted edits by Agustron24 (talk) to last revision by Studenterhue Tag: Rollback
 m   04:15  Changeling‎‎ 2 changes history 0 [Agustron24‎; Studenterhue‎]
 m   
04:15 (cur | prev) +1 Studenterhue talk contribs Reverted edits by Agustron24 (talk) to last revision by Sord213 Tag: Rollback
 m   
02:34 (cur | prev) −1 Agustron24 talk contribs →‎Powers Tag: Reverted

16 July 2024

     23:36  Game Modes diffhist 0 Agustron24 talk contribs →‎Changeling Tag: Reverted
     10:23  Guide to Botany diffhist −350 Lord earthfire talk contribs →‎Crop Mutations
     07:09  Engineer‎‎ 2 changes history +163 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) −33 Studenterhue talk contribs →‎Power Transmission Laser: Simplify/update the note about which maps have PTLs
     
07:04 (cur | prev) +196 Studenterhue talk contribs →‎Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511
 m   01:58  Chemicals diffhist +1 Meaow589 talk contribs →‎Medical Chems

12 July 2024

     23:34  Guide to Genetics diffhist +13 JackMoloney talk contribs
     06:43  Miner‎‎ 2 changes history +1,523 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +5 Studenterhue talk contribs →‎Crew Objectives: Use a more exact copy of the industrial space suit objective text
     
06:41 (cur | prev) +1,518 Studenterhue talk contribs →‎Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed
     06:03  Syndicate Items diffhist +368 Ilysen talk contribs →‎Standard Items: Clarify that marionette bypass mind protection

11 July 2024

     06:51  Syndicate Items‎‎ 2 changes history +81 [Studenterhue‎ (2×)]
     
06:51 (cur | prev) +37 Studenterhue talk contribs →‎Job-Specific Items: Somewhat crudely break syndie robot frame entry into two paragraphs, splitting it down where it goes from talking about silicon-related mechanics (laws, robotics computer) to Syndicate-related benefits. Add in a link to the Syndicate silicon laws while we're here
     
06:46 (cur | prev) +44 Studenterhue talk contribs →‎Job-Specific Items: Shove in a mention of syndie cyborgs having Listening Post access, thanks to PR #19927 being merged
     04:54  Guide to Genetics‎‎ 2 changes history +42 [Studenterhue‎ (2×)]
     
04:54 (cur | prev) 0 Studenterhue talk contribs →‎Beneficial: Update Physically Fit's Stability, as commit c5467f6 has made it so it removes it rather than adding it
     
04:52 (cur | prev) +42 Studenterhue talk contribs →‎Powers: Note Vestigial Ballistics gives no Stability when Synchronized, due to commit 1aad322

10 July 2024

     02:45  Guide to Genetics‎‎ 4 changes history +246 [JackMoloney‎ (4×)]
     
02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names)
     
02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title.
     
02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next.
     
01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon.

9 July 2024

     07:10  Chemicals‎‎ 2 changes history +100 [Studenterhue‎ (2×)]
     
07:10 (cur | prev) 0 Studenterhue talk contribs →‎Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6
     
07:01 (cur | prev) +100 Studenterhue talk contribs →‎Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance