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Show new changes starting from 09:54, 9 July 2024
   
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9 July 2024

     07:29  Ore Processing‎‎ 3 changes history +414 [Studenterhue‎ (3×)]
     
07:29 (cur | prev) +133 Studenterhue talk contribs →‎Properties: Mention that density plays a part in atmos pipe strength
     
07:27 (cur | prev) +70 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case
     
07:25 (cur | prev) +211 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged
     07:10  Chemicals‎‎ 2 changes history +100 [Studenterhue‎ (2×)]
     
07:10 (cur | prev) 0 Studenterhue talk contribs →‎Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6
     
07:01 (cur | prev) +100 Studenterhue talk contribs →‎Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance
     06:55  Thermoelectric Generator‎‎ 3 changes history +604 [Studenterhue‎ (3×)]
     
06:55 (cur | prev) +13 Studenterhue talk contribs →‎Ideal Gas Law: Correct formula for how material reinforcement increases density, because I evidently cannot into mathematics or coad
     
06:50 (cur | prev) +136 Studenterhue talk contribs →‎Ideal Gas Law: Provide instructions on how to reinforce with material sheets
     
06:45 (cur | prev) +455 Studenterhue talk contribs →‎Ideal Gas Law: Talk about another method of reinforcing pipes introduced when PR #9529 was merged: Graphene Hardening Compound
     05:21  Guide to Genetics‎‎ 4 changes history −1,515 [JackMoloney‎ (4×)]
     
05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see
     
04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future.
     
03:22 (cur | prev) +1,688 JackMoloney talk contribs Separated the giant mutation list into specific categories, being Frontal Gyrus, Hemachromia, Powers, Beneficial, Harmful and Harmless. Will be categorizing it alphabetically in the future, and will also double check the list as well as modify it to show power cooldowns and etcetera. Mutations that are unobtainable have been removed, as those that are first learning genetech have no reason to know about them, as they can't be obtained. They will be in the complete list that I'll update soon.
     
02:44 (cur | prev) +221 JackMoloney talk contribs updated some stability info, going to make more changes

8 July 2024

     13:11  Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability.
     06:37  Gas‎‎ 2 changes history −78 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +21 Studenterhue talk contribs →‎Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either
     
06:35 (cur | prev) −99 Studenterhue talk contribs →‎Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A)
     05:54  Thermoelectric Generator diffhist +52 Studenterhue talk contribs →‎Ideal Gas Law: Elaborate on how much material-based pipe reinforcement increases pressure tolerance. This feature, by the way, was added when PR #18621 was merged

6 July 2024

     06:45  Construction‎‎ 2 changes history +12 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +8 Studenterhue talk contribs →‎Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it
     
06:35 (cur | prev) +4 Studenterhue talk contribs →‎Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged

4 July 2024

     06:52  Making and Breaking diffhist +2 Studenterhue talk contribs →‎Mining Fabricator: Update mineral accumulator sprite, since it got a new one when PR #19662 was merged
     06:52  Guide to Mining diffhist +78 Studenterhue talk contribs →‎Mineral Magnet Machinery: Add in new mineral accumulator sprites introduced when PR #19662 was merged

3 July 2024

     21:59  Guide to Genetics diffhist +66 Ilysen talk contribs →‎Mutation List: More accurately describe Natural Anti-Toxins functionality
     21:06  Computers‎‎ 3 changes history +148 [Studenterhue‎ (3×)]
     
21:06 (cur | prev) +127 Studenterhue talk contribs →‎Simple computers: Note that the television should not be confused with security camera monitors that look like televisions
     
20:53 (cur | prev) +16 Studenterhue talk contribs →‎Simple computers: Change "TV' id and header to "Television", to match its in-game name
     
20:46 (cur | prev) +5 Studenterhue talk contribs →‎Simple computers: Update image for the TV, as it got a new sprite when PR #18905 was merged
     20:47  Detective diffhist +5 Studenterhue talk contribs →‎File:SmallTV.png Supplementary Videos: Add in updated sprite for the television
     20:07  Books diffhist +296 Studenterhue talk contribs →‎Syndicate Books: Add Marionette Implant Readme. This one was added when PR #19485 was merged
     20:01  Template:Books diffhist +33 Studenterhue talk contribs →‎Contents of the Template: Add Marionette Implant Readme
N    20:00  Marionette Implant Readme diffhist +4,618 Studenterhue talk contribs Created page with "{{Transcript}} <i>Once you're done reading these instructions, you may activate the provided self-destruct function by using them in your hand.</i> <h3>Summary</h3> <p>Cong..."