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6 October 2024
05:50 | Traits diffhist +126 Studenterhue talk contribs →Character Setup Traits: Talk about Jailbird automatically sending wanted posters, a feature added when PR #20876 was merged |
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05:24 | Chemicals 2 changes history +513 [Studenterhue (2×)] | |||
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05:24 (cur | prev) +262 Studenterhue talk contribs →Food and Drink: Move Hot Toddy out as well to explain the different recipes | ||||
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05:03 (cur | prev) +251 Studenterhue talk contribs →Food and Drink: Move Spiced Rum out of Regular Drinks to talk about some funny things that happen with the capsaicin-based recipe |
4 October 2024
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06:40 | Foods and Drinks 3 changes history +224 [Studenterhue (3×)] | |||
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06:40 (cur | prev) +38 Studenterhue talk contribs →Non-Alcoholic Drinks: Update Pumpkin Spice Latte. PR #20775 gave that one a cinnamon requirement too, but also, the required espresso was wrong. | ||||
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06:38 (cur | prev) +34 Studenterhue talk contribs →Alcoholic Cocktails: Update first Hot Toddy recipe. Also due to PR #20775, it now requires cinnamon | ||||
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06:37 (cur | prev) +152 Studenterhue talk contribs →Alcoholic Cocktails: Add second Spiced Rum recipe introduced when PR #20775 was merged. |
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06:28 | Chemicals 3 changes history +129 [Studenterhue (3×)] | |||
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06:28 (cur | prev) +72 Studenterhue talk contribs →Regular Drinks: Add spiced rum recipe from same PR. Technically, the capsaicin-based recipe is "fake", but it's not mechanically different | ||||
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06:25 (cur | prev) +29 Studenterhue talk contribs →Regular Drinks: Update Sweet Tea + Lemon Juice-based recipe for Hot Toddy. PR #20775 added a cinnamon requirement to that one too, though it did not touch the Half and Half-based recipe. | ||||
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06:21 (cur | prev) +28 Studenterhue talk contribs →Regular Drinks: Update Pumpkin Spice Latte's recipe. Due to PR #20775 being merged, it now requires cinnamon. |
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06:11 | Making and Breaking 2 changes history +248 [Studenterhue (2×)] | |||
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06:11 (cur | prev) +124 Studenterhue talk contribs →Uniform Manufacturer: Add handkerchief here as well. This could make hankies previously, but PR #20879 unhid it, so you can now make white hankies without having to hack this. | ||||
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06:08 (cur | prev) +124 Studenterhue talk contribs →Personnel Manufacturer: Add handkerchief. When PR #20879 was merged, this machine gained the ability to make white hankies. |
2 October 2024
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06:13 | Making and Breaking 4 changes history −120 [Studenterhue (4×)] | |||
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06:13 (cur | prev) −16 Studenterhue talk contribs →Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well. | ||||
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06:11 (cur | prev) −46 Studenterhue talk contribs →Personnel Manufacturer: Do the same for this section as well | ||||
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06:10 (cur | prev) −50 Studenterhue talk contribs →Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too | ||||
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06:07 (cur | prev) −8 Studenterhue talk contribs →Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee |
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05:35 | Guide to Genetics 3 changes history +35 [Studenterhue (3×)] | |||
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05:35 (cur | prev) +15 Studenterhue talk contribs →Powers: Use formal wiki template for something that needs confirmation | ||||
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05:32 (cur | prev) +122 Studenterhue talk contribs →Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift | ||||
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05:05 (cur | prev) −102 Studenterhue talk contribs →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it |
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05:13 | Traits 2 changes history −84 [Studenterhue (2×)] | |||
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05:13 (cur | prev) −26 Studenterhue talk contribs →Character Setup Traits: Change this to something less unfortunate/silly | ||||
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05:04 (cur | prev) −58 Studenterhue talk contribs →Job Traits: There's probably no use to mentioning that Discount Vigilante Superhero gets Security Training given that commit bade024 basically disabled it |
1 October 2024
06:17 | General Objects diffhist +168 Studenterhue talk contribs →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged. |
06:08 | Quartermaster diffhist −8 Studenterhue talk contribs →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded |
27 September 2024
05:05 | Murder diffhist +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name |
26 September 2024
16:07 | MechComp diffhist +1,057 Knipje talk contribs →Your (Metaphorical) Toolbox: shuffles around some entries to make more sense, also adds two missing components to the list |
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04:04 | Adventure Zone 2 changes history 0 [8c2v (2×)] | |||
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04:04 (cur | prev) +57 8c2v talk contribs Undo revision 65674 by 8c2v (talk) Tag: Undo | ||||
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04:04 (cur | prev) −57 8c2v talk contribs Page originally from the ss13 wiki, edited a bit to add stuff. Tag: Reverted |
25 September 2024
06:30 | Security Objects diffhist −14 Studenterhue talk contribs →AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged |
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05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
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05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |
23 September 2024
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05:58 | Traits 2 changes history +51 [Studenterhue (2×)] | |||
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05:58 (cur | prev) +26 Studenterhue talk contribs →Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779 | ||||
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05:56 (cur | prev) +25 Studenterhue talk contribs →Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged |
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05:32 | Quartermaster 2 changes history −200 [Studenterhue (2×)] | |||
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05:32 (cur | prev) +79 Studenterhue talk contribs →Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged | ||||
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05:26 (cur | prev) −279 Studenterhue talk contribs →Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged |
22 September 2024
05:23 | Clothing diffhist −6 Studenterhue talk contribs →ID: Update Captain ID card image/try out image redirect, since this got a new one when PR #20530 was merged |
21 September 2024
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06:09 | Contraband 2 changes history +134 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +127 Studenterhue talk contribs →Contraband Levels: Add Fulmar 1881 Coach Gun's contraband rating | ||||
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06:00 (cur | prev) +7 Studenterhue talk contribs →Contraband Levels: Change "Pickpocket Gun" to "Super! Grapple Friend", as it was renamed when PR #20753 was merged. The uplink does call it "Pickpocket Gun" still, but this table uses the real name |
05:56 | Chemicals diffhist 0 Studenterhue talk contribs →Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color |
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05:53 | AI Laws 2 changes history +490 [Studenterhue (2×)] | |||
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05:53 (cur | prev) +160 Studenterhue talk contribs →AI modules: Add Historic module, from same PR | ||||
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05:48 (cur | prev) +330 Studenterhue talk contribs →AI modules: Add info on corrupted module, introduced when PR #20656 was merged |
20 September 2024
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05:15 | Murder 3 changes history +179 [Studenterhue (3×)] | |||
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05:15 (cur | prev) +70 Studenterhue talk contribs →List of Longarms: Note that the Fulmar can't fire two at once | ||||
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05:06 (cur | prev) +93 Studenterhue talk contribs →List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit | ||||
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04:42 (cur | prev) +16 Studenterhue talk contribs →List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5 |
19 September 2024
06:48 | General Objects diffhist +200 Studenterhue talk contribs →General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged |
04:30 | Contraband diffhist +8 Studenterhue talk contribs →Contraband Levels: Use full name of flare gun, renamed in commit 43ecbb5 |
04:24 | Murder diffhist +11 Studenterhue talk contribs →List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5 |
18 September 2024
06:19 | Traits diffhist −6 Studenterhue talk contribs →Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4 |
06:17 | Chemicals diffhist 0 Studenterhue talk contribs →Medical Chems: Update epinephrine's histamine removal rate, as it was upped from 2 to 3 in commit 83b6de4 |
05:43 | Security Objects diffhist +36 Studenterhue talk contribs →Multi-Role: Get in the Puffin 40mm riot launcher short name as well, so that people know that when the wiki or some other place refers to the riot launcher, it's shorthand for the Puffin 40mm riot launcher |
05:41 | Murder diffhist +36 Studenterhue talk contribs →List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links |