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Show new changes starting from 18:22, 10 November 2024
   
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10 November 2024

     06:45  Head of Personnel‎‎ 2 changes history +388 [Cheekybrdy‎ (2×)]
     
06:45 (cur | prev) +9 Cheekybrdy talk contribs →‎The Proper HoP
     
06:45 (cur | prev) +379 Cheekybrdy talk contribs →‎Know your HoP

5 November 2024

     05:44  Jobs diffhist +468 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA

3 November 2024

     04:38  Nuclear Operative‎‎ 2 changes history +176 [Studenterhue‎ (2×)]
     
04:38 (cur | prev) +26 Studenterhue talk contribs →‎By Listening Post: Tweak bolded tip saying people shouldn't leave without a teleport remote so that it doesn't imply the remote is for the Listening Post
     
04:36 (cur | prev) +150 Studenterhue talk contribs →‎By Listening Post: Update to reflect PR #20547 being merged. Now, you no longer need an agent card to enter the Listening Post as a syndie, but entering poses some security risks

2 November 2024

     05:46  Jobs‎‎ 2 changes history +67 [Studenterhue‎ (2×)]
     
05:46 (cur | prev) +42 Studenterhue talk contribs →‎Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch
     
05:44 (cur | prev) +25 Studenterhue talk contribs →‎Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early...

31 October 2024

     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.

28 October 2024

     00:06  Chemicals diffhist +67 Egregorious talk contribs

27 October 2024

     06:42  Chemicals‎‎ 2 changes history +165 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +166 Studenterhue talk contribs →‎Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e
     
06:33 (cur | prev) −1 Studenterhue talk contribs →‎Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire

26 October 2024

     07:19  Chemicals diffhist 0 Studenterhue talk contribs →‎Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e
     05:53  Jobs‎‎ 3 changes history +282 [Studenterhue‎ (3×)]
     
05:53 (cur | prev) −11 Studenterhue talk contribs →‎Discontinued Jobs: Changed Drug Dealer's removal blurb to something more gangland-appropriate
     
05:47 (cur | prev) −51 Studenterhue talk contribs →‎Medical/Research Jobs: You know, this joke kinda seems less like a joke and more like complaining. I think there's cause to remove this.
     
05:45 (cur | prev) +344 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Influencer. That job was introduced when PR #20701 was merged.

25 October 2024

     22:37  Murder‎‎ 10 changes history +545 [NightmarechaMillian‎ (10×)]
     
22:37 (cur | prev) +3 NightmarechaMillian talk contribs
     
22:32 (cur | prev) +5 NightmarechaMillian talk contribs →‎List of Longarms
     
22:30 (cur | prev) +10 NightmarechaMillian talk contribs rewords the gang 9mm rounds to fmj surplus so they don't get confused with the bellatrix -p rounds
     
22:26 (cur | prev) +424 NightmarechaMillian talk contribs adds grease gun
     
22:14 (cur | prev) −17 NightmarechaMillian talk contribs →‎List of Longarms
     
22:12 (cur | prev) +8 NightmarechaMillian talk contribs rewords the FLW section
     
22:05 (cur | prev) −61 NightmarechaMillian talk contribs Removes the things that just aren't true from the AKM section
     
21:56 (cur | prev) +109 NightmarechaMillian talk contribs Sorts longarms by cartridge
     
21:46 (cur | prev) +69 NightmarechaMillian talk contribs Adds "-p" designations to guns shooting weaker cartridges
     
21:33 (cur | prev) −5 NightmarechaMillian talk contribs adds sprite to webley

23 October 2024

     06:52  Head of Security‎‎ 3 changes history −301 [Studenterhue‎; JORJ949‎ (2×)]
     
06:52 (cur | prev) −140 Studenterhue talk contribs →‎The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort
     
03:59 (cur | prev) +18 JORJ949 talk contribs →‎Your Equipment: Replace no access example with an accurate one
     
03:55 (cur | prev) −179 JORJ949 talk contribs →‎Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df)

17 October 2024

     06:52  Chemicals diffhist +141 Studenterhue talk contribs →‎Poisons and Toxic Shit: Guess we could mention that there's cytotoxin in cytotoxin bottles, from when PR #20421 was merged

13 October 2024

     12:21  General Objects diffhist +97 Josie talk contribs Space Cash - added that you can use your PDA to add/withdraw cash, and that money laundering now sets you to arrest