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18 July 2024
18:38 | Roboticist diffhist +2 Error2147483647 talk contribs Updates the Cogmap2 robotics image. |
17 July 2024
06:37 | Quartermaster diffhist +36 Studenterhue talk contribs →Other sources of money: Correct explanation of PTL, since it no longer sends money to the payroll budget, as a result of PR #18511 being merged. |
16 July 2024
23:36 | Game Modes diffhist 0 Agustron24 talk contribs →Changeling |
10:23 | Guide to Botany diffhist −350 Lord earthfire talk contribs →Crop Mutations |
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07:09 | Engineer 2 changes history +163 [Studenterhue (2×)] | |||
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07:09 (cur | prev) −33 Studenterhue talk contribs →Power Transmission Laser: Simplify/update the note about which maps have PTLs | ||||
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07:04 (cur | prev) +196 Studenterhue talk contribs →Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511 |
14 July 2024
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07:05 | General Objects 3 changes history +437 [Studenterhue (3×)] | |||
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07:05 (cur | prev) +227 Studenterhue talk contribs →General Items (large): Mention you can snip phone lines. This and the multitool interaction have apparently been around for a while | ||||
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06:59 (cur | prev) +152 Studenterhue talk contribs →General Items (large): Note you can use multitools on phones | ||||
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06:51 (cur | prev) +58 Studenterhue talk contribs →General Items (large): Put these phone instructions into a step-by-step list for easier reading, clarify something about using phones |
12 July 2024
23:34 | Guide to Genetics diffhist +13 JackMoloney talk contribs |
07:02 | Foods and Drinks diffhist +509 Studenterhue talk contribs →Miscellaneous: Add cinnamon bun recipe, introduced when PR #19813 was merged |
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06:43 | Miner 2 changes history +1,523 [Studenterhue (2×)] | |||
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06:43 (cur | prev) +5 Studenterhue talk contribs →Crew Objectives: Use a more exact copy of the industrial space suit objective text | ||||
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06:41 (cur | prev) +1,518 Studenterhue talk contribs →Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed |
05:07 | General Objects diffhist +15 Studenterhue talk contribs →General Items (large): Add detective to the list of unique jobs per commit 1101654 |
11 July 2024
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04:54 | Guide to Genetics 2 changes history +42 [Studenterhue (2×)] | |||
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04:54 (cur | prev) 0 Studenterhue talk contribs →Beneficial: Update Physically Fit's Stability, as commit c5467f6 has made it so it removes it rather than adding it | ||||
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04:52 (cur | prev) +42 Studenterhue talk contribs →Powers: Note Vestigial Ballistics gives no Stability when Synchronized, due to commit 1aad322 |
10 July 2024
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02:45 | Guide to Genetics 4 changes history +246 [JackMoloney (4×)] | |||
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02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names) | ||||
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02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title. | ||||
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02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next. | ||||
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01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon. |
9 July 2024
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07:29 | Ore Processing 3 changes history +414 [Studenterhue (3×)] | |||
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07:29 (cur | prev) +133 Studenterhue talk contribs →Properties: Mention that density plays a part in atmos pipe strength | ||||
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07:27 (cur | prev) +70 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case | ||||
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07:25 (cur | prev) +211 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged |
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07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
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07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
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07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
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05:21 | Guide to Genetics 4 changes history −1,515 [JackMoloney (4×)] | |||
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05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see | ||||
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04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future. | ||||
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03:22 (cur | prev) +1,688 JackMoloney talk contribs Separated the giant mutation list into specific categories, being Frontal Gyrus, Hemachromia, Powers, Beneficial, Harmful and Harmless. Will be categorizing it alphabetically in the future, and will also double check the list as well as modify it to show power cooldowns and etcetera. Mutations that are unobtainable have been removed, as those that are first learning genetech have no reason to know about them, as they can't be obtained. They will be in the complete list that I'll update soon. | ||||
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02:44 (cur | prev) +221 JackMoloney talk contribs updated some stability info, going to make more changes |
8 July 2024
13:11 | Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability. |
04:42 | Wraith diffhist −68 Studenterhue talk contribs →Base Wraith Abilities: Remove reference to emagging shortening the shuttle timer, since that was cut when PR #19423 was merged. Kind of weird, because the emag/decay effect is gone, but the exclusion is still there. |
7 July 2024
23:15 | Security Objects diffhist +431 Studenterhue talk contribs →Equipment: Mention silvercuffs preventing wraiths from automatically dropping their cuffs when possessing someone, per commit 629c761. Putting this and the part about werewolves on bullet points, because it gets kinda wordy and harder to read without it |
22:33 | Wraith diffhist +179 Studenterhue talk contribs →Path 3: The Trickster: Note Possession drops cuffs, unless they're silver, as introduced by commit 629c761 |
07:29 | Medical Objects diffhist +363 Ilysen talk contribs remove some outdated info on the defibrillator and clarify how emagged defibs work |
3 July 2024
21:59 | Guide to Genetics diffhist +66 Ilysen talk contribs →Mutation List: More accurately describe Natural Anti-Toxins functionality |
20:47 | Detective diffhist +5 Studenterhue talk contribs →File:SmallTV.png Supplementary Videos: Add in updated sprite for the television |
20:24 | Implants diffhist +131 Studenterhue talk contribs →Antagonist Implants: Add Marionette Implant to the list. These things were added when PR #19485 was merged |
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07:52 | Chemicals 4 changes history +364 [Studenterhue (4×)] | |||
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07:52 (cur | prev) +16 Studenterhue talk contribs →Miscellanea: Specify how much holy water reduces Burning (perhaps a clunky way to say it) | ||||
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07:49 (cur | prev) +10 Studenterhue talk contribs →Miscellanea: Correct this "hurts vampires and their ilk" part, because evidently holy water does not actually hurt thralls (the "ilk" mentioned) | ||||
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07:25 (cur | prev) +201 Studenterhue talk contribs →Miscellanea: Add a summary of sorts of holy water, mostly to talk about it being able to substitute for water, again thanks to PR #18587 | ||||
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07:17 (cur | prev) +137 Studenterhue talk contribs →Miscellanea: Provide some other details about compost in its Notes column, including how it can substitute for water, a function introduced when PR #18587 was merged |
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07:46 | Guide to Botany 3 changes history +777 [Studenterhue (3×)] | |||
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07:46 (cur | prev) +35 Studenterhue talk contribs →Tray Chemistry: Actually, missed an easier source of holy water for botanists: garlic. Gotta add that | ||||
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07:39 (cur | prev) +99 Studenterhue talk contribs →Tray Chemistry: Note compost is a water substitute, again as a result of PR #18587 | ||||
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07:31 (cur | prev) +643 Studenterhue talk contribs →Tray Chemistry: Add holy water, mostly to mention you can use it in place of holy water, as a result of PR #18587 being merged |
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06:56 | Security Objects 2 changes history +104 [Studenterhue (2×)] | |||
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06:56 (cur | prev) +89 Studenterhue talk contribs →Multi-Role: Spell out the methods for stealing the HoS's identity, in order to fix some back-to-back links | ||||
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06:45 (cur | prev) +15 Studenterhue talk contribs →Multi-Role: Add "Cluwneshot" to the list of accepted terms for the Lawbringer's execute mode, a feature introduced when PR #19754 was merged |
2 July 2024
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06:18 | Security Officer 2 changes history +433 [Studenterhue (2×)] | |||
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06:18 (cur | prev) +282 Studenterhue talk contribs →Your Gear: Expand on this point about the SecHUDs | ||||
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06:06 (cur | prev) +151 Studenterhue talk contribs →Your Gear: Get in a mention that setting people to arrest/detain notifies Sec |
05:38 | Security Objects diffhist +72 Studenterhue talk contribs →Gear: Add Detain and Suspect icons, introduced when PR #19132 was merged |
1 July 2024
23:20 | Traitor diffhist +73 Studenterhue talk contribs →Who can be a traitor?: Mention some other roles that can't role traitor |