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Show new changes starting from 23:09, 20 September 2024
   
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20 September 2024

     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     06:19  Traits diffhist −6 Studenterhue talk contribs →‎Character Setup Traits: Set Medical Allergy and Allergy's trait categories to None, matching commit 83b6de4
     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links

17 September 2024

     12:18  Traits diffhist −250 JORJ949 talk contribs →‎Character Setup Traits: Remove loyalist headrev reference, as it is no longer intended as per #20726
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5

16 September 2024

     05:43  Traits diffhist −77 Studenterhue talk contribs →‎Job Traits: Cut a different reference to RP having the hygiene motive. Again,that was removed from RP's motive set when PR #20205 was merged
     05:18  Murder‎‎ 5 changes history +132 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +15 Studenterhue talk contribs →‎List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool.
     
05:16 (cur | prev) +88 Studenterhue talk contribs →‎List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game)
     
05:10 (cur | prev) +50 Studenterhue talk contribs →‎List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced
     
05:05 (cur | prev) −11 Studenterhue talk contribs →‎List of Sidearms: Update a link to the single action army revolver and some mentions of its old name
     
05:02 (cur | prev) −10 Studenterhue talk contribs →‎List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5

15 September 2024

     05:39  Traits diffhist −78 Studenterhue talk contribs →‎Job Traits: Cut reference to RP having the hygiene motive, as that was removed from RP's motive set when PR #20205 was merged
     05:35  Murder‎‎ 3 changes history −19 [Studenterhue‎ (3×)]
     
05:35 (cur | prev) −35 Studenterhue talk contribs →‎List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now.
     
05:29 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Rename "Foam Dart Revolver" to "Super! Revolver Friend". Commit 43ecbb5 caused that rename too.
     
05:17 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Change "Foam Dart Gun" to "Super! Gun Friend" per its rename in commit 43ecbb5
     05:27  Cyborg‎‎ 2 changes history +58 [Studenterhue‎ (2×)]
     
05:27 (cur | prev) +47 Studenterhue talk contribs →‎Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way)
     
05:22 (cur | prev) +11 Studenterhue talk contribs →‎Module Types: Use in-game name of Brobocop's dart gun

14 September 2024

     07:09  Getting Started‎‎ 3 changes history −623 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) −10 Studenterhue talk contribs →‎Connecting: Cut another mention of hygiene motive appearing on RP
     
07:08 (cur | prev) −222 Studenterhue talk contribs →‎RP Mechanics: Cut some other references to hygiene. In some cases, it helps to explain hygiene was removed, but it probably won't help in a guide for a new player.
     
06:34 (cur | prev) −391 Studenterhue talk contribs →‎RP Mechanics: Cut these bulletpoints referring to the hygiene motive, as it was removed from RP's motive set when PR #20205 was merged
     06:36  Game FAQ diffhist −183 Studenterhue talk contribs →‎Common RP Questions: Cut this question about hygiene. As a result of PR #20205 getting merged, it's no longer enabled on RP, so it will be asked less frequently

13 September 2024

     17:40  Murder‎‎ 2 changes history +1,277 [TDHooligan‎; Studenterhue‎]
     
17:40 (cur | prev) +1,301 TDHooligan talk contribs
     
06:00 (cur | prev) −24 Studenterhue talk contribs →‎List of Sidearms: Change ID and header from "Detective Special Revolver" to "Piper .38 Revolver" to match the rename enacted by commit 43ecbb5
     07:28  Holiday Cheer diffhist +72 Studenterhue talk contribs →‎Raising Cheer: Add another source of cheer, added when PR #20299 was merged: slices of fruitcake
     06:12  Being A Better Traitor diffhist −52 Studenterhue talk contribs →‎Electromagnetic Card(EMAG): Cut reference to emags removing the NT syringe gun's whitelist. Due to commit bacebd3, emagging the thing now ups the amount administered.

9 September 2024

     06:53  Head of Security‎‎ 2 changes history +184 [Studenterhue‎ (2×)]
     
06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186
     
06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay
     03:32  (Upload log) [MitchTheStationPreformer‎ (2×)]
     
03:32 MitchTheStationPreformer talk contribs uploaded File:StGDeckV2.png(A deck full of Spacemen: the Grifening cards. It's Yu-Gi-Oh, it's Magic: the Gathering, but instead of on motorcycles, it's in space. [https://github.com/goonstation/goonstation/pull/5758 New sprite by Azrun, it seems] The deck is now in 3/4th Perspective and reads a lot more as a deck of cards.)
     
03:20 MitchTheStationPreformer talk contribs uploaded File:BasketballV2.png(An essential component to re-enacting Space Jam. And playing basketball too, I guess. [https://github.com/goonstation/goonstation/pull/16160 New sprite by SgtManGuy]. The previous sprite was quote "yucky", with quite a bit of blurred lines and pixels that made it look not very good. This is also in it's native 32x32 format.)

6 September 2024

     06:48  Traits‎‎ 3 changes history +1,017 [Studenterhue‎ (3×)]
     
06:48 (cur | prev) +125 Studenterhue talk contribs →‎Character Setup Traits: Note Bald and Hairy are mutually exclusive in both traits' descriptions
     
06:44 (cur | prev) +213 Studenterhue talk contribs →‎Character Setup Traits: Point out some upsides and downsides with Bald, in light of Hairy's existence...that was kinda a weird sentence.
     
06:41 (cur | prev) +679 Studenterhue talk contribs →‎Character Setup Traits: Add Hairy trait, added when PR #20564 was merged

3 September 2024

     05:14  Chemistry diffhist 0 Studenterhue talk contribs →‎Getting Medbay to Love You: Lump perfluorodecalin ingredients together in this table of cryoxadone and perfluorodecalin ingredients, so we have a logical sense of progression

1 September 2024

     23:23  Chemistry‎‎ 4 changes history +350 [Studenterhue‎ (2×); Error2147483647‎ (2×)]
     
23:23 (cur | prev) +340 Error2147483647 talk contribs Edits the precursor section to remove references to cryoxadone's old precursors.
     
23:08 (cur | prev) −66 Error2147483647 talk contribs Updates the recipe for cryoxadone.
     
06:08 (cur | prev) +27 Studenterhue talk contribs →‎Getting Medbay to Love You: Forgot about the Chemicals links, d'oh
     
06:07 (cur | prev) +49 Studenterhue talk contribs →‎Getting Medbay to Love You: Add in new recipe for phenol

30 August 2024

     05:21  Head of Security diffhist +212 Studenterhue talk contribs →‎The Armory: Note that the deauth cooldown starts after authorization is given, a change introduced when PR #20100 was merged

27 August 2024

     06:31  Murder‎‎ 3 changes history +960 [Studenterhue‎ (3×)]
     
06:31 (cur | prev) −85 Studenterhue talk contribs →‎List of Longarms: Replace reference to OHR accept darts with an tip to aim carefully. This ability was basically removed in commit 1803dd5, since that made the OHR only accept rifle ammo, instead of any .308 ammo.
     
06:21 (cur | prev) +418 Studenterhue talk contribs →‎List of Sidearms: Add sleep blowdarts, from commit a1c38b2
     
05:54 (cur | prev) +627 Studenterhue talk contribs →‎List of Sidearms: Add flute/blowgun, added when PR #20216 was merged

25 August 2024

     05:56  Gas diffhist +50 Studenterhue talk contribs →‎Gas Properties: Mention Molitz Beta geodes also provide Oxygen Agent B