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10 July 2024
06:36 | Changelog diffhist +979 Studenterhue talk contribs →July 2024: July 9's updates |
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06:07 | Engineering Objects 2 changes history +477 [Studenterhue (2×)] | |||
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06:07 (cur | prev) +395 Studenterhue talk contribs →Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future? | ||||
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05:21 (cur | prev) +82 Studenterhue talk contribs →Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged |
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05:55 | Clothing 7 changes history +678 [Studenterhue (7×)] | |||
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05:55 (cur | prev) +174 Studenterhue talk contribs →Shoes: Mention Syndicate Apparel also has military boots | ||||
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05:52 (cur | prev) +71 Studenterhue talk contribs →Head: Mention Syndicate Apparel machine has red space helmets | ||||
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05:50 (cur | prev) +164 Studenterhue talk contribs →(Exo)Suit: Similar sort of deal for red space suit. | ||||
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05:47 (cur | prev) +180 Studenterhue talk contribs →Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate | ||||
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05:31 (cur | prev) +92 Studenterhue talk contribs →Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512 | ||||
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05:29 (cur | prev) +29 Studenterhue talk contribs →Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks | ||||
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05:25 (cur | prev) −32 Studenterhue talk contribs →Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL |
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04:59 | Murder 2 changes history +55 [NightmarechaMillian; Studenterhue] | |||
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04:59 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links | ||||
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00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc |
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02:45 | Guide to Genetics 4 changes history +246 [JackMoloney (4×)] | |||
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02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names) | ||||
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02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title. | ||||
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02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next. | ||||
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01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon. |
9 July 2024
23:08 | Murder diffhist +735 NightmarechaMillian talk contribs →List of Longarms |
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07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
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07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
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07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
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05:21 | Guide to Genetics 4 changes history −1,515 [JackMoloney (4×)] | |||
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05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see | ||||
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04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future. | ||||
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03:22 (cur | prev) +1,688 JackMoloney talk contribs Separated the giant mutation list into specific categories, being Frontal Gyrus, Hemachromia, Powers, Beneficial, Harmful and Harmless. Will be categorizing it alphabetically in the future, and will also double check the list as well as modify it to show power cooldowns and etcetera. Mutations that are unobtainable have been removed, as those that are first learning genetech have no reason to know about them, as they can't be obtained. They will be in the complete list that I'll update soon. | ||||
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02:44 (cur | prev) +221 JackMoloney talk contribs updated some stability info, going to make more changes |
05:02 | Changelog diffhist +760 Studenterhue talk contribs →July 2024: Updates for July 8 |
8 July 2024
19:13 | RP Rules diffhist −57 ZeWaka talk contribs rewording due to inaccuracy |
13:11 | Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability. |
06:43 | Changelog diffhist +229 Studenterhue talk contribs →July 2024: July 7's update |
7 July 2024
23:15 | Security Objects diffhist +431 Studenterhue talk contribs →Equipment: Mention silvercuffs preventing wraiths from automatically dropping their cuffs when possessing someone, per commit 629c761. Putting this and the part about werewolves on bullet points, because it gets kinda wordy and harder to read without it |
06:29 | Changelog diffhist +576 Studenterhue talk contribs →July 2024: July 6 updates |
6 July 2024
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06:45 | Construction 2 changes history +12 [Studenterhue (2×)] | |||
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06:45 (cur | prev) +8 Studenterhue talk contribs →Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it | ||||
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06:35 (cur | prev) +4 Studenterhue talk contribs →Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged |
06:31 | Clothing diffhist +2 Studenterhue talk contribs →(Exo)Suit: Update bedsheet sprite, since it got a new one when PR #18135 |
5 July 2024
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21:10 | Changelog 2 changes history +1,146 [Studenterhue (2×)] | |||
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21:10 (cur | prev) +150 Studenterhue talk contribs →July 2024: First update of July 5 | ||||
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06:57 (cur | prev) +996 Studenterhue talk contribs →July 2024: July 4's updates |
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20:45 | Medals 7 changes history −2,385 [Studenterhue (7×)] | |||
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20:45 (cur | prev) −308 Studenterhue talk contribs →Secret Medals: Update links for medals L-W, add in ones for a couple. Also moved "Thank You, Bus Driver!" down to the T section, because that was kinda bothering me too. Forgot to mention in the previous edit that I also moved I Spy to the I section | ||||
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20:34 (cur | prev) −452 Studenterhue talk contribs →Secret Medals: Update links for secret medals #-I...though some of these are more assumed-secret-by-default, rather formally secret | ||||
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06:45 (cur | prev) +72 Studenterhue talk contribs →How to Check Which Medals You've Earned: Update instructions for checking medals earned | ||||
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06:41 (cur | prev) +1 Studenterhue talk contribs →Non-Secret Medals: Alphabetize Good feasting, To the stars, This station is ours!, Many faces, many names, A shocking demise, and The Syndicate Connection correctly, because the fact that these weren't always kinda bothered me | ||||
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06:36 (cur | prev) −758 Studenterhue talk contribs →Non-Secret Medals: Likewise for P-Y | ||||
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06:26 (cur | prev) −451 Studenterhue talk contribs →Non-Secret Medals: Update medal page links for H-O | ||||
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06:14 (cur | prev) −489 Studenterhue talk contribs →Non-Secret Medals: Update medal page links for Medals A-G |
3 July 2024
22:01 | Genetic Mutations diffhist +108 Ilysen talk contribs →Beneficial: Natural Anti-Toxins functionality clarification, mirrored from Guide to Genetics |
21:59 | Guide to Genetics diffhist +66 Ilysen talk contribs →Mutation List: More accurately describe Natural Anti-Toxins functionality |
20:47 | Detective diffhist +5 Studenterhue talk contribs →File:SmallTV.png Supplementary Videos: Add in updated sprite for the television |
20:26 | Spacebux diffhist +14 Studenterhue talk contribs →Purchasable Items: Add Mail Courier to the list of jobs without alternate costumes for Alternate Jumpsuit |
20:07 | Books diffhist +296 Studenterhue talk contribs →Syndicate Books: Add Marionette Implant Readme. This one was added when PR #19485 was merged |
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07:52 | Chemicals 3 changes history +227 [Studenterhue (3×)] | |||
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07:52 (cur | prev) +16 Studenterhue talk contribs →Miscellanea: Specify how much holy water reduces Burning (perhaps a clunky way to say it) | ||||
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07:49 (cur | prev) +10 Studenterhue talk contribs →Miscellanea: Correct this "hurts vampires and their ilk" part, because evidently holy water does not actually hurt thralls (the "ilk" mentioned) | ||||
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07:25 (cur | prev) +201 Studenterhue talk contribs →Miscellanea: Add a summary of sorts of holy water, mostly to talk about it being able to substitute for water, again thanks to PR #18587 |
07:41 | Changelog diffhist +428 Studenterhue talk contribs →July 2024: First batch of updates for July 3 |