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1 October 2024
06:08 | Quartermaster diffhist −8 Studenterhue talk contribs →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded |
23 September 2024
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05:32 | Quartermaster 2 changes history −200 [Studenterhue (2×)] | |||
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05:32 (cur | prev) +79 Studenterhue talk contribs →Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged | ||||
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05:26 (cur | prev) −279 Studenterhue talk contribs →Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged |
22 September 2024
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05:07 | Mining Department 2 changes history +308 [Studenterhue (2×)] | |||
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05:07 (cur | prev) +176 Studenterhue talk contribs Likewise with Donut 2, Oshan, Atlas, and Kondaru | ||||
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05:06 (cur | prev) +132 Studenterhue talk contribs Note that HoS and Security Officer can access Mining Department on Cog2, Cog1, and Clarion |
21 September 2024
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05:53 | AI Laws 2 changes history +490 [Studenterhue (2×)] | |||
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05:53 (cur | prev) +160 Studenterhue talk contribs →AI modules: Add Historic module, from same PR | ||||
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05:48 (cur | prev) +330 Studenterhue talk contribs →AI modules: Add info on corrupted module, introduced when PR #20656 was merged |
17 September 2024
06:18 | Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header |
06:13 | Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header |
16 September 2024
05:29 | Toilets diffhist +72 Studenterhue talk contribs Rewrite a reference to the Roleplay servers having hygiene mechanics, as the hygiene motive was removed from RP when PR #20205 was merged. |
15 September 2024
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06:07 | Locker Room 4 changes history −245 [Studenterhue (4×)] | |||
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06:07 (cur | prev) −9 Studenterhue talk contribs Fix a chained link | ||||
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06:05 (cur | prev) +12 Studenterhue talk contribs Fix a reference to cryo timer lasting 15 minutes/a quarter hour | ||||
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06:03 (cur | prev) −102 Studenterhue talk contribs Rewrite the first paragraph and function joke to reflect PR #20205 removing the hygiene motive from the RP servers | ||||
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05:51 (cur | prev) −145 Studenterhue talk contribs Rewrite a reference to RP having the hygiene motive. Hygiene still exists, but due to PR #20205 being merged, it's no longer one of the RP motives. |
05:41 | Shower Room diffhist −104 Studenterhue talk contribs Cut reference to RP having the hygiene motive, per merging of PR #20205 |
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05:27 | Cyborg 2 changes history +58 [Studenterhue (2×)] | |||
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05:27 (cur | prev) +47 Studenterhue talk contribs →Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way) | ||||
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05:22 (cur | prev) +11 Studenterhue talk contribs →Module Types: Use in-game name of Brobocop's dart gun |
11 September 2024
06:34 | AI Laws diffhist −49 Studenterhue talk contribs →AI modules: Update Emergency description in light of PR #20605, which significantly changed the law's text and parameters |
9 September 2024
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06:53 | Head of Security 2 changes history +184 [Studenterhue (2×)] | |||
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06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186 | ||||
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06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay |
8 September 2024
23:39 | Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets |
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06:48 | AI Laws 2 changes history +768 [Studenterhue (2×)] | |||
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06:48 (cur | prev) +559 Studenterhue talk contribs →AI modules: ...talking about emagging AI modules, as introduced when PR #20361 was merged. Seemed like a decent place to do so. | ||||
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06:10 (cur | prev) +209 Studenterhue talk contribs →AI modules: Mention law rack corruption, mostly as a segue to talk about... |
5 September 2024
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06:02 | Medical Doctor 2 changes history +2 [Studenterhue (2×)] | |||
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06:02 (cur | prev) −15 Studenterhue talk contribs Removed Pathology from the access list because it's kinda ripperino now | ||||
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06:02 (cur | prev) +17 Studenterhue talk contribs Add Medical Assistant to list of subordinates. I was reluctant to add the job here before, because they were kinda uncommon, but with PR #19165 merged, Medical Doctors can now expect to see Medical Assistants on a regular basis |