Related changes
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
12 July 2024
05:07 | General Objects diffhist +15 Studenterhue talk contribs →General Items (large): Add detective to the list of unique jobs per commit 1101654 |
10 July 2024
|
06:07 | Engineering Objects 2 changes history +477 [Studenterhue (2×)] | |||
|
06:07 (cur | prev) +395 Studenterhue talk contribs →Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future? | ||||
|
05:21 (cur | prev) +82 Studenterhue talk contribs →Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged |
|
04:59 | Murder 2 changes history +55 [NightmarechaMillian; Studenterhue] | |||
|
04:59 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links | ||||
|
00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc |
9 July 2024
23:08 | Murder diffhist +735 NightmarechaMillian talk contribs →List of Longarms |
|
07:29 | Ore Processing 3 changes history +414 [Studenterhue (3×)] | |||
|
07:29 (cur | prev) +133 Studenterhue talk contribs →Properties: Mention that density plays a part in atmos pipe strength | ||||
|
07:27 (cur | prev) +70 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case | ||||
|
07:25 (cur | prev) +211 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged |
|
07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
|
07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
|
07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
8 July 2024
|
04:58 | Escape Arm 2 changes history +4 [Studenterhue (2×)] | |||
|
04:58 (cur | prev) +45 Studenterhue talk contribs Change a reference to emagging the shuttle control in Atlas's tab to swiping the disk, again per PR #19423 | ||||
|
04:46 (cur | prev) −41 Studenterhue talk contribs Cut a reference to emagging the shuttle to shorten the timer in Oshan's tab, as that feature was moved to the authenication disk when PR #19423 was merged |
7 July 2024
23:15 | Security Objects diffhist +431 Studenterhue talk contribs →Equipment: Mention silvercuffs preventing wraiths from automatically dropping their cuffs when possessing someone, per commit 629c761. Putting this and the part about werewolves on bullet points, because it gets kinda wordy and harder to read without it |
07:29 | Medical Objects diffhist +363 Ilysen talk contribs remove some outdated info on the defibrillator and clarify how emagged defibs work |
6 July 2024
|
06:45 | Construction 2 changes history +12 [Studenterhue (2×)] | |||
|
06:45 (cur | prev) +8 Studenterhue talk contribs →Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it | ||||
|
06:35 (cur | prev) +4 Studenterhue talk contribs →Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged |
3 July 2024
|
21:06 | Computers 3 changes history +148 [Studenterhue (3×)] | |||
|
21:06 (cur | prev) +127 Studenterhue talk contribs →Simple computers: Note that the television should not be confused with security camera monitors that look like televisions | ||||
|
20:53 (cur | prev) +16 Studenterhue talk contribs →Simple computers: Change "TV' id and header to "Television", to match its in-game name | ||||
|
20:46 (cur | prev) +5 Studenterhue talk contribs →Simple computers: Update image for the TV, as it got a new sprite when PR #18905 was merged |
|
07:52 | Chemicals 4 changes history +364 [Studenterhue (4×)] | |||
|
07:52 (cur | prev) +16 Studenterhue talk contribs →Miscellanea: Specify how much holy water reduces Burning (perhaps a clunky way to say it) | ||||
|
07:49 (cur | prev) +10 Studenterhue talk contribs →Miscellanea: Correct this "hurts vampires and their ilk" part, because evidently holy water does not actually hurt thralls (the "ilk" mentioned) | ||||
|
07:25 (cur | prev) +201 Studenterhue talk contribs →Miscellanea: Add a summary of sorts of holy water, mostly to talk about it being able to substitute for water, again thanks to PR #18587 | ||||
|
07:17 (cur | prev) +137 Studenterhue talk contribs →Miscellanea: Provide some other details about compost in its Notes column, including how it can substitute for water, a function introduced when PR #18587 was merged |
|
06:56 | Security Objects 2 changes history +104 [Studenterhue (2×)] | |||
|
06:56 (cur | prev) +89 Studenterhue talk contribs →Multi-Role: Spell out the methods for stealing the HoS's identity, in order to fix some back-to-back links | ||||
|
06:45 (cur | prev) +15 Studenterhue talk contribs →Multi-Role: Add "Cluwneshot" to the list of accepted terms for the Lawbringer's execute mode, a feature introduced when PR #19754 was merged |
2 July 2024
05:38 | Security Objects diffhist +72 Studenterhue talk contribs →Gear: Add Detain and Suspect icons, introduced when PR #19132 was merged |
1 July 2024
05:01 | Chemicals diffhist +172 Studenterhue talk contribs →Food and Drink: Move bourbon out of Regular Drinks, mostly to note that it's used to represent whiskey in general |
30 June 2024
|
05:58 | Security Objects 5 changes history +330 [Studenterhue (5×)] | |||
|
05:58 (cur | prev) +130 Studenterhue talk contribs →Armory Crates: Substitute "great communicators" joke with something else, because it turns out that is actually referring to a chainsaw | ||||
|
05:56 (cur | prev) +125 Studenterhue talk contribs →Lethal: Note where stinger grenades can be obtained | ||||
|
05:50 (cur | prev) −10 Studenterhue talk contribs →Armory Crates: Correct tranquilizer crate contents. These have one mutadone dart mag, rather than two. Apparently it has been this way for a while... | ||||
|
05:27 (cur | prev) +83 Studenterhue talk contribs →Armory Crates: Add stinger grenade box to special grenade crate contents, per merging of PR #10476 | ||||
|
05:23 (cur | prev) +2 Studenterhue talk contribs →Armory Crates: Add bulletpoints to contents list of special grenades for better readability |
29 June 2024
|
07:03 | Armory 3 changes history +1,162 [Studenterhue (3×)] | |||
|
07:03 (cur | prev) +215 Studenterhue talk contribs Mention stun mines and door-breaching rounds in Kondaru's tab. This should bring things up to speed in terms of what's inside this armory. | ||||
|
06:59 (cur | prev) +179 Studenterhue talk contribs Bring Kondaru's tab in line with PR #19105, as it put the anti-bio crate in the storage area, not just the hall | ||||
|
06:57 (cur | prev) +768 Studenterhue talk contribs Update Kondaru tab to reflect its contents being standardized upon PR #10917's merging, roughly. This also technically brings it inline with commit 7060164 |
05:58 | Medical Objects diffhist −4,362 Studenterhue talk contribs →Machinery: Substitute Public MiniMed section with transclusion to subpage on Public MiniMed. As with NanoMed Plus, the idea is that if we ever need to update Public MiniMed info, we can just change the subpage, instead of fixing up Medical Objects, Vending Machines, etc. separately |
28 June 2024
|
06:47 | Armory 2 changes history −112 [Studenterhue (2×)] | |||
|
06:47 (cur | prev) 0 Studenterhue talk contribs Swap shotgun and phaser positions in Oshan tab, per commit 7060164 | ||||
|
06:33 (cur | prev) −112 Studenterhue talk contribs Update location of anti-bio crate in Clarion's armory. With PR #19105 merged, it's now in the actual armory area itself, instead of the like foyer |