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Show new changes starting from 21:48, 4 November 2024
   
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4 November 2024

     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged

3 November 2024

     04:21  Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged

2 November 2024

     07:09  Listening Post‎‎ 3 changes history +61 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time.
     
06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts
     
06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post

31 October 2024

     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.

23 October 2024

     06:52  Head of Security‎‎ 3 changes history −301 [Studenterhue‎; JORJ949‎ (2×)]
     
06:52 (cur | prev) −140 Studenterhue talk contribs →‎The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort
     
03:59 (cur | prev) +18 JORJ949 talk contribs →‎Your Equipment: Replace no access example with an accurate one
     
03:55 (cur | prev) −179 JORJ949 talk contribs →‎Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df)

19 October 2024

     07:24  Chief Engineer diffhist +13 Studenterhue talk contribs →‎Equipment: Briefly mention that the aurora belt provides rad protection

17 October 2024

     06:41  Chemistry diffhist +40 Studenterhue talk contribs Add section of IgniChem (by piping the info in on a subpage)

16 October 2024

     06:35  Chemistry‎‎ 3 changes history +1,441 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +264 Studenterhue talk contribs →‎Tools & Equipment: Explain where condensers can be found
     
06:27 (cur | prev) +153 Studenterhue talk contribs →‎Tools & Equipment: Mention that you can make beaker lids at a science fab
     
06:10 (cur | prev) +1,024 Studenterhue talk contribs →‎Machines & Storage: Add large orbital shaker. These were added way back when PR #15713 was merged, so it's a long time coming...

14 October 2024

 m   06:34  Arcade diffhist +130 Studenterhue talk contribs Text replacement - "Clothing#VR_Goggles" to "Clothing#VR Goggles - 'ArcadeVR'"
 m   06:34  Brig diffhist +26 Studenterhue talk contribs Text replacement - "Clothing#VR Goggles" to "Clothing#VR Goggles - 'ArcadeVR'"

13 October 2024

     12:21  General Objects diffhist +97 Josie talk contribs Space Cash - added that you can use your PDA to add/withdraw cash, and that money laundering now sets you to arrest