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Show new changes starting from 23:40, 31 October 2024
   
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31 October 2024

 m   07:17  Sauna diffhist −1 Studenterhue talk contribs Remove extra period
     07:17  Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene.
     07:00  Locker Room‎‎ 2 changes history +94 [Studenterhue‎ (2×)]
     
07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers
     
06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged.
     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.

30 October 2024

 m   04:58  Syndicate Items diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"
 m   04:58  Robots diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"

29 October 2024

     05:24  Syndicate Items‎‎ 2 changes history +115 [Studenterhue‎ (2×)]
 m   
05:24 (cur | prev) −7 Studenterhue talk contribs →‎Job-Specific Items: Condense the description a little
     
05:22 (cur | prev) +122 Studenterhue talk contribs →‎Job-Specific Items: Talk about boom boots blowing things up, a functionality introduced in commit 6568cb (and toned down in commit aedda79)

26 October 2024

     20:53  Syndicate Items‎‎ 2 changes history +242 [NightmarechaMillian‎ (2×)]
 m   
20:53 (cur | prev) +35 NightmarechaMillian talk contribs →‎Utility
     
20:50 (cur | prev) +207 NightmarechaMillian talk contribs sawflies and tactical pouch descriptions

24 October 2024

     07:36  Syndicate Items‎‎ 2 changes history +3 [Studenterhue‎ (2×)]
     
07:36 (cur | prev) −44 Studenterhue talk contribs →‎Job-Specific Items: Move a chicken grenade note that seems a bit lengthy and kinda important into the main description, condense the prose a bit
     
07:32 (cur | prev) +47 Studenterhue talk contribs →‎Job-Specific Items: Note max buy limit for chicken grenades, added in commit 5fe7e86

23 October 2024

     06:52  Head of Security‎‎ 3 changes history −301 [Studenterhue‎; JORJ949‎ (2×)]
     
06:52 (cur | prev) −140 Studenterhue talk contribs →‎The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort
     
03:59 (cur | prev) +18 JORJ949 talk contribs →‎Your Equipment: Replace no access example with an accurate one
     
03:55 (cur | prev) −179 JORJ949 talk contribs →‎Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df)

22 October 2024

     06:10  Robots‎‎ 2 changes history +438 [Studenterhue‎ (2×)]
     
06:10 (cur | prev) +111 Studenterhue talk contribs →‎Variants: Explain that the tourguide bots can have different names and make the pronouns gender neutral to suit this
     
05:47 (cur | prev) +327 Studenterhue talk contribs →‎MULEBot: Explain when the MULEBot might run people over, mostly in order to mention that they run over people with the Was It Something I Said? trait introduced when PR #20880 was merged

21 October 2024

     06:56  Robots‎‎ 5 changes history +1,908 [Studenterhue‎ (5×)]
 m   
06:56 (cur | prev) +1 Studenterhue talk contribs →‎Variants: Doing a dummy edit to say that I meant to end the last edit summary with "condense the prose a bit."
     
06:52 (cur | prev) −22 Studenterhue talk contribs →‎Variants: While we're here, we might as well try to straighten out the pronouns and .
     
06:50 (cur | prev) +192 Studenterhue talk contribs →‎Variants: Talk about Murray's/the tourbot's specific interactions with the Was It Something I Said? trait. By the way, the trait was introduced when #20880 was merged
     
06:40 (cur | prev) +1,211 Studenterhue talk contribs →‎GuardBuddy: Talk about how GuardBuddies interact with the Was It Something I Said? trait on a general basis
     
06:02 (cur | prev) +526 Studenterhue talk contribs →‎GuardBuddy: Try to split this big paragraph full of disparate facts, adding some details to make things fit together more

20 October 2024

     06:13  Syndicate Items‎‎ 2 changes history +1,043 [JORJ949‎ (2×)]
     
06:13 (cur | prev) +581 JORJ949 talk contribs →‎Job-Specific Items: Add portable record player to job-specific items aswell as per #20985
     
06:07 (cur | prev) +462 JORJ949 talk contribs →‎Starter Gear: Add the portable record player to the nukeop equipment list as per #20985 being merged

19 October 2024

     07:26  Robots‎‎ 2 changes history +519 [Studenterhue‎ (2×)]
 m   
07:26 (cur | prev) −3 Studenterhue talk contribs →‎Securitron: Remove remnant of an earlier draft of the previous edit
     
07:22 (cur | prev) +522 Studenterhue talk contribs →‎Securitron: Describe some interactions with the Was It Something I Said? trait, introduced when PR #20880 was merged
     07:24  Chief Engineer diffhist +13 Studenterhue talk contribs →‎Equipment: Briefly mention that the aurora belt provides rad protection