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31 October 2024
07:17 | Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene. |
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07:00 | Locker Room 2 changes history +94 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers | ||||
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06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged. |
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06:52 | General Objects 2 changes history +129 [Studenterhue (2×)] | |||
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06:52 (cur | prev) +72 Studenterhue talk contribs →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky | ||||
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06:49 (cur | prev) +57 Studenterhue talk contribs →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase. |
28 October 2024
27 October 2024
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06:42 | Chemicals 2 changes history +165 [Studenterhue (2×)] | |||
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06:42 (cur | prev) +166 Studenterhue talk contribs →Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e | ||||
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06:33 (cur | prev) −1 Studenterhue talk contribs →Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire |
26 October 2024
07:19 | Chemicals diffhist 0 Studenterhue talk contribs →Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e |
23 October 2024
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06:52 | Head of Security 3 changes history −301 [Studenterhue; JORJ949 (2×)] | |||
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06:52 (cur | prev) −140 Studenterhue talk contribs →The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort | ||||
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03:59 (cur | prev) +18 JORJ949 talk contribs →Your Equipment: Replace no access example with an accurate one | ||||
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03:55 (cur | prev) −179 JORJ949 talk contribs →Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df) |
19 October 2024
07:24 | Chief Engineer diffhist +13 Studenterhue talk contribs →Equipment: Briefly mention that the aurora belt provides rad protection |
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05:55 | Clothing 2 changes history +1,918 [Studenterhue (2×)] | |||
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05:55 (cur | prev) +1,346 Studenterhue talk contribs →Head: Add odd hat. Fun fact: this was added around 2016, when contributors had to make forum threads to submit patches | ||||
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05:20 (cur | prev) +572 Studenterhue talk contribs →Head: Add bowler |
18 October 2024
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06:53 | Clothing 3 changes history +2,087 [Studenterhue (3×)] | |||
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06:53 (cur | prev) +518 Studenterhue talk contribs →Eyes: Add Scuttlebot remote controller | ||||
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06:46 (cur | prev) +710 Studenterhue talk contribs →Eyes: Add "VR Goggles" | ||||
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06:19 (cur | prev) +848 Studenterhue talk contribs →Eyes: Add superhero mask, mostly just for historical interest |