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31 July 2024
06:00 | Guide to Botany diffhist −11 Studenterhue talk contribs →Tray Chemistry: Update space fungus effects. When PR #18587 was merged, it made the endurance boost more consistent/less chance-based |
30 July 2024
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07:22 | Guide to Botany 3 changes history +581 [Studenterhue (3×)] | |||
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07:22 (cur | prev) −11 Studenterhue talk contribs →Tray Chemistry: Update diethylamine. The aforementioned PR #18587 also made the stat gains less chance-based/more consistent | ||||
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07:16 (cur | prev) +679 Studenterhue talk contribs →Tray Chemistry: Add aqua tenebrae's effects | ||||
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07:12 (cur | prev) −87 Studenterhue talk contribs →Tray Chemistry: Update ammonia's effects, since they got reworked somewhat when PR #18587 was merged |
29 July 2024
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07:01 | Guide to Botany 3 changes history −120 [Studenterhue (3×)] | |||
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07:01 (cur | prev) −22 Studenterhue talk contribs →Tray Chemistry: Similar deal with potassium | ||||
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07:00 (cur | prev) −11 Studenterhue talk contribs →Tray Chemistry: Update phosphorus's row as well. PR #18587 also changed it to something less chance-based | ||||
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06:56 (cur | prev) −87 Studenterhue talk contribs →Tray Chemistry: Update effects of mutadone, since it was changed to something less random/chance-based when PR PR #18587 |
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06:28 | Gang 2 changes history +5 [Studenterhue (2×)] | |||
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06:28 (cur | prev) −15 Studenterhue talk contribs →Contraband Smuggling: Update time for first bag delivery on Classic, since commit 32799ee also moved it from 7.5 minutes in to 5 minutes in. Also updated time for second bag delivery | ||||
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06:24 (cur | prev) +20 Studenterhue talk contribs →Crate Wars: Update time for first crate delivery and time between deliveries on Classic, as they were tweaked by commit 32799ee. This also necessitates changing the summary sentence at the end, which describes average crate deliveries per round |
28 July 2024
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06:35 | Guide to Botany 2 changes history +271 [Studenterhue (2×)] | |||
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06:35 (cur | prev) +180 Studenterhue talk contribs →Grow your own murder plant today!: Add a part discussing effects of blood on man-eaters, while condensing some of the prose to fit | ||||
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06:06 (cur | prev) +91 Studenterhue talk contribs →Tray Chemistry: Note blood also acts as a water substitute for man-eaters |
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05:59 | Chemicals 3 changes history +18 [Studenterhue (3×)] | |||
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05:59 (cur | prev) +81 Studenterhue talk contribs →Miscellanea: Mention that man-eaters accept blood as a substitute for water in Notes column for blood, a featured introduced when PR #18587 was merged | ||||
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04:58 (cur | prev) −47 Studenterhue talk contribs →Miscellanea: Cut mention of silicon dioxide being used in making graphene, per aforementioned PR | ||||
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04:48 (cur | prev) −16 Studenterhue talk contribs →Miscellanea: Update Graphene recipe. Now that PR #20067 is merged, it requires just silicon and not silicon dioxide. |
26 July 2024
06:54 | Quartermaster diffhist +529 Studenterhue talk contribs →Miscellaneous: Add Clothing Vending Machine Restock Pack, introduced when PR #19799 was merged |
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06:36 | Being A Better Traitor 3 changes history −135 [Studenterhue (3×)] | |||
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06:36 (cur | prev) 0 Studenterhue talk contribs →Detomatix Cartridge: Might as well put MISSILE in all caps too, to match the in-game name and to match SELF-DESTRUCT being in all caps too in this text | ||||
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06:34 (cur | prev) −156 Studenterhue talk contribs →Detomatix Cartridge: Cut this tip about not confusing the two app names, as the tip was made when they were called BOMB and MISSILE. It's probably unnecessary now. | ||||
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06:33 (cur | prev) +21 Studenterhue talk contribs →Detomatix Cartridge: The BOMB program was renamed to SELF-DESTRUCT when PR #10557 was merged, so updating these names accordingly |
25 July 2024
07:01 | Chemicals diffhist +85 Studenterhue talk contribs →Disease Reagents: Mention spaceacillin can fix Cluwneing Around, but only in its initial stages |
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07:00 | Virus 2 changes history +156 [Studenterhue (2×)] | |||
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07:00 (cur | prev) +93 Studenterhue talk contribs →Known viruses: Mention that weird version of Cluwneing Around from the cursed clown mask | ||||
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06:20 (cur | prev) +63 Studenterhue talk contribs →Known viruses: Note the spaceacillin can cure Cluwneing Around but only in the first two stages, as a result of PR #7336 being merged |
06:14 | Wizard diffhist +121 Studenterhue talk contribs →Offensive: Specify that spaceacillin does not help wizard cluwnes |
24 July 2024
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05:43 | Geneticist 3 changes history +100 [Studenterhue (3×)] | |||
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05:43 (cur | prev) +24 Studenterhue talk contribs →Outreach: Make it extra clear these are different methods rather than steps | ||||
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04:52 (cur | prev) +23 Studenterhue talk contribs →Outreach: Similar deal here. I believe this method changed when GeneTek got a new UI, as a result of PR #3206 being merged (or technically #3498, since the first version of the PR had some issues) | ||||
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04:43 (cur | prev) +53 Studenterhue talk contribs →Starting Up: Update instructions for accessing DNA samples |
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05:41 | Guide to Genetics 5 changes history +1,284 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +16 Studenterhue talk contribs →Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps | ||||
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05:39 (cur | prev) +557 Studenterhue talk contribs →GeneTek Console: Add section for Storage tab/menu | ||||
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05:30 (cur | prev) +142 Studenterhue talk contribs →Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"? | ||||
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05:25 (cur | prev) +246 Studenterhue talk contribs →Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today. | ||||
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05:12 (cur | prev) +323 Studenterhue talk contribs →DNA Activators: Try to update the list of places where you can vend activators |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
21 July 2024
06:55 | Foods and Drinks diffhist +1 Studenterhue talk contribs →Catering Apparel: Update chef's coat sprite, as it was changed when PR #19608 was merged |
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04:51 | Chemicals 5 changes history +324 [Studenterhue (5×)] | |||
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04:51 (cur | prev) +77 Studenterhue talk contribs →Miscellanea: Note there are geodes of gnesis | ||||
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04:49 (cur | prev) +65 Studenterhue talk contribs →Poisons and Toxic Shit: Note ants can come from geodes too. | ||||
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04:46 (cur | prev) +60 Studenterhue talk contribs →Poisons and Toxic Shit: Mention you can get cyanide from geodes too | ||||
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04:44 (cur | prev) +66 Studenterhue talk contribs →Acids: Similar for sulfuric acid | ||||
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04:42 (cur | prev) +56 Studenterhue talk contribs →Basic compounds: Note another source of oil: geodes, introduced when PR #19598 was merged |
04:22 | Gang diffhist +25 Studenterhue talk contribs →Money and guns and drugs oh my!: Specify that the points rates drug with each unit, as opposed to a hard-set amount |
20 July 2024
07:12 | Science Objects diffhist +46 Studenterhue talk contribs →Machinery: Add toxins-specific Vendomat, added when PR #19897 was merged |
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06:17 | Clothing 2 changes history +201 [Studenterhue (2×)] | |||
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06:17 (cur | prev) −21 Studenterhue talk contribs →Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8 | ||||
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06:10 (cur | prev) +222 Studenterhue talk contribs →Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6 |