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1 August 2024
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06:57 | Medical Objects 2 changes history +73 [Studenterhue (2×)] | |||
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06:57 (cur | prev) −55 Studenterhue talk contribs →Drug Application: Fix these chained links. Giving just one example or a syringe-like thing the NT syringe gun won't accept is probably fine | ||||
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06:54 (cur | prev) +128 Studenterhue talk contribs →Drug Application: Try to insert a mention of pulling out syringes while on Help intent, a feature introduced when PR #7804 was merged. This also adds a few <br><br> to make this less intimidating to read |
29 July 2024
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06:28 | Gang 2 changes history +5 [Studenterhue (2×)] | |||
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06:28 (cur | prev) −15 Studenterhue talk contribs →Contraband Smuggling: Update time for first bag delivery on Classic, since commit 32799ee also moved it from 7.5 minutes in to 5 minutes in. Also updated time for second bag delivery | ||||
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06:24 (cur | prev) +20 Studenterhue talk contribs →Crate Wars: Update time for first crate delivery and time between deliveries on Classic, as they were tweaked by commit 32799ee. This also necessitates changing the summary sentence at the end, which describes average crate deliveries per round |
28 July 2024
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05:59 | Chemicals 3 changes history +18 [Studenterhue (3×)] | |||
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05:59 (cur | prev) +81 Studenterhue talk contribs →Miscellanea: Mention that man-eaters accept blood as a substitute for water in Notes column for blood, a featured introduced when PR #18587 was merged | ||||
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04:58 (cur | prev) −47 Studenterhue talk contribs →Miscellanea: Cut mention of silicon dioxide being used in making graphene, per aforementioned PR | ||||
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04:48 (cur | prev) −16 Studenterhue talk contribs →Miscellanea: Update Graphene recipe. Now that PR #20067 is merged, it requires just silicon and not silicon dioxide. |
m 05:01 | Game Modes diffhist −8 Studenterhue talk contribs →Wizard: Tweak the wording to make this more gender-inclusive/not assume the wizard goes by "he" |
26 July 2024
06:54 | Quartermaster diffhist +529 Studenterhue talk contribs →Miscellaneous: Add Clothing Vending Machine Restock Pack, introduced when PR #19799 was merged |
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06:36 | Being A Better Traitor 3 changes history −135 [Studenterhue (3×)] | |||
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06:36 (cur | prev) 0 Studenterhue talk contribs →Detomatix Cartridge: Might as well put MISSILE in all caps too, to match the in-game name and to match SELF-DESTRUCT being in all caps too in this text | ||||
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06:34 (cur | prev) −156 Studenterhue talk contribs →Detomatix Cartridge: Cut this tip about not confusing the two app names, as the tip was made when they were called BOMB and MISSILE. It's probably unnecessary now. | ||||
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06:33 (cur | prev) +21 Studenterhue talk contribs →Detomatix Cartridge: The BOMB program was renamed to SELF-DESTRUCT when PR #10557 was merged, so updating these names accordingly |
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06:31 | Syndicate Items 5 changes history +1,105 [Studenterhue (5×)] | |||
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06:31 (cur | prev) +29 Studenterhue talk contribs →Standard Items: Add link to info on the Military PDA | |||
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06:29 (cur | prev) 0 Studenterhue talk contribs →Standard Items: Put "Missile" program in all caps too, matching the in-game name | ||||
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06:29 (cur | prev) +9 Studenterhue talk contribs →Standard Items: When PR #10557 was merged, it changed the Detomatix BOMB app to SELF-DESTRUCT, so update Detomatix description accordingly | ||||
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06:23 (cur | prev) +1,066 Studenterhue talk contribs →Starter Gear: Add Military PDA. Writing this was unexpectedly harder than I thought | ||||
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05:28 (cur | prev) +1 Studenterhue talk contribs →Loadout: Fix a spelling error |
25 July 2024
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07:10 | Chemicals 2 changes history +89 [Studenterhue (2×)] | |||
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07:10 (cur | prev) +4 Studenterhue talk contribs →Disease Reagents: Rephrase statement about painbow fluid's lethality (for one, non-lethal is probably not the best word), put it earlier in the Notes column with the explanation of its effects | |||
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07:01 (cur | prev) +85 Studenterhue talk contribs →Disease Reagents: Mention spaceacillin can fix Cluwneing Around, but only in its initial stages |
06:14 | Wizard diffhist +121 Studenterhue talk contribs →Offensive: Specify that spaceacillin does not help wizard cluwnes |
24 July 2024
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05:41 | Guide to Genetics 5 changes history +1,284 [Studenterhue (5×)] | |||
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05:41 (cur | prev) +16 Studenterhue talk contribs →Scanner Occupant: Add an "either", to make it extra clear these are alternate methods for inserting/ejecting occupants rather than steps | ||||
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05:39 (cur | prev) +557 Studenterhue talk contribs →GeneTek Console: Add section for Storage tab/menu | ||||
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05:30 (cur | prev) +142 Studenterhue talk contribs →Potential: Update methods of viewing Unknown Mutations. Would you believe this started out as just getting rid of mentions of "View DNA Samples"? | ||||
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05:25 (cur | prev) +246 Studenterhue talk contribs →Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today. | ||||
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05:12 (cur | prev) +323 Studenterhue talk contribs →DNA Activators: Try to update the list of places where you can vend activators |
23 July 2024
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06:26 | Clothing 3 changes history +2,298 [Studenterhue (3×)] | |||
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06:26 (cur | prev) +650 Studenterhue talk contribs →Head: Add alternate chef's hat, also from PR #19608. | ||||
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06:10 (cur | prev) +904 Studenterhue talk contribs →(Exo)Suit: Add chef's coat, again to discuss the new alternate version | ||||
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05:47 (cur | prev) +744 Studenterhue talk contribs →Uniform: Add chef's uniform, so I can talk about the alternate uniform added when PR #19608 was merged |
22 July 2024
m 20:12 | Quartermaster diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
m 20:12 | Spy Thief diffhist +2 Studenterhue talk contribs Text replacement - "Clothing#Apprentice Cap" to "Clothing#Apprentice's Cap" |
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
19:59 | Construction diffhist +916 Studenterhue talk contribs Add instructions for making an apprentice's cap, introduced when PR #5936 was merged |
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07:25 | Spacebux 2 changes history −33 [Studenterhue (2×)] | |||
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07:25 (cur | prev) −19 Studenterhue talk contribs →Purchasable Items: Remove HoP from the list as well. Evidently they've always had an Alternate Jumpsuit version of their uniform | ||||
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07:11 (cur | prev) −14 Studenterhue talk contribs →Purchasable Items: Remove Mail Courier from the list of jobs without Alternate Jumpsuit items. They got one when PR #19607 was merged. Tag: Manual revert |
21 July 2024
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05:45 | Syndicate Items 3 changes history +1,047 [Studenterhue (3×)] | |||
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05:45 (cur | prev) +34 Studenterhue talk contribs →Surplus crate items: Add in old hunting rifle's acronym | ||||
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05:41 (cur | prev) +1,095 Studenterhue talk contribs →Surplus crate items: Elaborate on syndie command armor stats | ||||
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05:05 (cur | prev) −82 Studenterhue talk contribs →Job-Specific Items: Condense syringe gun description somewhat |
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04:51 | Chemicals 5 changes history +324 [Studenterhue (5×)] | |||
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04:51 (cur | prev) +77 Studenterhue talk contribs →Miscellanea: Note there are geodes of gnesis | ||||
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04:49 (cur | prev) +65 Studenterhue talk contribs →Poisons and Toxic Shit: Note ants can come from geodes too. | ||||
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04:46 (cur | prev) +60 Studenterhue talk contribs →Poisons and Toxic Shit: Mention you can get cyanide from geodes too | ||||
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04:44 (cur | prev) +66 Studenterhue talk contribs →Acids: Similar for sulfuric acid | ||||
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04:42 (cur | prev) +56 Studenterhue talk contribs →Basic compounds: Note another source of oil: geodes, introduced when PR #19598 was merged |
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04:37 | Guide to Mining 2 changes history +301 [Studenterhue (2×)] | |||
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04:37 (cur | prev) +273 Studenterhue talk contribs →Geodes: Get in a mention of the "Large crystalline formations detected." clue associated with geodes | ||||
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04:30 (cur | prev) +28 Studenterhue talk contribs →Geodes: Specify that you get the liquid after opening the geode |